Sexuality And The Sims 91
Jim Rossignol writes "An article on a new blog I'm contributing to discusses how The Sims (mostly the original, but also the sequel) gets used for sexual purposes, and also examines how this kind of response is essential to the appeal of the game. Here's an extract: 'On sites like Simulated, Eight Deadly Sims, Pandora's Sims and Strange Sims we see increasingly bizarre uses of the modding tools. While mainstream sites are for all ages, these have reached such a level of risqué or alternative content that the majority hide behind pay-for-access barriers to ensure that the users at least have a credit card (i.e. aren't minors), and to earn a little cash. Of all the mod cultures online — and virtually every PC game has users making their own additional content either in publisher-supported or unofficial ways — it's only The Sims which has such an obvious number of sites which demand money for access. This is particularly unusual: there's a clause in EA's tool license that they can only be used 'on your personal non-commercial website'. That Electronic Arts hasn't gone after such a sizeable community is interesting in and of itself.'" Jim Rossignol is a well-respected games journalist in the industry, and his new blog (Rock, Paper, Shotgun) is well worth checking out.
Sex and the Sim City (Score:5, Funny)
Grossly underrated post (Score:1)
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Really? (Score:3, Insightful)
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It seems to me that talking of EA in the singular is going to be only possible when talking about money matters, but flavour, for lack of a better wo
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yes really (Score:3, Interesting)
Suing people would go a long way towards giving the sims fans a long needed kick in the teeth.
They're the whiniest bunch of crybabies I've ever seen assembled in a single place. You might say "Well that's because there are so many kids there", while true the adults aren't any better. They are the only community I know of where there is such rampant com
This is just silly (Score:5, Insightful)
He takes the fact that you can have sex, to mean, "The purpose of this game is to score by, well scoring". It's not the purpose of the game any more than it is in GTA. At the same time, everyone's got to try it at least once in game right? Who hasn't slept with a hooker in GTA, then ran her over and took the cash? I know several people who have played The Sims just as a home decoration program to make fun looking houses, and forget all about the people.
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The point of life is to get your genes into another generation. Everything else is just fluff.
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But if Isaac Newton died without children (virgin or otherwise), then genetically, he failed. Except in as much as his research and discoveries improved the survivability of others that shared his genetic material, which would be all of us to some extent, since he was human. So maybe not so much fail after all.
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And there's always genetic engineering. Nazi-super-babies. (I guess that's pseudo-Godwinian, but only in reference to eugenics and not the fascist aspect...so does that count?).
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You're a machine used by your genes to propagate themselves.
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But if Isaac Newton died without children (virgin or otherwise), then genetically, he failed.
Typical shallow understanding of genetics. If Newton's success- or any of his actions- improved the survival and/or prospects of his close relatives (who obviously share a lot of his genes), then he hasn't "failed" genetically.
Aha! But if you read the very next sentence you'll see that I said:
Except in as much as his research and discoveries improved the survivability of others that shared his genetic material, which would be all of us to some extent, since he was human. So maybe not so much fail after all. :)
Selective quoting for the lose.
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The reason for life is life itself. Being alive means to give new life; to people. And ideas.
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They'll stop as soon as the sun, stars, mountains, or oceans lodge an objection.
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Uh... no. Are you a troll or something? I assume that 'consent' is only relevant when dealing with something that's actually sentient and therefore capable of giving or denying consent. Mountains et al don't qualify.
I'll be happy to revise my opinion the very instant you introduce me to an ocean that can converse with me. Get back to me when you've got one, I'll be fascinated.
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And your definition of sentient is... ?
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That's a logical fallacy. You have a _very_ narrow definition of what sentient even is. Of all the millions of sentient beings & things in the universe, you are basing your definition on what? One planet? And a few living species? Are animals sentient? Are plants sentient?
i.e.
Amobea's don't give deny or give consent, but
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Okay, you're either a troll or else you're actually that clueless, since I pointed out a test in the very message you're replying to. Either way, I strongly doubt that you qualify as sentient in my book. :->
Since it's vastly more likely that you are a troll, I'd appreciate it if you could email me and tell me what possible benefit you get from that. I've never understood your kind [homeunix.org].
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Proposition 1: You are a human being.
