USA Today's Sensationalist Take on Manhunt 2 128
Fozzyuw writes "USA Today has up a story on Manhunt 2 for the Wii, the 'AO'-rated then re-rated title from Rockstar games. They appear to be specifically aiming to sensationalize the story, with evocative and needlessly violent language. Here are a few snippets from the article: '"Nintendo Wii takes a murderous turn." Manhunt 2 was originally rated Adults Only — equivalent to an X in films — and now carries an M for mature audiences (17 and up) ... Since the Wii version uses the motion-sensitive controllers, it literally gives players the hands of a killer ... Nintendo doesn't need to expand its user base to help the Wii continue to outsell its pricier and technologically superior competitors ... On the Wii, players physically make killing motions with the controllers — slashing for stabs and lifting to strangle — rather than simply pushing buttons.'"
Sith lord's dream come true (Score:4, Funny)
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In the old Jedi Knight game, I always maxed out my force pull skill and bound it to right click. It was fun grabbing the weapons out of peoples hands just before they tried to shot you, particularly in multiplayer.
even from an experienced gamer.. (Score:3, Insightful)
I have no problem with people publishing ManHunt2, or playing it. But is anyone else very disturbed by the idea of using a Wiimote to stab/strangle/maim people? This just seems over-the-top to me. I don't think I could play this even if it appealed to me.
Re:even from an experienced gamer.. (Score:5, Insightful)
Uh... it sounds like the most obvious thing to do, exactly what you would expect to do in any similar game for the Wii.
I mean, you hack things apart in Zelda by waving the wiimote around. Granted it's cartoony, and manhunt is "realistic". Same difference between Zelda for GC and GTA:SA for PS2. Either way, just like on those consoles you expect to control your character's actions with buttons, on the Wii you expect to do so by simulating the action with the Wiimote.
So how exactly is doing the most natural thing "over the top"? How exactly should they abstract the act of stabbing someone (besides the fact that you'll be 'stabbing' your wiimote at empty air)?
If pushing buttons vs making vague stabby motions in the air is all it takes to turn something like GTA:SA from a fun romp into something deeply distrubing, well, I guess that is what disturbs me.
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Oddly, I dont think it recieved nearly the attention of Manhunt. Maybe its because Manhunt is by those horrible purveyors of filth that are threaten
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Did you seriously just call 'acting out a murder in a video game' "the most natural thing?" I'm sure you meant the acting part, but if you can't see what makes that disturbing, where pressing buttons wasn't disturbing, I can't even begin to imagine how to clear that up for you.
Re:even from an experienced gamer.. (Score:5, Insightful)
It's the Wii. It uses motion controls. In most games the motion controls are used to simulate the action your avatar performs. It has a paucity of buttons. So yes, using motion controls to control your actions is the most natural thing to do.
I'm sure you meant the acting part, but if you can't see what makes that disturbing, where pressing buttons wasn't disturbing, I can't even begin to imagine how to clear that up for you.
I'm sure that you have no idea what I meant.
You're acting out a virtual murder in any event. If making your on-screen avatar brutalize innocents by pressing "A" or "X" is fine with you, but doing the same thing by making vague stabby motions in empty air is not fine, then it's because you've never actually thought about what you were doing before. If you actually found the violence itself disturbing, that would be fine, and these games simply wouldn't be for you. But when shanking someone in the neck is honky-dory as long as you do it with a button but not a motion, then that speaks to greater issues that have nothing to do with the game or its interface. That's why you can't make the difference clear, because it rests on essentially a hairs breadth difference in level of abstraction in what is in either case a completely abstracted and artificial act.
By the way, how do you feel about murdering virtual people with a gun by pulling the trigger button? Are shooters too disturbing for you?
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There go my hopes for a good console version of Killer Instinct and an inspirational Mii called Jack Handy.
We should also ban alarm clocks and imported spice, otherwise the sleeper may awaken.
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So I take it you've never played cops and robbers as a kid? :-)
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It's funny, because I've always been in the 'VR RPG's will be SO awesome!' crowd... But when I think about using a virtual knife to stab someone, and will see their virtual blood, it loses a lot of the appeal for me.
I'm one of the people that never sacrificed a little sister in Bioshock because it was cruel... I just couldn't bring myself to do it. If ther
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Not more disturbed than giving my kid a "lightgun" to "shoot" other kids.
You see existing technology didn't cause the apocalypse the media, certain lawyers and worried parents promised.
But as you age, you actually become one of said parents raising worried voice against newer technologies, repeating the mistakes of the previous generation once more.
