Retro Studios Stepping Back From Metroid For A Bit 72
Retro Studios, the makers of the games in the Metroid Prime series, has announced they'll be stepping back from the games for a bit now that Corruption is in stores. Comments from project director Mark Pacini discuss that decision and their interaction with the Wiimote: "I'm sure that there will be other titles created but as far as Retro Studios is concerned, we're taking a break for a little bit. We started with the core ideas of the game ... but we did not receive the information about the Wii controller until well into development. So we got a big surprise, of, hey, this is what we're going to do for the next console. Many things had to be refactored, but actually many things fell right into place. The Wii remote enables us to do things that we hadn't previously done in other Metroid games."
So reaction is mixed (Score:2, Insightful)
Finally, a Metroid story on Slashdot (Score:5, Insightful)
First of all, MP3C is a game made for gamers...it uses every button on the Wii-mote and Nunchuck AND uses motion sensitivity AND aiming. You already know that the play control is better than any console experience (my trusty mouse is still more accurate). I will NEVER play a FPS using a Xbox 360 or PS3 controller...those controllers SUCK for FPS. In a single-player first-person shooter/adventure I would rather be aiming at the screen with my arm-cannon than moving a mouse because I feel like I'm in the game AND it's sooo much fun!
Secondly, Super Mario Strikers Charged is also a deep and complex game that uses almost every button, function, and feature on the Wii-mote and Nunchuck. Play it online against some highly-ranked players and see how many ways there are to pass, shoot, score, and play defense.
The talk about Nintendo ignoring their hardcore gamer base is utter nonsense. I love both of these games as much as I love Zelda, Resident Evil 4, and Madden on my Wii. Everyone knows Wii Sports is still da bomb...I still box and play tennis and baseball when friends come over (right after the game of Strikers). Put one of those "casual gamers" up against me in Wii Sports tennis or boxing and I'll dispatch them faster than you can say "Nintendo wins the console war."
Re:Finally, a Metroid story on Slashdot (Score:3, Insightful)
Now. While I think for FPS NOTHING will EVER top a solid keyboard/mouse combination, I will also say that the 360 controller is sufficient for playing an FPS. It takes a while, I had to play through four or five first person shooters between Xbox and PS2 to get the hang of using a controller...while I will never be as good with a controller as I am with a K/M combo, I can hold my own in a multiplayer game.
Don't discredit the controller just because it's harder to use...it simply requires a different skill set. Once you get used to it, it works well enough. Again, you can't have the same accuracy and control as you do with a mouse and keyboard, but given enough time you will get comfortable enough with it to be able to just pick up and go.
Re:Finally, a Metroid story on Slashdot (Score:2, Insightful)
"It works well enough" is not good enough for me. I need to be able to get a head shot in Resident Evil 4 on a moving target 100 yards away using a handgun.
I think that "different skill set" you refer to is patience...honestly, I don't have the patience increase my skill at aiming using such a blatantly inferior control scheme. The analog joystick is to aiming as the digital t-pad is to driving.
They should use the time to make middleware. (Score:4, Insightful)
Re:Finally, a Metroid story on Slashdot (Score:3, Insightful)
It is amazing how such a minor detail can ruin an otherwise excellent game.