Proposition 2: It takes a minimum of several years for humans to learn sufficient communication skills to post on Slashdot.
Proposition 3: You are posting on Slashdot.
Proposition 4: Humans must consume other living things to remain alive for several years.
From 1, 2, and 3, we can conclude that you are a human being who is at least several years ol
Unless, of course, your chemistry makes you (Score:2)
Unless, of course, the long chain of physical and chemical processes has produced the kind of person emminently suited for answering questions of choice for other people.
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Actually, that is the (possible) answer to the question "how did we came to be here", not "why are we here". The question of why doesn't neccessarily have any answer, as it implies that there is a purpose for human existence, which in turn isn't provable one way or another.
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No sex (Score:2)
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Nope (Score:2)
So given that you're describing the animation for the love bed, I'm really curious _how_ you got that before Hot Date.
I'm not discounting that maybe later, much later, someone copied the scripts to the regular bed or made a new skin (ok, new sprite) for the love bed. (Most objects for The Sims 1 were actually this latter category: they
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The love bed (a big tacky vibrating bed) was introduced in Livin' Large, the first expansion pack for The Sims 1.
And yeah, anything pertaining to sex in The Sims was rather tounge-in-cheek and cartoonish. I can't say I know anyone who ever bought the game for its hot, erotic possibilities...yech!
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You underestimate the power of human imagination. I've known people who have masturbated while interacting with a succubus in Nethack [nethack.org]: "Time stands still while you and the succubus lay i
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Uh, I think that is covered by the phrase "seriously worry about their mental health".
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Wow.
I proudly refer to myself as a geek/nerd, and I got embarrassed just reading that.
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Who hasn't slept with a hooker in GTA, then ran her over and took the cash?
I prefer to use the baseball bat.
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Who hasn't slept with a hooker in GTA, then ran her over and took the cash?
Me? Not that I have anything against people who do (its just a game). But I played GTA like an RPG, and the character I created didn't think that way. On the other hand, he liked to run over inline skaters.
Re: Doll House (Score:1)
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Oh.
I guess I need to get out more.
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Riiight... (Score:5, Interesting)
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The children (Score:1)
More specifically, TFS mentioned that the credit card checks (and even charges) are supposedly to ensure that minors (Who don't have the guts to borrow their dad's VISA) don't get their hands on the dirty dirty content they "create".
Surely, the grandparent post couldn't have been trying to counter that claim?
The point, if I may take a wild guess, was probably something like this:
These sites don't really have any good reason to charge money for their content, since it's mostly just crap.
The idea of having credit card requirements for the sake of age verification is bullshit
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Once more : Mod sites that charge money just want that, money. Age verification my ass.
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I know there are also other demographics playing the Sims, but I guess that most of them aren't really hardcore gamers, either. Which would largely explain why the franchise sells so very well.
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That seems a bit harsh (Score:2)
For all their "we love modders" hot air, EA and Maxis never released any tools, specs or support, other than (very late) for clothes and wallpapers. (And recently even took to giving you scary warnings that bad things might happen to your game if you enable third party mods.) But for making new objects? Nope. EA makes a good living selling those "Stuff Packs" (Livin' Large and wossname party were just stuff packs for the original The Sims 1 too) which give you a
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Rotten Egg. (Score:2)
Breathless prose:
Yes, I'd say he was writing about himself.
Are we surprised? (Score:2)
Still, we should take into account that (Score:1, Funny)
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Women and men have different opinions and needs regarding sex, but it is ridiculous to assume that men aren't interested in "pleasurable" sex. Of course men are interested in pleasurable sex. The issue is men and women somewhat differ on what the definition of "pleasure" is. This is wholly subjective value judgment, and neither is better or worse than the the other.
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If what you say is true, then most male gamers are homosexual tops into BDSM.
Women are the ones more likely to pursue the sexual angle in whatever it is they're doing (the point of my post), and generally of the variety they themselves find enjoyable, while men spend most of their online gaming time playing power games with each other. So in order for what you assert to be true, then at least 75% of male gamers are closete
EA probably has no interest in making headlines (Score:5, Insightful)
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It was pretty funny, but in the end it looked like the Daily Show didn't get it, or hadn't seen the actual mods, until they showed clips of a Sims dungeon as their moment of Zen, showing that they understood what was going on and were playing it for laughs.