Remember, in the past, Germany outlawed River Raid [atariage.com] in fears it may
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Re:even from an experienced gamer.. (Score:4, Interesting)
Germany hasn't forgotten the Hitler Youth. [wikipedia.org]
The Nazis used children's games to shape and perpetuate a culture of hate and violence.
The HJ were viewed as future "Aryan supermen" and were indoctrinated in anti-Semitism. [Many] HJ activities closely resembled military training, with weapons training, assault course circuits and basic strategy. Some cruelty by the older boys toward the younger ones was tolerated and even encouraged, since it was believed this would weed out the unfit and harden the rest. The HJ wore uniforms very like those of the SA, with similar ranks and insignia.
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Novels - No, really. Novels were ruining the youth of America in the late 1800s
Pinball - In the 1930s pinball machines were turning children into muggers.
Rock'n'Rolle - This is the classic one. Rock'n'Roll was responsible for all kinds of things like devil worship!
Comics - I think it was the 60s when comic books were turning children into deranged killers.
Rap - We should all be able to remember that Rap was turning children into thugs in the 90s.
Obviously, Video
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The problem is, that history is rarely painted in black and white.
Pinball in the thirties often came with payouts - thinly disguised gambling machines at a time when a nickel was serious money.
In the fifties, comic books were losing older readers to the paperback novels of Mickey Spillane.
Graphic crime and horror seemed the way to go.
The problem was these often very crude and exploitive comics were being sold off the same drugstore racks as Archie, Casper and Scrooge McDuck.
T
Re:even from an experienced gamer.. (Score:4, Interesting)
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That would be sick and wrong. However I plan on using the Wiimote to stab/strangle/maim bitmaps/sprites/pixels.
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well, (Score:1)
Sensationalized Summary (Score:4, Informative)
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But it looks like it's even worse if Slashdot is sensationalizing a legit story to make them sound sensationalist. Absolutely amazing.
Re:Sensationalized Summary (Score:5, Informative)
"But Manhunt 2 goes the furthest. Players take the role of a psychiatric escapee who has murderous rages as he tries to uncover his past. On the Wii, players physically make killing motions with the controllers -- slashing for stabs and lifting to strangle -- rather than simply pushing buttons. Rockstar's goal is to put players in the horror genre in ways that films like Saw or Hostel cannot.
"It's a different level of engagement in video games," says Rockstar's Rodney Walker. "You can literally experience the emotional responses of the character."
The Entertainment Software Ratings Board tagged Manhunt 2 with the Adults Only rating in June, essentially banning the game. Microsoft, Nintendo and Sony do not permit AO games to be made for their consoles, and many retailers will not stock AO titles. Rockstar changed the game and resubmitted it to earn an M rating.
Walker concedes that some might be turned off by the game. "But what about other people who should have a choice whether or not to play it?" he says."
Note that the quotes are from Rodney Walker of Rockstar.
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This quote is God's gift to the anti-violent video game crusader. It will never be forgotten or forgiven.
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That is - precisely - the danger critics see in role-playing a psychopath. In rewarding the player for the sadism of his kills.
The stealth shooter can explore the moral ambiguity of the sniper's role, but the issues in a game like S.W.A.T are framed in a moment of great tension. The right decision may not be to attempt the shot.
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The use of negative adjectives to
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Though, my write-up [slashdot.org] was worded much differently, this article cannot be called 'fair'. It's cleverly written, and has a lot of facts, but it's not fair. Here's why...
The definition of sensationalism I'm using, so we're all on the same page.
Nintendo is not murdering people, nor are they planning on it. Catchy, but sensationalist because Nintendo is al
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Stabby Stabby? (Score:2, Interesting)
So, being able to do the same with a shank? I'm in.
Literally? (Score:5, Insightful)
I believe the word they were looking for was "metaphorically", but it is USA Today so you can't really expect too much.
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Indeed. Then tell me this, if you LITERALLY take the hands from a serial killer, will it not result in less murders from said serial killer?
Truly this game will be a boon for REDUCING violence, if the wii can pull off this miracle...
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This is true, except in the case of Lars, the Mad Kick-Boxer of Bombay
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Re:Literally? (Score:4, Funny)
Literally has literally come to mean figuratively in modern English, in a manner of speaking.
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Before, "really" meant "literally", now people use "really" just to mean "very".
Now "literally" just means "figuratively".
What do we go to now? "Actually"? And then how long until that term gets used metaphorically?
And how long until "metaphorically" gets used "metaphorically"?
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I wouldn't quite say that. People typically insert "literally" into a sentence when they want to express sincerity as opposed to an empty use of a phrase. For example, someone might say that a movie had them "literally glued to their seat." Of course they are in fact figuratively glued to their seat not literally, but the sentiment they are intending to express is that they were genuinely reluctant to leave their se
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No, you don't understand. It's a new Wii controller snap-on that makes use of the output of the Texas department of justice.
