Jade Empire 2 in the Works 34
San Jose Mercury News reporter Dean Takahashi shared a small story over the holiday that will be music to the ears of RPG fans. BioWare is apparently already hard at work on a Jade Empire 2 . "I talked with someone who saw code for Jade Empire 2. It's coming for the Xbox 360, and it's real. It's not much as far as scoops go, but I'm on vacation. What do you expect? Jade Empire was BioWare's second big game for the Xbox, following the exclusive Star Wars Knights of the Old Republic title in 2003. It will be interesting to see if Jade Empire 2 will remain an exclusive for the Xbox 360, now that Electronic Arts has agreed to acquire BioWare/Pandemic."
But, will it run on linux? (Score:1, Offtopic)
No?
Bad.
Re:But, will it run on linux? (Score:4, Informative)
Likely they will do the same again.
I'll be happy... (Score:2)
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I remember his character had a ridiculously hilarious name, but I can't remember what it was.
Someone help me out here.
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Open hand vs. closed fist. (Score:4, Interesting)
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Well, it was Kotor: the asian edition (Score:2)
The game was offcourse heavily based on KOTOR and in that universe, at least as far a jedi are concerned, you have no greys, only black and white. Evil and good.
While Bioware talks a lot, they are just a mortal game company and as such they are no different from The Sims where your sim needs total luxury to be happy or every shooter wargame where enemies never ever surrender or retreat.
What they wanted and what game mechanics allow just don't match up. They talked a lot in the game about how the "good" pa
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They wrote the story. Anything could have happened in their world. Now, it's not our fault they couldn't come up
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The Way of the Open Palm was all about working within your "station," following orders of those above you (without question) and aiding those below you. Its basis was that your station was preordained and you had some inescapable destiny. It was for that reason that you would help those below you in the
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If open hand dictates you should accept your place and do nothing outside of it, then that goes against the real reason to practice martia
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The game actually gives you the choice of not saving a town in order to "make it stronger" (which requires you to actively do something, and not
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This isn't a problem with game mechanics but with the script. The premise, as explained by Smiling Mountain at the beginning, was that Open Palm was Law and Closed Fist Chaos. A practitioner of Open Palm would strive to put everything to its place; at best, this achieves har
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Everything up until the ending was balanced pretty well I thought. And actually, that end-game decision is actually useful in seeing multiple endings with only one play through. I was good the whole game and then saw the good guy ending. I then rolled back a few saves so I could make the other decision and kill my friends or whatever and then got to see the bad guy ending. I don't think that's the proper way to do it honestly, but it was usef
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ME renegade definitely not inherrently evil (Score:1)
I thought they did a great job here making the renegade choices not senesless puppy kicking/baby eating in nature on a whole.
I agree wholeheartedly with you that KotOR dark side and JE closed fist were pretty "stupid evil" though.
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My beef with that is that in order to be a paragon you had to be 'pro alien' and to be a renegade you had to be 'pro human'. To such an ex
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Yup, it was supposed to be Law (Open Palm) vs. Chaos (Closed Fist), or so Smiling Mountain explained at the beginning, but every time it got down to Good vs. Evil. Nothing wrong with making a black
Platform (Score:2)
I don't really see the point of Bioware keeping the game "exclusive." I would think that Bioware, or any company really, would want to reach as many players as possible. The best way to do that is to make the game as cross-platform as possible. That is, to find a good balance between time/money and cross-platform-ness (not a word, I know). That's why all those garbage movie tie-in games are for as many platforms as possible - maximize the number of people buying it by letting them buy it on the platform
A real combat system, please? (Score:1)
While it seemed to offer more depth and choices on the surface, you quickly realize that weapons were absolutely worthless since they used up chi just to use them. Quickly maxing out one of the melee forms meant you could just button-mash your way through just about every fight. Ok, so it wasn't supposed to be a free-form fighter like Tekken, but geeze, I really had more hopes for the combat system than "punch punch
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This is now the standard for "news"? (Score:2)
How about: "You talked with someone who is full of crap?"
There is no evidence for Jade Empire 2. Zip. Zilch. Nada. Given its sales figures, there is every reason to expect there will NOT be a Jade Empire 2.
This isn't news - and it's not even good enough to be a rumour.
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The thing with the combat was there were, from memory, three schools of combat each best used against a particular foe. Actually specializing in a single style would have made the game unplayable for your main character so you had to level up all three schools more or less
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Fuck that.... (Score:2)