The original author (Score:4, Insightful)
The original game is extremely family-friendly, features no sex and in that regard is somewhat lacking as a life simulator. The game is mundane enough that I don't think it ever really caught on with the kids, and despite having a predominant adult audience, the game is in no way adult in nature. The game doesn't cater to adult mods, nor were there any official mod tools that I know of.
The reason adult mods exist for the Sims, is that any major PC game often receives adult mods. If he had spent 5 minutes of a Google search he would have found several sites (won't Google for them at work personally) that cater to providing adult mods for any game out there. His supposition is completely flawed, disturbingly so for a journalist who supposedly specializes in the games industry.
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Re:The original author (Score:4, Insightful)
Just wanted to address a few points in your post:
The Sims surpassed Myst at the top selling game of all time, quite a few years ago, and has continued to sell very well. The franchise has sold about 85 million games to date [ea.com].
The success of The Sims is largely due to the fact that players can add their own content to the game. Conversely, The Sims Online was a flop because it didn't allow players to add their own content, even though that feature was initially promised, to the delight of the fans, then later forgotten, do the fan's dismay.
Yes there are official and semi-official mod tools. I wrote the character animation system in The Sims, and several tools for creating custom content. Before we release The Sims in March 2000, instead of releasing a demo, I developed a tool called "SimShow" that displayed the animated characters, and enabled players to create their own Sims. After we release The Sims, Will Wright hired me to use The Sims source code to develop The Sims Transmogrifier [thesimstra...rifier.com], a tool for cloning objects, exporting and importing theie graphics and properties, so players can modify them and create their own objects. I've created other easier to use "drag-and-drop" tools like Show-N-Tell for displaying Sims objects in a web browser, and Rug-O-Matic for creating picture story rugs. (You can enter text that's displayed in the catalog and in an in-game pop-up window, that tells a story about the picture on the rug.)
One important way that The Sims is family friendly, is that it does not discriminate against families with gay people, nor does it perpetuate the hypocritical anti-gay homophobic agenda of the Republican party (like some other games from Texas and Senators from Idaho whose names I won't mention). Any of The Sims characters can participate in gay or straight relationships with each other, without any negative consequences or stereotypes. Anything less would be hostile to many families and gay people. Anyone who would argue that it's family friendly to discriminate against gays is homophobic, and needs to have their head examined, and work through their self-loathing personal issues with a mental health professional, just like Republican Sen. Larry Craig of Idaho, or Republican Senator James Foley of Florida, or Republican Evangelical Crystal Meth and Gay Sex Addicted Reverend Ted Haggard. (Oops, sorry -- I just couldn't resist naming some names.)
-Don
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Las
To some extent they do, actually (Score:3, Interesting)
To some extent they do.
As you progress up any career path, for example, you start needing more friends, and more time keeping them friends, while at the same time needing more time to improve you
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And limited time. And oh so ungodly-horrible intelligence. I have to take my sims to the bathroom, and it takes them an hour to navigate around the furniture, and another to do their business, if they even make it. I'd have enjoyed the game far more if it the sims weren't so damn slow, stiff, and stupid. The Sims 2 added diagonal paths and furniture placement, and made sims a tiny bit smarter about managing their bodily functions, but otherwise didn't improve on the stat
Sorta (Score:3, Insightful)
You're sorta right that he doesn't seem to "get" what made The Sims popular, but I wouldn't necessarily say you have to know little about the game industry to be stumped there.
The fact is, a lot of _members_ of the industry are just as stumped trying to understand it. I can think of at least three games which tried to bolt-on some kind of "at home" mode to their game, apparently for no other reason than to try to g
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Whoa... (Score:1)
I guess I have a hard drive full of porn. Who knew?
XD
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Come on. This is Slashdot. 90% of us have hard drives full of porn. The other 10% archive it off onto permanent storage rather than keeping it on their hard disks.
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Work : 6G
Images (non-pr0n) : 8G
Software : 23G
Text : 25G
pr0n : 57G
Music : 181G
Videos (non-pr0n) : 240G
Kieron Gillen wrote the article (Score:2, Informative)
We can see all the people on