Bioshock Downloadable Content to Increase Replay 85
Instead of expanding the story or adding additional content, Ken Levine's goal with DLC for Bioshock is to increase the replayability factor. 1up reports: "'Diablo II, to me, was a great model for an expansion, because it enhanced the original game, but also extended the game, too. I'm not a really big fan of expanding things just by linearly adding to the experience, adding a new campaign, as much as I am of enhancing the original experience and adding replayability to that experience,' said Levine in a post-release interview in the latest issue of Games for Windows Magazine. 'I think that certainly BioShock's combat experience is great, but it could be broader. I'm a little more confused as far as how to expand the narrative experience.'" He goes on to suggest some plasmids, cut during development, might see their way back into the game. Otherwise, not a lot of detail available on what 'adding replayability' might mean.
I have it.. (Score:4, Funny)
The impression I get.. (Score:3, Interesting)
And as a quick aside rant, downloadable content, the newest buzzword for hacks, maps and mods, is getting a bit out of hand. I understand Microsoft's desire to give all content value, because they make money off every sale. At a more base level, even as a traditional PC gamer who is used to a decade of free downloads for my games I can certainly concede that some addon content is worth paying for. But when developers start stretching for ways to sell you trivial additions to a game it's getting a bit out of hand. What happened to the philosophy of giving a game and its community longevity through developer support?
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The point is, no one is twisting your arm to have this. It adds replayability to a single player game. If no one buys until it turns free, or never buys it if it doesn't, then it will show them that this marketing model isn't working.
There are ways to expand ... (Score:2)
eg, a speed game (beat the game in (x) time); change it so death backs up to the last time you passed a chamber; beat the game without any deaths; beat the game w/out using any weapon other than the wrench (which makes it VERY difficult to take down a big daddy if you're trying to play w/ no deaths), play w/out the research camera bonuses; play w/out the ability t
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Also in support of my original argument, I'm not saying all DLC is valueless or should be free. If this guy is able to find some way to truly expand the Bioshock experience in a way Diablo2's expansion did to it's first four acts, then yea put it out there for a modest fee. But if it's just shoving a couple new plasmids in the game, that just feels greedy.
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Don't forget some interesting patches they did to get their older games to play on modern mac
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If you don't have home internet, or it's too slow to be usable in downloading patches - that's what removable media and traditional patches would be for.
Now, if you lost your access to the internet for a good period of time, regardless of reason, then you might have a problem. Still - at least for Steam most people have a stable game already. They might
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If you're posting this to Slashdot you clearly have the means to activate your game, stop looking for a problem where there is none. Complaints about the longevity of Steam games are valid (Valve won't live forever, after all), and so are concerns about not being able to sell them like you can physical discs, but seriously, complaining about activation in this day and age?
Waaaaah, my bank is EEEVIL, I have to have a TOUCH TONE PHONE to get access to customer support! What a travesty! How much effort do yo
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If you're posting this to Slashdot you clearly have the means to activate your game
Is there a reason to assume that I am posting from the machine that I play games on? I could be posting from my "do real work" computer as opposed to my Wintendo, or I could be posting from a computer at a public library or in the break room at work. Or I could not have this problem while a friend or family member does.
but seriously, complaining about activation in this day and age?
Microsoft product activation allows use of a telephone. Steam product activation does not.
How much effort do you have to exert to keep a computer OFF the internet nowadays anyway, especially if it's your primary gaming machine?
Does the PLAYSTATION 3 computer entertainment system require Internet access?
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You don't need to activate PS3 games, mostly because piracy isn't nearly as large a problem as it on PC.
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Depends on the librarian, I suppose, but, if you ask first, and it's not during a particularly busy time, and you're not a dick about it, the answer to your question is "pretty much all of them."
They exist, literally, to serve, and most libraries have no problems doing something a little out of the ordinary, like letting you plug your own computer i
Still requires Internet activation (Score:1)
So buy the not-Steam boxed copy instead?
