Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror
×
Games Entertainment

A Case for Video Game Remakes 300

The MTV Games site has up a talk with Morgan Grey, the producer on the recent title Tomb Raider: Anniversary. Anniversary is a remake of the now-classic original Tomb Raider title and (perhaps not unsurprisingly) Grey makes an argument to Stephen Totilo that game remakes are a way of preserving gamer culture. "'We have all witnessed remakes of movies that have been modernized for us to digest that came out 50 years ago before we were born,' he said as a point of comparison. If games are to achieve the same timelessness, the classics need to be easily accessible. But anyone who has tried to play certain 3-D gaming classics from even just five years ago -- let alone tried to get someone who didn't play them at the time to put up with outdated controls, graphics or camera-work -- know that it's hard to appreciate them." Grey goes on to point out that this is less true of 2D titles; he's primarily talking about 3D games here. Any titles you'd like to see remade, like Anniversary, or even re-envisioned ala Prince of Persia?
This discussion has been archived. No new comments can be posted.

A Case for Video Game Remakes

Comments Filter:
  • by svendsen ( 1029716 ) on Wednesday October 10, 2007 @02:13PM (#20929759)
    Bards Tale, Wasteland, Ultima 4 and 5 would be cool. Some of the old TSR gold box games. all they would need to do is art and sound, the game/story/etc are all done. Mech Warrior too. man the list could go on and on
  • by InfinityWpi ( 175421 ) on Wednesday October 10, 2007 @02:14PM (#20929779)
    Video Games don't need to get remade.

    Let's take Super Mario Brothers. Now let's improve the graphics, the sound, tweak the controls to better fit today's control schemes, and what do you get?

    Super Mario Brothers 3. Or Super Mario World. Or Mario 64. Or... you get the point.

    Unlike movies, where sequels usually just continue the storyline from what came before, video game sequels (should, at least) add new stuff, improvements, updates, etc. If you want the 'Tomb Raider' experience, you play the most recent one. If you want the 'Civilization' experience, you play Civ 4. If you want a good FPS on your X-Box 360, you play the latest remake of Halo... they call it Halo 3.

    And so on and so forth.
  • by shoptroll ( 544006 ) on Wednesday October 10, 2007 @02:20PM (#20929883)
    Your argument is somewhat flawed.

    You improve the sound graphics and slightly tweak the controls and you end up with Super Mario All-Stars.

    A sequel is where you add significant features that the core gameplay revolves around. Remakes may add new features or subtly tweak things but by and large the differences between the remake and the original should be fairly minor or not drastic.

    To me, remakes are more like a new edition of a book. A lot of the recent remakes can easily be viewed in this way as they have been going through and fixing bugs, clarifying story elements or in some cases expanding the game play a little bit (or making minute adjustments for balance or to keep things interesting). That's something that's not uncommon in revisions of books.

    Sequels are usually a continuation of the first or another story in the same "universe". What you're suggesting is that Two Towers is a remake of Fellowship of the Ring.

  • by DCTooTall ( 870500 ) on Wednesday October 10, 2007 @02:24PM (#20929943)
    Oooo... I'd almost love to see some of the classic Lucasfilm Games (NOT LucasArts..).... Zak McCraken for instance. Maybe also some of the ole' Sierra games like the Space Quest series.... And maybe a side of Search For the King for simple nostalgia sakes. ....Of course, Have to do the Sierra games with their original Typing interfaces since point-and-grope (oops... not LSL) interfaces take the intelligence outa the play requirements. Still think LucasFilm was the only company to ever do a useable Point-n-click interface in a graphic adventure...
  • by JeepFanatic ( 993244 ) on Wednesday October 10, 2007 @02:28PM (#20929987)
    I just had this discussion last weekend with a friend of mine about how I'd love to see an update of the X-Wing and Tie Fighter games to include a 3D engine. Definitely something I think alot of geeks (especially) would buy. Of course though, it would be yet ANOTHER way that George Lucas would get me to part with some of my money.
  • X-COM (Score:2, Insightful)

    by BarlowBrad ( 940854 ) on Wednesday October 10, 2007 @02:29PM (#20930011)
    #1 on my wish list- X-COM: Enemy Unknown (or X-COM: UFO Defense, depending on location).
  • Zelda II (Score:2, Insightful)

    by Anonymous Coward on Wednesday October 10, 2007 @02:42PM (#20930197)
    I wouldnt mind seeing Zelda 2: The Adventure of Link remade as a 3D Zelda. Its currently the most unappreciated of all the series titles. A Rebirth as a 3-D hack'n'slasher could be very cool.
  • Master of Orion (Score:5, Insightful)

    by onkelonkel ( 560274 ) on Wednesday October 10, 2007 @03:01PM (#20930479)
    Master of Orion

    I still play it all the time.

    Out of the box it should play _exactly_ like the old game with shiny new graphics. Maybe fix the last remaining bugs (combat teleporters, ancient derelict event etc) but leave the gameplay unchanged. However, (big however), make the game as mod-able as possible (something like civ 4 maybe). Make it so we can add races, technologies, spacehip graphics as required, and you would have the ultimate game for me.
  • Re:A few... (Score:3, Insightful)

    by toolie ( 22684 ) on Wednesday October 10, 2007 @03:02PM (#20930503)

    Ultima IV-VII
    Autoduel
    I would love an updated Autoduel, that was one of the greatest games ever.

    On top of Ultima 4-7, I'd add 3 also.

    Other games I would like to see updated are Seven Cities of Gold, the old D&D games like Curse of the Azure Bonds and Elite. I'm sure there are a ton of them from my Apple days that I can't remember.
  • by shoptroll ( 544006 ) on Wednesday October 10, 2007 @03:06PM (#20930559)
    Another thing about remakes... I can go into any book store and pick up a copy of Romeo & Juliet. Want a copy of Dune? Go right ahead. The Hobbit? No problem. Can I go into Best Buy and pick up a copy of Xenogears? How about Ogre Battle? Or Earthworm Jim? That's right. You can't. Yet I can easily go to the DVD rack at Best Buy and find a remastered version of Gone with the Wind.

    Part of games being taken seriously is going to require the industry being willing to take on some measure of preserving the classics. Digital distribution is a good way to do this (id just put their entire back catalog on steam) as are retropacks of classic games (sierra did this last year with most of the adventure franchises). Remakes are another way of preserving the past.
  • It may be me.. (Score:2, Insightful)

    by Brothernone ( 928252 ) on Wednesday October 10, 2007 @03:42PM (#20931157) Homepage
    ... but I would love to see updated versions of Xenogears and Vagrant Story. I know FFXII was close to vagrant story, but there was a great deal of custimazation in it that I miss. The near endless gameplay did carry over well, but it wasn't the same feel. Xenogears on the otherhand was probably my first PS1 RPG. It had an amazingly overcomplicated story line, but I loved the battle system, and charicter interactions. Xenogears was probably one of the most in depth stories i've dealt with outisde of a novel.
  • Re:Starcraft 1 (Score:2, Insightful)

    by Pootworm ( 1000883 ) on Wednesday October 10, 2007 @04:51PM (#20932151)
    Starcraft used fixed-sized sprites, so a resolution change would require either some scaling (which would likely look nasty at current resolutions) or additional graphics sets. Actually revealing more of the battlefield would give a tactical advantage to the player with more money in his hardware.

Say "twenty-three-skiddoo" to logout.

Working...