Penny Arcade Game Sees Record Breaking Numbers 124
Kotaku is reporting that the new Penny Arcade game is showing record breaking numbers, earning $330,000 in the first three days, surpassing previous record holder Worms HD. Penny Arcade's Mike Krahulik was very pleased with the result saying: "Given that our price point was double the other games on that list I'm pretty f***ing happy. We fully expected some people to complain about the $20 price tag but we honestly felt like our game was worth it. Pricing something like this is tricky. Obviously you have to look at the length of time it will take someone to complete the game but you also need to factor in the quality of the experience."
a little clarification (Score:5, Informative)
Re:Missing mouse pointer (Score:3, Informative)
I'm not suprised. (Score:5, Informative)
-It is for more platforms that most mainstream games (Mac/Windows/Linux/Xbox360).
-The animated cutscenes were brilliantly done, especially how they used an animated version of the character you created at the start.
-The script was hilarious.
-The popularity of penny-arcade lent to easy advertising.
-It was only $20
Where? (Score:3, Informative)
Re:a little clarification-even more (Score:5, Informative)
Re:Bought it... (Score:3, Informative)
Re:Bought it... (Score:4, Informative)
I loved the game. (Score:1, Informative)
Re:If you're thinking about the PC version: DRM (Score:5, Informative)
Re:a little clarification (Score:5, Informative)
Actually what they said is rather funnier than that - he said that at first they were doing it for the money, but then it turned out there really wasn't any money, so now they are just doing it.
He did say they are hoping to actually see some profit around episode three, hopefully good sales of the first one moves up that timeframe for them. It's obvious they, and the game studio, put a lot of work into the title.
Re:If you're thinking about the PC version: DRM (Score:5, Informative)
After the initial activation, you never again need a check or even an internet connection to play. That's the kind of copy protection I am comfortable with, and that's why it didn't stop me from purchasing it.
Re:And if you're thinking about the Xbox version.. (Score:3, Informative)
Re:If you're thinking about the PC version: DRM (Score:5, Informative)
Quote from a dev:
We don't anticipate having to limit the number of redownloads but remember that each new machine or major hardware change may trigger a new key to be issued against your license. Our plan is to allow multiple installs and to be generous in that regard to cover murdered systems, planned upgrades, people wanting to play it on their PC and their Mac or even Linux box etc. Even if the limit is reached--a limit that we have not determined yet--we will be flexible in resetting or increasing the limit for paying customers. If you are registered, we will keep your license keys stored for you in your profile and you will be able to see the number of times that license has been used for various systems so there will be no surprises.
Original thread:
http://forum.playgreenhouse.com/jforum/posts/list/302.page [playgreenhouse.com]
Not quite as bad as our old friend SecuROM methinks.
Re:activation (Score:4, Informative)
Re:Perhaps I Didn't Get the Memo... (Score:4, Informative)
Here's a tip: Click and hold the button down. At least one reviewer never figured this out. I admit it took me awhile.
Re:Port it to WiiWare (Score:4, Informative)
So if you buy it for Xbox Live, you won't be able to play it anywhere else. If you buy it anywhere else, you'll be able to play it anywhere but a console.
Might still be worth it to get it on Live, just saying...
Re:Port it to WiiWare (Score:3, Informative)
Re:If you're thinking about the PC version: DRM (Score:1, Informative)
Re:PS3 and Wii? (Score:3, Informative)