How would that help? This Amazon page [amazon.com] states that "It does say on the box that internet is required to activate the game." Are there places where I can cart in a desktop PC, rent an Internet connection for an hour, and activate the game? Or do I have to pay $479.40 in 12 equal monthly installments of $39.95 each for a minimum 1-year subscription to Internet access?
Internet by the day instead of the year? (Score:1)
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Another way to look at it... (Score:2)
Why is this an issue for you? Amazingly enough, you're not forced to buy any downloadable content that comes to be. If you don't think it's worthwhile, the world will merrily spin along its way if you choose not to buy it. Your game will remain pristine, with none of the mucking up that you dislike.
"Looking for someway to get yo
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I saw something I didn't agree with, and I said so. I presented an argument against it - that nobody has to buy it. Just because you don't accept my argument doesn't mean I didn't present one.
I really don't understand why you would disa
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Caving to the Multiplayer crowd (Score:4, Insightful)
Remember, Deus Ex was originally a single player game that got MP added in as a patch. I don't see the need for it, but if it could potentially help them sell another million copies of a "GOTY" edition then I'm sure someone up in management is howling for it.
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In particular, multiplayer reduces second-hand sales of console versions. If you play the game once and beat it, then you can sell it, allowing someone else who wanted it to play it without paying the publisher money. On the other hand, if you want to fire it up every now and then for an online match, then you need to keep it, so that o
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Disappointment (Score:2, Insightful)
On the other hand, I've replayed Episode 2 t
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What I will say is that, having seen what GOOD developers can add to a game post-release (see above), and having seen what the non-professional mod communities can add unaided (again, see all the HL2 mods out there - SourceForts, Dystopia and all the ones that everyone's heard of), it's a bit pathetic to see such a big boy in the genre ge
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I don't see playing the final show-down with the wrench, though!
-Peter
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Also, I didn't mention before, but as great as Bioshock is, Portal and Episode 2, especially Portal, kick a** as far as replay.
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-Peter
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Here's a hint: Get the Electric Flesh (1&2) tonics, and Incinerate 3. Get the two chemical thrower upgrades and max out your electric gel ammo. After this, every big daddy and boss in the game is a joke. It absolutely trivializes the battles. All you do is immolate them, then shoot them with the electric gel until they die (which is usually pretty fast).
-Grym
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But that's the whole point, isn't it? He's out of his mind on adam. He's supposed to be super-human.
-Peter
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And in truth, the final boss was a breeze for me with nothing but the wrench. I had a much easier and quicker time killing him than my roommate with his arsenal of weapons.
The only thing I would ever bust out an actual weapon for was the Big Daddies, they're considerably harder to smack down with the wrench. (Though I d
I actually disagree with the author here... (Score:2)
Yeah, go ahead and add features and playability to the elements you carry over -- but also give me a new story, new areas to fight through, even a completely new environment.
To me, "enhancing replayability" is a cop-out, so they can selectively implement whatever they feel like -- a new gun here, an upgraded map there -- rather than having to replace almost everything, and upgrade what you keep.
Also: I'
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I honestly don't know how it got such great reviews when you get 6 hours of play time out of it, maybe twice that if you play it over again. Then that's it. Nothing else to explore. It's diffe
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Unlike Bioshock, Stalker was PC only, but when I think about the ways in which Bioshock falls short of System Shock 2, Stalker parallels it absolutely.
You highlight perhaps the biggest problem, namely the lack of any real nee
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I rescued the little sisters and got tons of adam from tanenbaum, about 200 for every three sisters rescued, so that leaves you short 40 compared to killing them. Still, I just can't complain about my trusty wrench, so I've not yet been tempted by that Incinerate 3. Short of icing them, nothing seems to have the stopping power of the wrench. Hell, I hit guys in the face with the grenade launcher at point-blank and they don't die. Burn them and they run around screaming and then lose their loot. Ice them and
Lemme grab my list here.... (Score:4, Interesting)
2. Rapture- The place is huuuuuge based on the opening scene. Lots of places like high-rises, were never fully touched. Let us fully explore it.
