The Making of Thief 26
The excellent Rock, Paper, Shotgun plays host to a behind-the-scenes piece into how Thief: Deadly Shadows was made. The interview, between Kieron Gillen and designer Jordan Thomas, features some very memorable quotes, and touches on the rough road that Looking Glass studios had to travel in order to get the game out the door. Thomas is also not shy about the success of the game from a design perspective, if not in other regards: "If you want to look at a good example - and the Ubi guys will admit this freely - the Splinter Cell series owes a lot to Looking Glass and Ion Storm games ... That's a great example of what you can do if you take that same sort of design philosophy, at its core, and apply it to a much better positioned franchise with a more mass-market core fantasy."
Goin' to the bear pits tomoroow (Score:3)
Yeah, off-topic, but still the most memorable part of that game
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What was the line from Thief 2 where two guards are arguing in a guard tower and one says something like "are you going to prick me with your sewing needle?"?
Now I want to install Thief 2 under Wine. Thanks a lot, Slashdot.
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Don't waste your time. It's unplayable - it runs at literally 2 FPS on a PC that was state of the art about a year ago. :(
Sadly, while Wine runs World of Warcraft quite nicely, older games don't get much love. Thief and Thief 2 fall in the sad gap between what runs on Dosbox and what runs in Wine. There's no good way to play them.
(Even booting into Windows doesn't help if you have a recent NVidia, since they make Thief 2 look totally crap because they don't suppo
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I'm on a 2ghz Core 2 Duo, 2gb ram, 256mb 7900GS system.
Have you tested it under Cedega or just vanilla wine?
It'd look like ass anyways, since this laptop uses 1440x900, and widescreen was unheard of back then.
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Here you go: http://www.omni-tech.org/temp/lotp.wav [omni-tech.org]
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I forgot how funny the dialogue at this part was...
eh (Score:1)
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You have to play through 1, then 2, and THEN Deadly Shadows. Each one builds upon the story of the previous game.
You will be confused by the plot of DS if you never played either of the first two games.
Don't be put off by the graphics. You'll really get into the first two games after about 20 minutes.
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I doubt "they" will make a Thief 4 anytime soon, unless a 3rd company decides to continue the series.
Looking Glass Studios made the original Thief 1 and 2, they went out of business in 2000.
Ion Storm Inc. then made Thief 3, they got bought out and basically went out of business in 2005.
In other game related news... (Score:2, Funny)
C'mon, this game is what, four years old? Someone out there is a sadonecroequinophiliac.
still have it, still play it (Score:4, Interesting)
When someone not interesting in FPS games is around and I have a machine up, I fire up Thief and let them wander around a bit. It's still a great way to introduce someone to the concept of creating a sense of place within a game. Darkness, large screen and powerful box helps deliver a good immersion. The fan missions are interesting, but after the 3rd in the series, the setting becomes a bit tiresome.
Thief and thievery (Score:4, Interesting)
http://www.thieveryut.com/ [thieveryut.com] Runs great in wine. Total Conversion for Original Unreal Tournament, Give it a go if you haven't already. Thief multiplayer using UT = awesome.
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Every once in a while, usually several Windows reinstalls apart, I'll get the urge to play it up to the cutscene where the main character hands over the eye. I've yet to be as impressed with the impact of a cutscene as I am by that one.
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I was somewhat disappointed by Thief 2 though. My favorite mission was the one where you sneak into the Police Station to frame one of the chiefs. The best thing about it was that you couldn't just blackjack everyone and disable the robots; you had to sneak throu
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So far, only issue we had was 1024x768 did not run right on the kubuntu box with a brand new install of wine, she was too impatient to play for me to fix it.
Windows and Linux playing together. May I just say, OpenGL I love ya.
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ThieveryUT is great. It's a little bit fast-paced to get the thief experience down, though. OTOH, I suppose it has to be, or else it would suck to be a guard.
On a related note:
Check out this work-in-progress: http://sourceforge.net/projects/opde [sourceforge.net] -- the OpenDarkEngine. It's currently pretty much a game framework and map viewer, but it's moving along handily since the new head dev took over and switched the system to use the Ogre rendering engine. Object rendering
Awesome, awesome game (Score:4, Informative)
Oh, speaking of Thief 2, I highly recommend the T2X: Shadows of the Metal Age [thief2x.com] fan-made expansion pack. It's the best Thief mod out there in my opinion. YMMV, of course.
Praise, Karras!
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Theif III was crap (Score:1)
Wii (Score:2)
Three great game series (Score:2)