And no, you don't want to know what the other parts are used for.
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Where is DHS? (Score:1)
Seriously, it seems like ever since kids stopped playing semi violent games (cops and robbers, cap guns, and a host of others) they are more prone to actual violence. But whatever sells papers I guess.
TFA's not so bad... (Score:1)
They certainly use charged words, but they're not really slamming Nintendo or Rockstar. However, for a company that's constantly in battles about whether or not their games are "murder simulators" or the like, this quote wasn't such a great idea:
"It's a different level of engagement in video games," says Rockstar's Rodney Walker. "You can literally experience the emotional responses of the character."
Yeah...maybe they want to give Mr. Walker a personal editor before his next interview? :)
Sensational? How about Accurate? (Score:2, Insightful)
Seriously. This is what this game is. You kill...almost indiscriminately. That is the name of the game. Hell, this is probably why I'm going to buy it.
And this is a big step for Nintendo. I just finished the Godfather: Black Hand Edition and it too was a 'bit' violent. But there is some history with this...not much, but some. The Godfather, violent as it may be, is in the
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Hi Jack Thompson, nice to see you on slashdot!
Seriously. This is what this game is. You kill...almost indiscriminately. That is the name of the game. Hell, this is probably why I'm going to buy it.
Er, um... maybe. Oh wait. Hi Jack Thompson, nice to see you on slashdot!
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and that is the point of these sorts of articles to warn the parents.
Actually, I think the point of the article was to sell newspapers.
So please, spare us the faux indignation about sensationalism when the article does a good job of accurately describing what the game is and does.
I can only speak for myself, but there's nothing especially "faux" about my indignation. Just because the particulars of a story happen to be true doesn't mean that the presentation of the facts therein can't skew towards
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Slashing to stab eh? (Score:1, Troll)
Or how about Teenage Mutant Ninja Turtles, rated E for EVERYONE.
Remember kids, never let the facts get in the way of a good story!
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"Technologically superior" (Score:2)
Wii continue to outsell its pricier and technologically superior competitors
Well, obviously Mike Snider / Brent Jones have an axe to grind against the Wii.
But can you really say that the Wii is technologically inferior ? The clockspeed isn't the only parameter to measure technology... One can argue that the Wii is technologically superior because of its controller novel design. Hey, it allows you to make killing motions, while you can't with the other consoles pityful controllers !
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But can you really say that the Wii is technologically inferior ? The clockspeed isn't the only parameter to measure technology... One can argue that the Wii is technologically superior because of its controller novel design.
Yes. You could argue, but you'd sound pretty silly. The Wii _is_ technologically inferior, and that is the main reason it's as cheap as it is. That doesn't mean it doesn't provide as fun of an experience as the other consoles. I could argue my Scion is technologically superior to any BMW because I have standard iPod integration with my stereo. I'd be completely wrong though.
"Superior" is very subjective, but "technologically superior" less so. I think in these cases it fairly clear. Consider this, b
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Strange... (Score:2, Funny)
I was unaware that the hands of a killer were constantly wrapped around a white piece of plastic.
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I literally have a problem with people literally overusing the word "literally". They literally misuse it to literally emphasis something, instead of literally indicating that a phrase is not being literally used as a common expression. If these writers literally realised what they were literally writing, their heads would literally explode. Figuratively speaking, of course.
Only a game (Score:2)
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In unsupervised settings, all of these activities would be considered out-of-bounds for minors.
That is what put CBS on a tightrope with "Kid Nation." The adult simply can't dump kids in the desert - and expect to escape liability when something goes wrong.
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Not to mention adults who haven't had proper training and experience.
The point is playing a shoot-em-up is hardly physically dangerous (unless you're breaking limbs with the Wiimote like some talented individuals), and if the above activities are not frowned upon but require supervision, then the parallel in the gaming context would simply imply that the parent or guardian should keep tabs on what is being played
The Veldt (Score:2)
But the question is whether a game like Manhunt 2 is psychologically dangerous.
Ray Bradbury was posing this question as early as 1951 in his short story The Veldt. Gene Wolfe had his own take on role-playing games in When I Was Ming the Merciless, ca. 1976.
I don't think you dispose of these questions quite as easily as the Gamer-Geek would like to believe. I can see a problem in wielding the Wii remote in imitation of a real-life weapon.
Too immersive? Nah... (Score:1)
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Old Boy
AO != X (Score:1, Informative)
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No, it is an out-of-date rating, with which most of us are familiar. It is equivalent to calling the Russian agency that replaced the KGB *as* the KGB, or calling KGB members Chekists. Or for that matter, calling an Emperor of Russia after Peter The Great as Czar.