3. Big Daddies- I thought one of the most enjoyable experiences was fighting those things. I always relished these fights as I quickly surveyed my surroundings for the best battle plan. Give us more scenarios which to fight these things, which leads me to....
4. Environment- Rapture actually made me consider where i was going to run during a fight. As most fps'ers can attest (I'm looking at you Halo), you just duck, run, turn, kill. Bioshock's environment made me run to where I'd best be able to take the foes down, not simply hide. I'm not just running. I'm looking for water, or leading them away from water when I set them on fire. Give us more scenarios to exploit with plasmids(see #2 if your having trouble).
5.Story- Perhaps put the character into the role of a resident who didn't give in to the plasmid rush and is trying to get out. Remember those signs "Let this end! Let us Ascend!"? Now, they've gotta give into the plasmids they watched destroy rapture in order to escape...wow. that's actually not a bad idea.
6. Those "minigames" got pretty damn annoying pretty quick. Every hackable device has the same puzzle setup. Once you hacked every device type once, you have seen the setup for every minigame. It doesn't differ, except in the minor ways you solver it. Give us some alternate minigames or cut the whole experience out.
7. Optional: Multiplayer. Everyone and their mom has a multiplayer option now adays. Bioshock doesn't need it in my opinion, but then again, with the plasmids, you've got a pretty interesting setup.
8.Ummm....more plasmids?- The plasmid balance in the game was pretty neat I thought, so good that I was never thinking "Man, I wished they had made a plasmid." But with new scenarios and setups, I'm sure some ideas will come.
Bioshock is a pretty awesome game. There doesn't need to be a bunch of tweaks and adjustments to make it a game that you'd want to play. That said, even playing through it three times, you've gone through most of the scenarios the developers had in mind when they setup the level.
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9. Give us more residents that use more plasmids. You've got five types of them. Give us a couple more with plasmids.
10. If you fail at justifying cutting out minigames, give the player XP or something when they successfully hack so at least they'll eventually just insta-hack it like they do with turrets and the such, in conjunction with research camera and engineering tonics.
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You apparently haven't played Halo 3 yet then. I'm
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I'd like to actually be able to make it through the game with plasmids and minimal weapons. At t
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I did find that if you neglected the Engineering plasmids too much you could easily get hacks that were out and out impossible (a soli
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You can choose different plasmids, but without the weapons, you'll get absolutely nowhere. And yeah, those puzzles were so bad after a while that I'd buy every auto-hack tool along the way just so I didn't have to hack m
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I missed the room in Fontaine's place though- I'll have to double check that.
I also missed on the second encounter with Sander Cohen in his apartment - so I'll have to check that out too.
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I was so disgusted by him that made him eat a wrench as soon as I completed his masterpiece. Doh!
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But at least if you do all the research you can hack the turrets and security bots instantly... (just press X).
Give the Bioshock community the SDK/UnrealEd (Score:3, Insightful)
Adjustable field of view? (Score:2)
Oh well.... (Score:1, Offtopic)
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Game developers are the people who should care about this, because they decide whether to include extra copy protection or not. The Steam copy protection was enough for Valve and their games, but n
Playability (Score:2)
I guess we're into that whole brevity thing (Score:1)
In other news, I'm sure when Levine says he's not "interested" in adding a new campaign or whatever it's just justification for reintroducing minimal material that was cut from the game and charging for it. We already know Bioshock 2 is greenlighted and I doubt he was hemming and hawing in that board meeting. I might sound negative about this but thats mostly because of the disingenuous way that the information is presented.
Additional levels (Score:2)
It doesn't? Rapture is an entire underwater city. Certainly it would be an easy matter to let the bathysphere go to additional locations, each with a self-contained storyline.
One might as well say that the Diablo II storyline didn't lend itself to simply dropping in additional "levels"... until Act 5 got added.
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Incrumental updates: (Score:2, Insightful)
Or
Do you think that it'll raise the quality of games, because if they're not good no one will buy the increments?
I know how to increase replay ... (Score:1)