Speaking With the Designer of an Indie MMO Project 104
PsxMeUP writes "Love is a persistent online first-person shooter that will let players build structures, permanently manipulate the environment and share resources — all in real-time. Action will be similar to a real-time strategy game as seen through the eyes of a grunt. The game is being completely designed by a man named Eskil Steenberg, and GameObserver had a chance to interview him. Steenberg talks about how all MMOs offer an egocentric experience where character growth is the most important aspect, and how he intends to change that. He also explains how mainstream MMOs have too many players, which basically trivializes accomplishments that have an impact on the entire server. 'If you imagine Civilization where you invent your stuff or build new stuff, imagine playing one of those characters on the ground doing that. And being able to do something minute in your world and see that impact in the major world,' Eskil explains, when asked what his game will be like. 'I want to scare people in a direction that is different from this sort of "me-centric" style of games. It feels that pretty much all games are going into that Diablo direction of collecting and building up my characters, and it's all very egocentric about creating your own powerful character,' he clarifies when asked how his game will be different from other MMOs. Love is well into development, and Steenberg has already posted some incredible gameplay demos. Levels, for instance, are all procedurally generated. The game also offers open-source tools, like UV editing — not a small feat considering the whole thing was designed by one man."
I remember another game written by one man (Score:2, Informative)
Derek Smart. BattleCruiser 3000AD
Production was always moving along and there were videos and screenshots of the game, but for the longest time there was simply no game for anyone except Mr. Smart to play.
Sadly to say, for all the people eagerly anticipating BattleCruiser 3000AD, the game sucked.
Let's hope Steenberg and his little game are headed in the right direction.
Art (Score:3, Informative)
I like his idea, but I want to touch on his game for a moment.
It seems that he has an interesting way of doing the game art or graphics.
http://www.quelsolaar.com/love/screen_shots.html [quelsolaar.com]