Follow Slashdot stories on Twitter


Forgot your password?
Role Playing (Games)

The Barbarians At The MMOG Gates 78

simoniker writes "Areae president Raph Koster is perhaps best known as a designer of Ultima Online and the previous CCO of Sony Online Entertainment, and in an in-depth Gamasutra interview, he discusses his views on 'game grammar', the uniting of MMOs and online worlds, and the software patent problem. In particular, he's been talking about the 'barbarians at the gates' for hardcore MMO makers: 'Even the creation of the MUD in the first place was that. It was the Internet-based reaction to the stuff that had existed on the microcomputers and the Plato network and all of that. All of a sudden, "Oh, wait! We can put a text MUD on Arpanet!" And it was like, "Whoa!" and it spread like wildfire, and all of a sudden, all of that other stuff went away. So it's really possible for that stuff to be happening now with microtransactions, with portals versus traditional publishers, with digital distribution publishers versus traditional publishers, and with MMOs from MTV versus MMOs from Sony or EA or NCSoft.'"
This discussion has been archived. No new comments can be posted.

The Barbarians At The MMOG Gates

Comments Filter:
  • *Ahnold Scream* (Score:3, Interesting)

    by Dr. Eggman ( 932300 ) on Friday October 19, 2007 @08:50PM (#21051221)
    And here I read the title and got all excited to get some news about the real Barbarians at the MMO gates [].
  • Please stop (Score:2, Interesting)

    by tshetter ( 854143 ) on Friday October 19, 2007 @09:02PM (#21051335)

    Every time someone talks about some evolution of something we have now they go and mention MTV.

    MTV provides nothing but attention whore PR.

    Please stop mentioning them in your next-gen-extreme-thing PR.

  • Re:Meh. (Score:2, Interesting)

    by Anonymous Coward on Friday October 19, 2007 @09:39PM (#21051623)
    No, you need to get over yourself.

    Just because your online experience was apparently a bad one, don't assume that all people who play MMOs are "complete dicks or immature little twats". The comment is narrow minded and naive, and the fact that you even said this shows an immature attitude.

    There is something to be said for a group of people who can combine together to down difficult raid bosses and contribute to one another's rise in abilities or overall economic power. Organization is a mature trait, and is explored greatly in an MMO.

    Further, having anywhere from 2000 to 30,000 users on a server at any one time either interacting directly with one another or indirectly passing each other by adds an atmosphere to a world that no single player game EVER can. There is something to be said about playing against unscripted rivals, or better yet, knowing you were defeated or you won over another human being rather than a computer.

    So in reply to your statement, I suspect YOU are the one that is anti social, and the one that can't deal with others. Apparently you cannot even deal with a virtual social climate, one that matters less and affects you less, than a real one does.

    Anonymous Coward
  • Re:Please stop (Score:2, Interesting)

    by tshetter ( 854143 ) on Friday October 19, 2007 @10:07PM (#21051849)
    If season 5 of real world changed direction and went porno-docu...with different actors of course...that could have been positive.

    MTV might have been the new Playboy.

    But we have The Hills.

    "LC is wearing an American Eagle headband; $40."

    arghh, why the *FSCK* does that have to be somewhere in my mind?!?!

  • by RaphKoster ( 603840 ) on Saturday October 20, 2007 @12:12AM (#21052553) Homepage
    So, empirically, a lot of people ARE (btw, EEDAR just did an interesting study on achievements, if you haven't seen the articles). Heck, the silly Burger King games turned into hits in large part thanks to achievements. Note, the fact that I think the industry is going this way doesn't mean that I necessarily LIKE it. It's just the trend that I see.
  • Interesting distinction. Each character is an aspect of that AI, so you aren't exactly killing the AI, but you might be 'harming' it, unless it gives consent that would be problematic.

    So, does uninstalling the game kill the AI? Is that amoral?

    I don't expect that this will be an issue in anything but the very distant future...

  • by Belacgod ( 1103921 ) on Sunday October 21, 2007 @02:17PM (#21064579)
    Uninstalling wouldn't kill it. If the company discontinued the game and deleted all the files, that would kill it.

    As to its consent, it's the same consent any human player gives when entering the PvP areas (or else, seeing as it's the AI's job to play these characters, it's the same consent that, say, a Renfaire jouster gives to be knocked off his horse for the amusement of the crowd, or a LARP NPC player gives to be defeated by the paid guests.

FORTUNE'S FUN FACTS TO KNOW AND TELL: A giant panda bear is really a member of the racoon family.