World of Warcraft Gold Limit Reached, It's 2^31 479
Mitch writes "Blizzard apparently used signed integers for their World of Warcraft gold values as some people have recently hit the limit of 2^31. "Apparently that amount is 214,748 gold, 36 silver, 48 copper. After you reach that lofty sum, you'll no longer be able to receive money from any source in the game. While some responses to the original posts claim that this exact limit had previously been theorized to exist, there have been no reports of anyone in the game actually achieving this amount via legal means." I guess Blizzard didn't expect anyone to ever get close to that much gold in game."
Re:Get a life (Score:4, Insightful)
I'll give you a hint of things that aren't worth a shit: Playing video games, playing real life sports, drinking, partying, watching tv, watching sports, upgrading your car, buying new toys, buying a new car, hiking, camping, getting married, having a baby, buying a house, and much more..
In fact, anything that doesn't improve the life of the world in general, you can pretty much put in the 'not worth a shit' category.
That seems harsh at first, but playing WoW is how these people have fun, and everything listed above is how other people have fun. Unless you've donated significant money to charity, donated your time to charity, cured a disease, or otherwise improved the world in general, you have no business acting all high and mighty.
Do I claim to fit in the 'worth a shit' category? Not at all. But I don't go telling others how to have fun, either.
Re:Thats worth around 6500$ (Score:4, Insightful)
Re:Thats worth around 6500$ (Score:2, Insightful)
Re:Signed? (Score:2, Insightful)
Thinking back over the code I've written, I've often used "int " (where int is 4 bytes, signed) when I should have really used an "unsigned int " - of the code which is still in use and for which that will be an issue, it'll be about 2037 before the problem really crops up and I'll be retired; as will, I suspect, the code (though the source is available to anyone who is running the code to fix it if they require).
Re:Fiat money causes inflation in WoW? (Score:4, Insightful)
Re:Get a life (Score:5, Insightful)
FWIW: I played D&D twice and found both groups to be complete morons. (I know there are non-moron D&D players out there, but I have yet to actually see them play.) I played WoW for about 2 months before I got bored of it. I'm a gamer, but I can't stand to sit in front of the same game for months at a time grinding. The game has to be interesting, not just a time-sink.
I'm just bloody sick of people getting all high and mighty because they don't play games, and then going and sitting in front of the TV and watching Friends or football.
Re:GuildWars Limit: 1000p + 100p per Character (Score:5, Insightful)
I'm not sure spending 2400 hours on any one activity can be referred to as "casual"...
A conscious design decision (Score:2, Insightful)
Re:Get a life (Score:3, Insightful)
Come out of your ivory tower and then do something that is "not bad for most people". That's ususally enough to do your part on making the world a better place. You could also invent a new technology out of pure evil greed for money and still be extremely contributing to society, though.
"Private vices, public benefits" is the keyword here. It doesn't matter if you get filthy rich while really actually improving life for everyone. Filthy rich, greedy, grumpy old bastards can be better to society than the most philantrophic people, because we don't just need people to help people, but also money, knowledge and technology.
I'd rather fear those people that claim to do good for all. They usually end up *forcing* all others to do the same.
Re:Fiat money causes inflation in WoW? (Score:2, Insightful)
The reason there's no massive inflation in Wow is two-fold:
1) Since player actions are what generates gold, the amount of gold in the world is roughly equal to (the number of players in the world) * (the amount of gold-generating work they are doing). Gold-supply scales perfectly with player-supply.
2) NPC item prices are fixed and don't respond to the 'market'
Re:So, how does one accumulate that much gold? (Score:5, Insightful)
Why would a commercial farmer would be hanging on to gold rather than selling it for $$$? If it's not worth selling at its current price, why keep farming at all, as it's unlikely to rise in future.
Re:Get a life (Score:5, Insightful)
Playing sports improves your physical endurance.
Working on a car improves your knowledge of mechanics, electronics, etc.
Hiking a new trail every week lets you see new things in the world.
Getting married and having a baby is procreation (do I need to explain how that is useful?).
Going to school and getting a degree means being smarter, richer, better of in all ways. (I know you didn't mention this one, but this is the #1 thing I see people screw over for MMORPGs)
Self-improvement is not worthless to one's self. Sure it's worthless to the world, but you have to balance civic "worth" vs. personal worth. WoW offers almost no chance for self-improvement. While you can argue the social aspect of the game gives you a way of meeting new people or interacting with old friends, it turns out that most people when offered an anonymous mask act like drama queens and morons, so even that aspect is quite limited.
But I'll agree with you that WoW has about the usefulness of watching TV.
Re:Umm (Score:4, Insightful)
Re:Get a life (Score:5, Insightful)
Re:Get a life (Score:2, Insightful)
The former high school football players working at Google. You can be smart, physically fit and well socialized. It just requires more work than the average "lazy jock" or "lazy geek" is willing to put in.
Re:So, how does one accumulate that much gold? (Score:2, Insightful)
Re:So, how does one accumulate that much gold? (Score:2, Insightful)
The first screenshot in the article is of Zxtreme, a guild master of the Blood Legion guild. http://bloodlegion.com/wow/ [bloodlegion.com]
I believe this is the first guild to reach the gold limit and it was done simply through trade of rare items in the game. It is the money from the guild bank he is showing off.
A regular WoW guild got anywhere between 40 to 60 active players. If you take the gold limit of ~217k and divide it by 40 people, then it's only about ~5500 gold per player. I currently got around 8500 gold on my account and we got members in the guild with 20-30k gold on their accounts.
This article is a lot of fuss about nothing, gold in WoW has devaluated by a lot since the expansion pack.
Re:Get a life (Score:5, Insightful)
Re:Duh (Score:5, Insightful)
Re:Fiat money causes inflation in WoW? (Score:3, Insightful)
Prime. (Score:3, Insightful)
Re:Fiat money causes inflation in WoW? (Score:3, Insightful)