Wrong journalists for the job? (Score:2)
this just in: violence is violent (Score:3, Interesting)
It isn't the training of killers that kills people, it's the killer's will to actually go out and kill. If they don't know how to aim a gun properly, it will just take more tries. I wouldn't use a gun that way despite knowing how to aim it... USA today apparently doesn't know the difference.
Wiimote strangling to kill is not new on the Wii (Score:2, Informative)
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This would be an incredibly poor defamation case.
Do you seriously contend that USA sought to ruin Take Two by using "literally" in the slang sense of the word?
One has to wonder... (Score:2)
The Hands of a Killer!!!! (Score:2)
Whoa! That's cool! Did they come from one of those countries where they chop off criminals' hands?
(Alternative response): Hey! I saw that movie [imdb.com]. Funny stuff!
(Insert grumbling about inappropriate use of the word "literally" here.)
Disclaimer: I found Manhunt to be pretty gross. Never played the sequel.
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False ESRB To MPAA Ratings (Score:3, Insightful)
M is a rough equivalent to R. R pretends to mean "No one under 17" just like NC-17 but everyone knows many parents, older brothers, etc. will ignore that warning and choose to take kids anywhere (I sat through Scream 3 while a woman took her roughtly 3, 5 and 10 year olds in with her). In the same way, Walmart and BestBuy will happily sell M rated games as they know they won't scare parents off from buying them for their kids in the same way Ao might do.
Hollywood has been sending movies back for re-review for years. There are even famous letters of producers debating how many "fuck"s a "Jesus Christ!" is worth. Generally, they pick a rating they want, aim for the edgy end of it, submit, then make whatever edits they're told they need to to squeeze it back in to that category. All that's changed is that game companies have learned from Hollywood - nothing more, nothing less.
The real shame isn't that "evil" games are getting reclassified after receiving edits. The greater shame is, much like movies, potentially great pieces of art that are totally appropriate for an adult audience are being squashed in the name of commercial viability.
Games such as Vampire The Masquerade: Bloodlines are examples of the truly amazing art form the genre can become. From betrayal to lust, infanticide to the damaged adult personalities of children who were abused, it was far and away the most epic piece of game storytelling I've ever experienced. Though also flawed by bugs at the time of launch, its biggest issue was no one talked about it, no one advertised it and it was hard to find. An amazing game studio crumbled because they released something phenomenal that couldn't be sold in puritan America. Since then, no one has even tried to launch a game with close to that depth of adult themes.
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MPAA Ratings != MPAA Power (Score:3, Informative)
However, it seems that "unrated version" DVD's have become a pretty widespread norm. The MPAA is losing its grip on the DVD market, and good riddance.
I think you're possibly missing what the MPAA ratings mean.
The MPAA doesn't give a flying f*** about what movies people can or can't see, so long as its members make money.
If the MPAA hadn't stepped in and created their own voluntary code, the government would have. By making their own voluntary code, they ensured they remained in control of it and not the government. This is exactly why publishers are supporting the ESRB ratings right now - they may not like the limits they impose but they'd much rather t
Adults Only on Nintendo (Score:1)
This is the top rating in the UK - not to be sold to any person under the age of 18. If that's not Adults Only,
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This is the top rating in the UK - not to be sold to any person under the age of 18. If that's not Adults Only, then what is?
"Adults Only" is a rating by the ESRB - the main rating organization in America. "Mature" is more of the equivalent to your 18+ (all of the games you mentioned are rated M over here). The closest UK equivalent to AO I believe is just being banned - I believe Manhunt 2 was going to be banned there but the BBFC is probably taking another look at it now that it's been changed. America's government doesn't bother with rating media, so nothing can be banned here, but the mainstream retailers won't sell AO ga
O.J.'s game is next (Score:2, Funny)
Purchasing the game directly from Rockstar? (Score:1)
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because pissing off Microsoft, Sony and Nintendo does not bode well for your future in console gaming.
and because retailers like WalMart may be unwilling to provide shelf space for publishers pushing AO content on the side.
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You might have these things handy anyhow, but - two factors are at play. There's nothing at all keeping MS from requiring an update
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Don't know about that. Lifting to strangle sounds similar to what you do in The Godfather. As if you're going for a grab on someone's throat, moving your hands from around waist level to the neck. A lot of what I'm hearing about Manhunt 2 I already did to endless Tattaglia goons, and yes, it felt damn real.
(Go play The Godfather on Wii. Not so much for the game, which is an okayish GTA clon
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Why? Charlie didn't kill with his own hands. He directed various Family members to do it, instead.
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