Catch up on stories from the past week (and beyond) at the Slashdot story archive


Forgot your password?
Role Playing (Games)

City of Heroes Purchased By NCsoft 127

Rock, Paper, Shotgun comments on the big news from late last night: NCsoft has announced that it has purchased City of Heroes/Villains from Cryptic Studios, the Massive game's original developer. Everyone on the team has been offered a new position with the newly formed NCsoft NorCal studio, and many of them have accepted. As far as the players are concerned, NCsoft only intends for them to see freebies as a result of this deal: "Now back to you, the players. You are the lifeblood of our game. In celebration of our new studio and our exciting plans, and in order to thank you for the fantastic community that you have built, we are pleased to announce the following: All players with City of Heroes retail accounts will now have access to City of Villains, and all City of Villains retail accounts will now have access to City of Heroes. Players that didn't previously have access to "the other side" will find that they do now. Just log in to check it out! After the launch of Issue 11: A Stitch in Time this Fall, we are removing Debt from all characters and giving you a fresh start ... Also after the launch of Issue 11, all Supergroups will receive an additional 20,000 Prestige per Supergroup member."
This discussion has been archived. No new comments can be posted.

City of Heroes Purchased By NCsoft

Comments Filter:
  • That's in the past. (Score:3, Interesting)

    by Remus Shepherd ( 32833 ) <> on Wednesday November 07, 2007 @01:53PM (#21269671) Homepage
    The 'Crisis of Infinite Nerfs' was years ago. I was upset too -- quit the game for two years. Came back this summer after I heard that 1.) The nerfs were mitigated with the new invention system (which apparently was always the plan, they just didn't think to release the two at the same time), and 2.) Statesman was no longer with the game.

    That's right -- Statesman no longer worked with City of Heroes/Villains, and he was no longer driving the game toward the Lineage PvP template that he admired so much. Positron was lead developer, and he prefers PvE games and more importantly *heroes*. The devs have spent the last year or two asking the players for what they want and then implementing those requests. The game is much, much improved and well-cared-for now than it was when the global nerfs descended years ago.

    And with the latest news, it looks like it's going to remain in good hands. You might want to swing by and give the hero biz another try, see how you like it now.

If I had only known, I would have been a locksmith. -- Albert Einstein