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Games Entertainment

Heavy Rain, BioShock 2 Delayed 61

Quantic Dream has announced that their much-anticipated thriller Heavy Rain is being pushed back to 2010. Co-CEO Guillaume de Fondaumiere said that the game is on-time and on-budget, but also that they don't want it to come out at the same time as many other high-profile games. "Most publishers today realize that it's not ideal to release a new IP or a new genre just before Christmas. It's a very crowded place to be, and certain games need more space to live their life. Everybody at working on the project, both at Quantic and Sony, believe this is the right time." Meanwhile, Take-Two announced that BioShock 2 would be delayed as well, backing off from their October 30th EU release date and saying it will come out during the "first half of calendar 2010."
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Heavy Rain, BioShock 2 Delayed

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  • by BadAnalogyGuy ( 945258 ) <BadAnalogyGuy@gmail.com> on Tuesday July 14, 2009 @04:27AM (#28687811)

    All this anticipation must be hard on a company. What with so many people wanting to buy the product, it's a tough business trying to keep them at bay until the time is right. No sense in releasing on time. It's much better to release later so that people have already spent their Christmas money. After all, if those customers are playing other games and have less money, it means that they are more likely to buy this much anticipated game.

    Nothing like giving your competitors a chance to gain a foothold. Nosiree. On time and on budget! Delaying release to maximize customer demand. The logic is foolproof!

  • Good news (Score:2, Interesting)

    by Anonymous Coward on Tuesday July 14, 2009 @04:52AM (#28687951)

    Maybe Quantic Dream will find some time to put some actual gameplay into Heavy Rain now. From what they've shown so far it's Dragon's Lair without the skill or excitement.

    Honestly, folks, if I want to watch a movie, I'll watch a movie. And it probably won't have excruciatingly bad actors that you have to prod every few seconds to make them say their next line. Well, unless Keanu Reeves is in it.

  • by johannesg ( 664142 ) on Tuesday July 14, 2009 @07:32AM (#28688775)

    Because it was just a first person shooter! It was advertized as so much more... In SS2 you have freedom of movement (Bioshock is on rails), you get to make some real choices about how to approach the game (and it matters greatly for gameplay), and it has some fantastic storytelling (of which Bioshock is a pale ripoff).

    I've not played System Shock 2

    Well, that's your problem right there. Shame it is so hard to find, it is well worth playing, even today.

  • Re:Will get over it. (Score:4, Interesting)

    by FourthAge ( 1377519 ) on Tuesday July 14, 2009 @08:17AM (#28689045) Journal

    Those are just different videos, though. No impact on actual gameplay. I was deeply disappointed when I discovered this, as I had hoped for a major difference in the later stages of the game. For example:

    1. You rescue all the little sisters. The German doctor helps you defeat the bad guy. You are the good guy. Your altruistic actions demonstrate that Ayn Rand^W^W Andrew Ryan's hypothesis was wrong - altruism is not, in fact, the root of all evil, because it saves the city and the lives of the remaining survivors.

    2. You harvest all the little sisters. The bad guy helps you defeat the German doctor. You are a puppet of the bad guy. Your self-serving actions demonstrate that Objectivism is a flawed political philosophy, because greed will always lead to tyranny.

    3. You harvest some and rescue others. You escape the city, but only by condemning the remaining survivors to certain death. You are the morally ambiguous guy. You embody Objectivism; you have rejected altruism and acted to maximise your own benefit.

    That's how you do three endings! That's the sort of conclusion that the game's beginning implied, because Bioshock does start off very well. And yet, nothing. Just a shitty sub comic-book battle with a cyborg gangster, followed by a selection of three different videos depending on decisions that are otherwise irrelevant.

Man is an animal that makes bargains: no other animal does this-- no dog exchanges bones with another. -- Adam Smith