Smash Bros. Gets Story-Driven Single Player Campaign 81
If you were wondering how they could make the upcoming Smash Bros. Brawl even better than its predecessors, the official Dojo site has some great news for Nintendo fans. Via Game|Life comes the news that Brawl will feature a fully-fleshed out single-player sidescrolling campaign. Called 'The Subspace Emissary', it appears to explore the stories of the individual characters and their interactions with each other. "This time, though, we've managed to create a complete side-scrolling action game. It's storyline isn't overwrought--it's hastened along by a bunch of quick movies ... The Adventure mode also emphasizes character development. You'll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It's really something you won't see anywhere else." While obviously folks like Link and Mario will feature heavily, it's worth pointing out that this will be the first time in more than 15 years that Kid Icarus' Pit will get any sort of 'plot development' in a videogame.
*drool* (Score:4, Funny)
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We haven't seen enough Brawl to judge yet, but I think a lot of us are hoping they will go back to the h
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I don't think I agree with that. Melee is certainly faster. But items were far more useful in the original game. It was a pretty effective strategy in the original game to just grab all the items and throw them at people - particularly the light saber and turtle shell. That doesn't work nearly as well in
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A side note. If they're goin
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All that said, fox is one of the cheapest mofos around, and probably the best. With good timing of the
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Yeah I'm not sure how well-equipped Samus is to take on Peach... I never used Samus much. I think the counterpick for Peach was Marth...
Premise was not only mindless action (Score:3, Interesting)
The primary reason I purchased Smash Brothers on the Gamecube was so that I could use Bowser to beat Pikachu into a tiny bloody stain.
Put into more formal terms, Smash Brothers lets you use your favorite game characters to beat up on characters you like less. It also, at its core, provides much of the appeal of "Freddy vs Jason" or "Aliens vs Predator". You may enjoy Metroid and Zelda, but outside of this game, your not going to get any chances to see both in the same g
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Eyes Wide Shut (Score:1)
Oh god... (Score:3, Funny)
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Re:Oh god... (Score:5, Funny)
Re:Oh god... (Score:4, Funny)
You need to watch more TV and read more books. Aliens always abduct people and put them in competitions that would be pointless under any circumstance other than a fourth-wall breech of the universe by all-knowing aliens. And if you don't believe me, try reading Walter Farley's Black Stallion series. When he wanted to do a cross-over between Black and the "secret" Island Horse flame, who fixed the continuity problems so they could both race? That's right, aliens did it.
You'd think that a race of beings with technology superior enough to travel between universes would have something better to do than kidnap folks from their homes and force them to participate in some sort of competition. (A competition that the contestants always seem more than willing to compete in?)
See also: A wizard did it! [tvtropes.org]
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Though that doesn't explaint those from the Darkstalkers universe, as well as those who came from the ancient sword battles of yore (yay Nakoruru!)
Now, "SNK v/s Capcom: Chaos" was a whole different thing, much clouded in mystery. I suspect of the goddess Athena and the chief boss in "Daimakaimura" (you know, that game with
Read the summary: (Score:2)
Scotty will say it'll take 8 hours, but you he'll be ready in 4.
Just don't let that Crusher kid near it, or they'll come back with their heads on backwards.
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And yet, somehow, it will all be wrapped up within 44 minutes and everything will be just like it was at the beginning.
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iirc, the premise of Smash Bros is that these are not actually your belov'd Nintendo (and others) characters, the scenario has always been that these are 'trophies', akin to those hero-clix thingies. Hence the 'Hand' bosses (the hands of the child/children who collect them).
</po-face>
*bets on chaos emeralds*
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So you haven't watched the intro to the other two games have you?
They're statues, figures really... animated by, well god knows what but lets say by Master Hand (end boss/pointing device), to fight for it's amusement, or something, it's all pretty foggy thus the relevance of announcing a fleshed out story mode.
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I think the TV commercial for the game played off that. Had the characters beating up each other at a picnic.
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possible mistake. (Score:2, Insightful)
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Well many of them were smashing successess. The often riduculed re-tooled SFII turbo blah blah blah were capcoms responses to hacked roms, incorporating some of the novel ideas into standard play. I always liked the series and the follow up cross overs and SF III and alpha.
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"A hero desires a sword, and a sword desires truth..."
I mean really, what the hell does that even mean, and how is that helping gameplay??
Re:no not really (Score:3, Informative)
Nothing really destroyed the Street Fight
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Looks to basically be the adventure mode from Melee at a much larger scale.
It worked in Melee - no reason why more of the same (except bigger and with more plot) wouldn't work in Brawl.
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Interesting if true (Score:1)
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No it's just another Smash Bros. with online play, more destructible stages, new items, and new attacks bolted on.
Jackass
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Why do you say that? For major games, GameStop will have fake box art sitting on store shelves for months before the game comes out. It's usually just someone taking a random screenshot and tossing some logos on it to make it look like a real game package.
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Amazing (Score:5, Insightful)
Seriously, what other game in history has successfully maintained news updates every weekday? There hasn't been a weekday since it started where there wasn't something new, however small.
I remember when the site first opened and I read the text "I will be updating this site periodically". I thought "Oh, I can expect some random news every few weeks/months". I was stunned to find that it was literally every weekday.
I don't think there's a single game hyped as well as this one.
Spore (Score:2)
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The game I am excited about is Super Smash Brothers Brawl, and I believe the effective and ingenious hype-machine Nintendo has created is a part of that. I have thus posited that Brawl may have the best hype ever constructed, especially if it delivers.
To this, someone cited Spore, and I stated that Spore may be hyped an analogous amount but not as effectively. Your waning excitement is clear evidence of this.
Hence, I am confused as to where you are coming from. Your tone insinuat
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Re:Amazing: Right On (Score:1)
However, when you look back over Nintendo's history you find some of the most intelligent, successful marketing campaigns in business history. Using the DS to market the idea of a different control interface paved the way for the Wii's success. In my opinion, Nintendo's franchise games have gotten more hard core (i.e. Windwaker vs Twilight Princess) with more need for walkthrus
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Fighting game "plot" (Score:1)
Granted its Nintendo, but I'm not expecting anything on the order of a different awesome side scrolling game for each character, more of a slight upgrade to the pale 1P mode in the GCN Smash with more character interaction & cutscenes in between a la DoA/Soul Caliber. It might be
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I love the nonsensical plots and creatively wacky dialogue, especially in a compilation game such as this. It's not supposed to take itself as seriously as Soul Caliber tried to. It's supposed to be something "fun" to play, just like Monkey Ball. I can't think of anything more fun than watching each character interact in their own stereotypes, apparently oblivious to each other's stereotypes.
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"I need to get into this top secret government facility, and there's no good fox-urine covered cardboard boxes around. Hmm..."
Shouldn't he go to Fox with that problem?
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Co-Op? (Score:3, Interesting)
Sadly HAL seems to only really do about 50% of what they're capable of; it would be okay if Smash games were released every couple of years, but waiting a whole generation and-then-some puts a lot of pressure on them to add more than just "the usual improvements."
Oh well. I'm big into Smash, so just knowing that they didn't blow off the single-player mode entirely this time around is good news to me.
Captain N, The Game Master? (Score:1)
http://en.wikipedia.org/wiki/Captain_N:_The_Game_
More information (Score:4, Informative)
the robots (Score:3, Funny)
Reveal Sonic already! (Score:1)
They've already got Snake lined up.
C'mon, Super Smash Brother Sonic!