Two-Player Pong Homebrew Arrives On PS3 54
Croakyvoice writes "Dragula96 has released the first 2
player Homebrew Game. Using the Blue Disc Java runtime on the PS3 and the Minimal
BD-J (Java) Devkit, this will run on any PS3 on any firmware — Pong finally
arrives on PS3."
Pong finally arrives on PS3! (Score:5, Funny)
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Re:Pong finally arrives on PS3! (Score:5, Funny)
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In soviet meme, russia repetition's you!
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I patented any and all "soviet russia" jokes. Now you all owe me royalties, bitches.
Re:Pong finally arrives on PS3! (Score:4, Funny)
I, for one, welcome our meme repeating overlords.
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Finally, a game that makes the PS3 justice! =D
On a more serious note, this is one of the more fun games I've seen released so far.
Disclaimer: First Person Shooters, Car games and Beat 'em ups (Read: Fighting games), Sports games and any platformer or RPG that contains racing sequences royally sucks, OMNSHO.
This rules out most games on PS3, XB360 and even most Wii games.
Actually, it rules out most games released on any platform the last 10 - 15 years... =/
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It also rules out pretty much any top 100 selling game for any platform in the last 10 years.
I mean, what do you play? Tetris?
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Well... These days I mostly play old adventure games via Scummvm. I've even refurbished my old Amiga 1200 so that I can play old favorites without an emulator. =)
Some strategy games are good too.
Did play World of warcraft for a while, but it got really boring quite quickly.
I do own a PS2, but I tend to get bored with most games after 10 - 20 minutes of play.
Best PS2 games I've played recently is Okami and a PS2 port of Flashback [cyxdown.free.fr]
I'm simply not the target audience of most games released. =(
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Nice to see... (Score:1)
Two-Player? (Score:2)
This "two-player" version of Pong sounds much more difficult than the original single-player version!
-Peter
FormerComposer (Score:5, Interesting)
While not wanting to take away too much from this, in the early 80s, Radio Shack released a version of Breakout (the ball and bricks game) that had nine modes including 2-player versions in both cooperative and competitive modes. You could put English on the ball (square) because of the 2-D paddle motion (not just 1-D). In some modes (bricks at top of screen), gravity also affected the trajectories.
For the Color Computer ("CoCo") -- 1K of RAM (included the screen memory) and 4K of ROM for the program. Don't remember if there was anything like a BIOS but I believe not. No OS, no virtual machines, or any of the fun things available nowadays.
I spent many long nights squeezing my code into that tight shoe -- and along the way fell in love with the Motorola 6809 as probably the best designed microprocessor ever made. (I haven't seen anything since then to change my opinion on that.)
The more things change, the more they stay the same ....
Me Too... (Score:2)
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That may have been true of the later versions (CoCo 2 / CoCo 3) but the very first one was incredibly minimal. Remember, this was in 1980-81 and I don't think that the IBM PC was even out yet (at least while I was writing the game) so the bar hadn't even begun to be raised.
re: Java vs asm -- my point was more that the features of the game were far beyond most of what had been done (2-D paddles, gravity, multi-player, etc.) in that early era.
more importantly (Score:5, Insightful)
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piracy-enablers?
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Re:more importantly (Score:5, Insightful)
That's not news. It's by design -- BD-J allows you to put executable Java on a Blu-Ray disc, much like HDi allows you to put executable JavaScript on an HD-DVD. The news might be that a dev kit makes it easier than burning a disc...
If BD-J is anything like HDi was, it'll be crushingly limited, compared to what the PS3 can do. You're not really going to get a lot more than Pong and Space Invaders out of it. You'd be much better off developing for PS3 Linux, if you're so determined.
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You'd be much better off developing for PS3 Linux, if you're so determined.
Yessssss! That means PS3 NetHack!
Finally a reason to buy a PS3!
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Asteroids! Hell yeah!
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Absoloutely agreed! This is the first I've damn well heard of anything like this on the PS3.
Where to next?
The second game's already out. (Score:2)
I'm just wondering if they'll close this off (running BD-J off of non-disc media) in a forthcoming firmware update...
Oh Yes (Score:5, Funny)
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Gah.... (Score:5, Informative)
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Mod parent up ! This basically clears the whole issue up!
But hey, maybe theres a potential exploit waiting to be found!
N.
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2 player pong? (Score:1)
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What is the sound of one paddle paddling?
Pong squash; Pong vs. CPU (Score:4, Informative)
As apposed to what? 1 player pong?
Some videoairhockey chips implemented a 1-player variant called "squash" where the player bounced the ball against a wall at increasing speeds. A more sophisticated 1-player videoairhockey game uses two paddles, one on each side of the screen, one controlled by the player and the other controlled by the computer. The computer calculates where the ball will end up when the ball reaches the computer's side, using incidence = reflection, and then moves its paddle to block the ball.
Finally, (Score:1, Funny)
a good game for the PS3 is out! I told you guys that this would happen! Now you'll all be sorry that you bought your 360s and Wiis, 'cause PS3 is finally gonna OWN!
Simple AI? (Score:1)
Now...I shall buy a ps3 (Score:1)
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Wow, they made an IBM Personal System/3?
Not really the first homebrew game... (Score:5, Informative)
This is hardly the first 2-player homebrew game on the PS3.
I released my Puzzle Bobble clone pubble [ranulf.net] almost a year ago. That actually supports 2-5 players.
What's more, it's open-source and written in Python using my PS3 2D sprite library, python-ps3 [sourceforge.net] which has a good library of SPU-accelerated sprite and alpha-blending routines, wireless sixaxis support and rumble support on a dualshock 3. I'm currently working on 3D rasterisation too, although that will be some months off yet...
Again, this is on a PS3 without Linux. (Score:2)
As others have noted, though, the particular 'game' in TFA plays on an unmodified PS3 without Linux on it, because it takes advantage of the Java subset built into the PS3 for Blu-ray support [wikipedia.org]. It is to that extent interesting, as it is a 'homebrew' game that can be played on an unmodified PS3 using its built-in, stock OS, without having to pay Sony a license fee.
It's debatable h
Eh? (Score:1)
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Is this version of Pong (Score:2)
1080p compatible?
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1080p compatible?
Yes, and the details are just amazing. Especially the corners on the ball -- they're just incredibly sharp.