Gone Visiting With Valve 20
Valve's rekindling of the passions of PC gamers continues to get some attention today, as RPS writer John Walker sits down with Gabe Newell for a chat and Escapist author Yahtzee Croshaw (of Zero Punctuation fame) went a-visiting in their Bellvue offices. He has a travelogue from the trip up on the site, showing an interesting side of both the company and the commentator. "One of the things I've always wondered about in Valve games is the credits, in that very little seems to get credited, if you catch my drift. The names of all the people involved always simply roll past in alphabetical order with no job titles or details of any kind. The reason for this, as I'm learning, is that no one at Valve has any specific title. Part of that is because of something called the Cabal System. When a job needs done or a problem needs solving, or an issue has come up in one of the hundreds of play test sessions Valve games undergo, a group of bods with random assortments of skills from all over the spectrum of game design are brought together to bounce solutions off each other and argue their merit."
I want to work at Valve! (Score:4, Funny)
Re:I want to work at Valve! (Score:5, Funny)
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Re:I want to work at Valve! (Score:5, Funny)
*Man, that just doesn't sound right.
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There never was any cake. You might even say that particular confection was a prevarication of some sort.
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Jobs descriptions (Score:2, Insightful)
In one hand, not mentioning their respective jobs, makes the ones with more meaningless tasks feel more useful and important for being listed as equal as those that did the most. But that may end up making the ones that had to work harder feel that their work had less meaning.
On the other hand, mentioning the jobs, will make the ones that did the most important part feel their importance, but
Valve office level has a major design mistake (Score:5, Funny)
So, that's like a 0 seconds until the first crate? That's not a great score according to Old Man Murray's Crate Review System [oldmanmurray.com]. And I think it should be correct to below zero because of the "Crate & Barrel" store nearby.
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No refunds? (Score:2)
I don't use steam so I don't know if they do refunds or not. I think it's against the law to not allow people to refund your product, especially in the UK. Is this the case? I interrupted this quote to mean they could get away with breaking the law since it previous wasn't possible with brick a
Re:No refunds? (Score:5, Informative)
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Do you know at all if steam offers refunds for its online purchases? Steam collects a huge amount of statistics from you, I would have thought it would be easy to see who has played through X amount of the game and disallow them to refund after a certain number of hours? This would be a fix to the normal brick and mortar store's problem of people playing the game and then refunding it the next week.
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Newsagents do that with newspapers and magazines here all the time...
they get 100 in the morning and if they only sell 90 they cut off tops of the front pages where the barcodes are and send them back as proof of non-sale (non-sale? is that the right word...) so that they don't have to pay for the full ammoun
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However, even if refunds are offered, they still don't "lose" money - They give back what they took from you, but there's no shipping and handling fees or cost of making the physical copy that you have now returned (and can't really sell full price because it's "used"). At best they lost what few penn