2007 Mod of the Year Winners 34
intenscia writes "The 2007 Mod of the Year Awards players choice winners have been announced, capping off a great year in gaming. This year titles which were influenced by the War in Iraq fared well, with Half-Life 2, Battlefield 2 and the GPL'd ID Tech 3 engine polling strongly in the indie games and released mods categories. Crysis mods, though still in the early stages of development, did well in the best upcoming category as indie developers attention shifts to some of the next-gen engines."
My mod of the year (Score:5, Funny)
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read that too fast (Score:2)
I'm sorry, I take all video games awards with a grain of salt now since the spike VGAs and gamecock... Some games get better with mods... others, not so much... I just know I don't want to be the one sorting the gems from the crap.
Maybe one day we can include console mods too (Score:4, Informative)
[Sigh] Maybe next year.
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Woops!
Here [ut3mod.com] is some "delivery". :)
Some of these mods are fantastic, and definitely improve the experience of the game. The shield mod is great fun.
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Try that link out.
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Re:Ridiculous. (Score:5, Informative)
Disclaimer: I am a site manager for Mod DB.
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Vague approximation from memory: first stage late last year, each ModDB mod and game profile had a vote button on it - each ModDB member was allowed to nominate an unlimited number of mods and games.
Second stage: the top hundred mods and games [moddb.com] from the first stage were subjected to a second vote. I think that, once again, each site member could vote for as many as they liked. I think there may
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Any mod or independent game (Not commercial titles) which hasn't been archived (Marked as inactive with no signs of life) or deleted (Through simply being a waste of oxygen, no signs of anything more than a vague idea, think the countless CS clones) is eligible to be nominated for MotY by any registered user of the site. Each user has unlimited votes, but may only nominate a mod or game once. At the end of the phase one voting, the top 100 mods and game
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I wrote about 6-7 maps, and fine-tuning those things takes ages to get right. I learned a lot about game balance doing that.
I would dearly love to have a platform that was open source and similar in power to WC3. WC3 has a bunch of limitations especially in regard to reaction times and keyboard mapping that would easily be remedied b
Not a bad selection (Score:3, Interesting)
It is a shame that the Silent Hunter mod community isn't represented on ModDB. The Grey Wolves Expansion (GWX) is an amazing piece of work. One truisim of sim development is that most commercial projects aren't made up of enthusiasts (IL-2 Sturmovik is lucky to have aerospace engineers and pilots writing code), so commercial sim releases tend to have weak campaign modes and compromises to detail and realism. The GWX mod (now at 2.0) changes damage models, sounds, AI behavior, ship and aircraft models and textures and overhauls the dynamic world in which you run missions. Stock SH III campaigns get boring fast, in GWX you never know what you might run into on your next patrol. Oddly, it's both more varied and more realistic. And SH III always had the fear factor, attacking an escorted convoy is an exercise in applied terror: applied to you. Many SH III veterans will admit that their hands shake after an attack no matter how many times they hear depth charge splashes above them.
If you're at all interested in submarines or naval warfare, try it. Skip it if you get motion sickness, North Atlantic storms make for very rough patrols. SH III is still available cheaply, may still be available for download. GWX itself is a free download, check the www.subsim.com forums for links.
Alaaaaarrrrmmmmm!!! (Score:2)
No longer can you surface and go toe-to-toe with your deck gun against a destroyer with impunity, like you could in vanilla SH3. The oceans are littered with roving convoys of war machines bent on sinking you. Planes w
Just suffered through the entire 20 min video (Score:2)
The expectation may be for some original, Portal-quality games. If that's the case, then these fan-selected winners will be a disappointment.
Not that bad... (Score:5, Insightful)
If someone could just come up with a quicker method of creating new meshes/maps/art I think the mod comminuty would obviously be in a better state. Lets face it, the time it takes to create new assets has gotten crazy. It isn't something for a 15 year-old kid with 5 hours to burn and a copy of Milkshape anymore.
Blender devs are you listening?
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>>obviously be in a better state. Lets face it, the time it takes to create new assets has gotten crazy. It isn't
>>something for a 15 year-old kid with 5 hours to burn and a copy of Milkshape anymore.
>>Blender devs are you listening?
Yeah Blender devs! Make me a program that reads my mind, improves on my ideas to make them actually good and creates a 3D mesh of exactly
Not such a bad idea .after all (Score:2)
What is so implausible about a program that provides the tools to customize and animate a generous selection of pre-built models? Pixar uses in-house tools like "Universal Man."
There are other professional tools out there to generate realistic terrain, trees, and so forth.
Why not something for the modder?
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All of these tools are built off of fractals (terrain/trees) or else fast ways to tweak existing models. Either way if you want to create something that doesn't involve someone wearing stock clothes with a stock body and a stock face... you know something new and unique. You still have to have artist create it.
It's like saying "Why doesn't Gimp add a fe
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Given that mods are pretty much dead (or at least not where they once were) it is good to see that people are still playing around with Valve's Source SDK
Anyone here in Slashdot who is interested in good source-mods should definetly check out a free mod called Dystopia [dystopia-game.com]. IMO it's the best multiplayer mod for the Source engine ATM. Although it is (as usual for multiplayer games) an FPS-game it's not just plain shooting, because it involves another dimension: Cyberspace, it's a sort of level-in-level thing, each level has the so called "meatspace", where the futuristic punks battle against corporation-troops, and cyberspace, where hackers must try to accomp
More of the same. (Score:1)
I play games on a console... (Score:1)
summary please? kthanx (Score:1)
Urban Terror (Score:2)
To win a MOTY (Score:1)
I would loved to nominate "Black Mesa: Source" (Score:1)