Ultima Online Celebrates 10 Years 52
The well known EA-run MMORPG Ultima Online is now celebrating its ten year anniversary. At the time, Gamespot referred to the game as a 'buggy, unplayable mess.' Here's to another ten years, UO. 'In recognition of the game's 10 year anniversary, EA has announced the "Return to Britannia" initiative. Past subscribers of the game can download the free Kingdom Reborn update through Ultima Online's Web site, and then play the game gratis until October 9. EA will also be hosting a number of events during this period, including a monster hunt where players can win loot such as an ankh pendant necklace, a map of Brittania, an Ultima Online commemorative sculpture, and a virtue armor set.' I think it's also worth pointing out that UO isn't the first big graphical game to hit ten years; that would be Meridian 59.
10 Years... (Score:1, Interesting)
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Yes, unfortunately there is many 3rd party apps, virtually a must to play, that are all windows only ;( Also had to update in windows..
Back when I was playing with the Linux client, I wasn't aware of the 3rd party apps (either they weren't around at that point or I wasn't aware of them). As for updates... you just went to the FTP server and downloaded the updated Linux binary. All the fun ended when the devs who created said binary (unofficially) left and the updates ended.
Condensed summary of the article (Score:1)
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having played from 1998-2000!
Noob!
Ha, kidding. I remember being a part of the UO beta myself back in '97 - those were great times. Hell I was actually there when Lord British was assassinated - it was an impossible to control lag-a-thon (dial-up FTW!), but at that time it was an unparalleled experience.
I went on to play UO after the beta for about a year before I called it quits. After being lag-killed for the 20th time or so I decided to give my hard-earned house (literally about 30 hours of tailoring skull caps) and my boat to my
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This was considered grind back then?
Shit, it takes 30 hours of PvP grinding to get a pair of mittens in WoW.
No idea what time frame EQ1 items should be put as I never had the time and will to get keys or do the planar progression.
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Pimps and Dragons (Score:4, Interesting)
You can find a copy here:
Pimps and Dragons [btinternet.com]
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To all the Trammies at the bank... (Score:3, Funny)
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Most fun I had with my cloths on: Earthquake at Brit Bank, then call the guards.
For each person standing there, one guard would materialize and whack you dead.
Oh and duping using UoPlugIn - we used mules to carry away the gold
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*Vas Flam*
*Cor Por*
Of course when everyone turned into melee Dexers in 2000 it was less likley they were wearing magic reflect.
MMORPG (Score:2)
Re:MMORPG (Score:4, Informative)
I mean jebus, its still around today as well [majormud.com], and they have an actual market of people paying for a massively multiplayer text based game. Its definitely not shine, polish, and brand name thats keeping them around.
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no offense but this is why it sucks (Score:4, Insightful)
Its bittersweet because as much as people complained about OSI back in the day, they ran it LIGHT YEARS better than ea ever did. So grats i guess to the hollowed out shell of one of the best and most forward thinking games of all time. I still cannot build a house in any game since*.
*POS and 0.0 stations are almost houses but not quite.
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EA purchased OSI years before UO was released - though the name on the door changed, the people inside running the game never did.
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Just saying Player owned housing is not unheard of.
Also there are just not very many rares in runescape, it is largely about community and skill building, not l3wt collecting.
Nintendo is just as guilty (Score:1)
Obligatory shill from an anonymous dev! (Score:5, Informative)
To those people, I remind you (cough) that UO was the first MMO to be a major success: to hit 100k subscribers, setting the standard for judging MMO success for years to come.
It brought a world to life, introduced an entire generation to a new way of playing online, and opened the doors for games like EQ, DAOC and WOW.
It brought joy to hundreds of thousands, and frustration, and angst and anger and every other emotion one could think of.
It brought people together and foreshadowed the massive impact the internet could have on our social lives.
Oh, and it was fun too! Between 97 and 99 for some, between 2000 and 2003 for others, and even in 2007 today.
So, here's to the longest running, continuous, subscription based MMO - here's to another 10 years!
For anyone who wants to see where UO is going, check out some screenshots of the new client:
http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Board=uouhall&Number=7421553&page=0&view=collapsed&sb=5&o=31&fpart=all&what2=postlist [stratics.com]
Post from non-anon dev (Score:5, Interesting)
Of course, it all depends on how you define "major success". If we define it as the game that had over 1M subscribers in North America, then UO is merely a historic oddity compared to WoW.
(Caveat: I run the company that currently owns Meridian 59.)
While Meridian 59 didn't live up to its potential (IMNSHO), it was still a success. For a while, 3DO was only making significant income from two areas of the company: Meridian 59 and lawsuits. Considering that M59 began as a small garage development project, not a project from a large company using a long-cherished IP, it succeeded quite admirably.
But, you can split hairs and try to define who was really "first" in what capacity. Even your highly qualified statement, "So, here's to the longest running, continuous, subscription based MMO[...]" doesn't describe UO because you forgot commercial text MUDs; I believe Gemstone is the game that matches that description. In the end, both M59 and UO influenced online games. M59 even influenced UO by going with a flat-rate monthly subscription model, which set the trend for the rest of the games you mention.
Anyway, no need to put down other games to make UO seem better. It's nice to see games that reach the 10 year mark at any rate.
Have fun,
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I can do so easily, and without splitting hairs.
It's a game that a significant number of people have ever heard of. When you mention UO, virtually everyone knows what you are talking about. When you mention Meridian 59... The answer is a resounding 'who?'. Etc... Etc...
When you have to keep reminding people that you even exist, and your only mention on Slashdot is in a snarky article summary or comment when the actual article i
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When you mention Meridian 59... The answer is a resounding 'who?'. Etc... Etc...
Really? Because when I mention M59 to my friends, they know exactly what I'm talking about, and what that game did for the genre. Just because you or your friends don't know the classics, or any history of the genre, doesn't mean the game was any less significant.
Outside of gaming circles, who really knows much of anything about UO anyway? The only thing I've seen outside of gaming sites/news was the first ebayed character. [cnn.com] And hilariously, the article quickly goes from a UO story to an EQ story.
By
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It would not still exist... (Score:2)
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What's the oldest (still active) MUD? (Score:1, Insightful)
I wonder which MUD has been running the longest out of all the ones still going? There are hundreds so I'm not researching it but if anybody knows then that'd be an interesting addendum to the article.
Woah (Score:1)
Good ol' macros (Score:1)
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UO, M59, EQ1, those days were fun, when nobody knew how to make a good MMO really because it never had bee
I'm sure (Score:3, Funny)
Goodie (Score:1)
That list of goodies is nice, but not gonna happen unless I get a Necklace of Pk Griefer Teenybopper Groups Slaughtering People By The Graveyard Die Now Pigs.
The best MMORPG of all time, never RPGs too restri (Score:1, Informative)
Back in the day players had MORE control over the world. That is what was fun. Not killing monsters together as a team (like in the World of Warcraft)... yawn..
Until they fixed the so called "loop holes" in UO, you could
Gate Monsters anywhere: Being a member of LLTS of o
Need a credit card, even for the free trial... (Score:3, Insightful)
I hate stuff like this. It preys on those of us who are too lazy to cancel our free subscriptions when the trial is up.
I'd love to give it a shot, but I just don't trust myself.
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