What's the Importance of Graphics In Video Games? 506
An anonymous reader writes "I develop games as a hobby. I've experimented with games on almost every platform available. For me, the gameplay is the most influential factor of a game, with history and graphics dividing second place. But, for some reason, it's not the technical beauty of the graphics that appeal to me. I have played Crysis, and I've played Pokémon games. The graphics of the Pokémon games entertain me as much as the graphics of Crysis. I think both are beautiful. So, why is the current generation of games giving so much importance to the realism in graphic games? I think it is sufficient for a game to have objects that are recognizable. For example, while the water in some games may not look as good as in Crysis, I can still tell it's water. What are your opinions on the current direction of game graphics? Do you prefer easy-to-render 3D scenes that leave space for beautiful effects, like with Radiosity, or more complex 3D scenes that try to be realistic?"
Re:A good combination of a storyline and graphics. (Score:5, Funny)
Trying scaring someone on 8-bit arcade graphics.
Maybe not 8-bit arcade graphics but.... it has to do with locking someone in a room with an Atari 2600 and one game. That game being E.T.
Re:A good combination of a storyline and graphics. (Score:5, Funny)
Michael Bay? (Score:5, Funny)
What do you mean by "his movies are not realistic"? http://www.youtube.com/watch?v=KRS90V8BQGo [youtube.com]
Re:A good combination of a storyline and graphics. (Score:1, Funny)
Enjoy??? One compound word: HEADCRABS.
Urhhhh.
Re:A good combination of a storyline and graphics. (Score:4, Funny)
Dune II? You barbarian!
I replay the original Dune about once every 2 years, just for the heck of it.
"I am Duke Leto Atreides, your father". Gee, thanks dad for finally coming clean, I never would have guessed!
Immersed in Books (Score:3, Funny)
I've been immersed in a book before, not to mention an interactive fiction game. I don't mean that I completely forgot that I was holding a book or typing "take no tea." I just mean that if an experience is compelling enough, it draws you in whether by great description and powerful language or high realism. Once you abandon a verbal description, you kind of have to rely on the graphics, but a great deal can still be achieved by words, sounds, tones of voice, etc.
Take Diablo II as an example. Half the fun of that game is the sound. This post is getting a bit directionless so I'm going to stop now :|
Re:A good combination of a storyline and graphics. (Score:3, Funny)
Behind the 'log in' button.