Is There a Future For Mature Games On Wii? 186
digitalfever writes "There are more than 50 million Wii systems worldwide. Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging. "
No (Score:4, Insightful)
No, the two Wii owners who expected mature games on the wii (I am one of them) have already given up.
Next questions.
Re:No (Score:4, Funny)
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Quitters !
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My son plays Star Wars: The force unleashed on our (his) Wii. The graphics on that game are much more like PC games than the Wii Sport games. I am just not much into games myself.
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I am just not much into games myself.
I don't understand...
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I am just not much into games myself.
I don't understand...
I'm just not. Even in high school (~30 years ago) we had games on the Apple ][. I would watch other people play them, write my own or patch them for people. Never had an interest in playing.
Re:No (Score:5, Informative)
Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers (I LIKE that one!).
Games that are good, but not packed with sex/violence, are: Fire Emblem. Phantom Brave. A Little Kings Story. Murumasa. A Boy and his Blob. Super Mario Galaxies. Metroid Prime 3. Tales of Symphonia: A New World. Okami.
Upcoming games that look to be good: Silent Hill: Shattered Memories. Final Fantasy:Crystal Chronicles:The Crystal Bearers (two colons in that one). Metroid: Other M. No More Heroes 2. Red Steel 2. Monster Hunter 3. Dragon Quest X.
I kind of went overboard responding to you, because experience tells me that there will be all sorts of posts saying that the Wii has no games, and probably complaining about the inch of dust that's accumulated. If you look, there are plenty of decent games.
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"A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.
Ha. I was about to mention the same thing. I'm playing it now. It starts out so sweet and happy, with the world's most adorable cows, and next thing you know you're carrying out genocide against the neighboring kingdom. Good times. :-)
I like how some folks hold up MadWorld's tepid response as an example of lack of demand for "adult" games. No, MadWorld was just a clunky, repetitive borefest whose admittedly neat looking graphics turned out to be headache inducing after a short while.
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Wait. Adorable cows and genocide? They don't tell you this important shit on reviews! I'm gonna pick this up. Adorable genocide is awesome!
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Did you mean Left 4 Dead? Because that has definitely not been released on the Wii.
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Compare to Simpsons or Family Guy (Score:2)
"A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale
From the Wikipedia article, it's called "Osama Monogatari" in Japanese. Since when was Osama bin Laden crowned king?
But seriously, there are TV shows for adults that look cartoonish too, like The Simpsons and Family Guy.
Metroid: Other M
Will it really be Other M, or just Other T? A lot of people who prefer gritty games definitely won't buy it if it ends up Other E10+.
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House of the Dead: Overkill is an original game in the House of the Dead series. Also, your logic for what "counts" and what doesn't seems completely arbitrary to me. If I really wanted to play Onechanbara for whatever reason, I'd probably go with the superior Wii game(at least, according to Metacritic), the same applies to the games you listed as 'ports'. Especially in the case of Resident Evil 4, which makes playing the next game in the series on 360 feel like a major step backwards.
If he wants to rule
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RE4 is a port, but is far better than other versions. House of the Dead:OVerkill isn't a port. Silent Hill isn't a port, it's a complete rewrite only vaguely based on the first.
You are right about Left for Dead; I meant Dead Rising:Extraction. Which
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Most games in general are shit. This has been true of all consoles in all generations. The Wii is not special in that regard. Has everyone already forgotten the huge amount of shovelware that the PS2 had?
The same can be said for pretty much any medium: most music, movies, books and TV is shit.
--Jeremy
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That's just resolution. Yeah, that's just an opinion, but I'm not the only one that feels that way. RE4 was on a number of consoles, and the Wii combines the best parts of all of them, and adds an ideal control scheme. RE4 plays better and is more fun on the Wii than RE5 is on the PS3 or 360; RE5 on teh 360/PS3 LOOKS like a step forward in graphics, but FEELS like a step back
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Lots of console games have level editors.
Zack and Wiki does not. The joke was about a misleading title.
But seriously: Apart from a handful of games like RPG Maker and LittleBigPlanet, even those console games with level editors tend to have crippled level editors. For example, Super Smash Bros. Brawl has a stage builder, but 1. it builds only brawl stages, not adventure stages or any form of character; 2. it can start only from a blank page, not one of the 41 preset brawl stages; and 3. I'm limited to "stage builder parts", not the more interes
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Try snowboarding with the Wii Fit. But first, get a big-ass upscaling plasma TV - it really is immersive - and funny to watch other people really get into it.
Sure, the Wii Resort is Fisher Price colours, but everyone gets hooked on Frisbee Golf - the motion plus makes a real difference to what sounds like a really stupid idea.
Games like Pinball Hall of Fame are exactly what you would expect - noisy, flashy, and you can even tilt the table if you shake the remote too much (and you have to bump the table o
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"Just around the corner" for most people is probably more like a 2-3 month time frame. A Wii2 coming out a year from now isn't going to stop people from buying a Wii today for someone's birthday or for Christmas. Also, a Wii2 doesn't suddenly render the original Wii unable to play games. To the contrary, it means that most Wii owners will have a second unit in the house that they can hook up to a second TV and have lan-party-style games. With enough Wiis and TVs, you can have up to 32 players going at
wrong definition of mature (Score:5, Funny)
The Wii has plenty of games for "mature audiences", like your grandmother.
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And given the twisted minds of some people even changing "mature market" for "hardcore market" wouldn't end up with the right audience!
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Really. This is 100% true.
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Why shouldn't they? They can't lift the real balls anymore without putting their backs out.
Re:wrong definition of mature (Score:4, Insightful)
I know this has been modded "funny", but it's absolutely true. My 70 year old parents went out and bought a Wii because they had so much fun playing it at a family gathering.
Calling a game "mature" because it's loaded with violence is just stupid. The main audience for that kind of game is adolescent boys not, in general, considered the most mature segment of society.
Mapouka (Score:2)
Why and why (Score:3, Insightful)
Secondly, why would they want to target that market? PS3 and xbox 360 are in tight competition for that market. It seems the cost and risk of competing in that market is high, while the potential pay off is low (How much money is MS making from the 360 again?). For Nintendo targeting children, families, casual gamers
Re:Why and why (Score:5, Insightful)
This is exactly what I predicted at the start of this console cycle. The Wii has amazing initial sales, due to the novelty factor of the controller and a media which is generally feeling disillusioned with Sony and MS and therefore happy to unquestioningly do most of Nintendo's hype for them. Then the same old Nintendo factor of "no decent games outside of a few first-party titles (which are themselves only popular with a certain niche)" kicks in, the limitations of the controller become more widely known, the system's hardware starts to seem more and more pathetic compared to its competitors and sales (particularly of non-bundled games) fall off a cliff.
The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception. I'm sure EA looked at that, compared it with the sales of the original Dead Space on PC, PS3 and Xbox360, and thought "remind me why we even bother with this Wii rubbish?". Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).
Things will only get worse now that development for the 360 and PS3 is in a fairly mature state, with newer games taking full advantage of the system's capabilities. By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2. With big cross-platform titles (eg. Force Unleashed, but there are plenty of other examples), developers already have to develop entirely separate versions of the game (with the differences often going far beyond just graphics). Often, there will be one broad version for the "proper" gaming platforms; the PC, PS3 and Xbox360. Meanwhile, a cutdown version is developed, for the "lesser" consoles. It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better. So while PS3 and 360 titles released today generally look better than those from the system's launch, a lot of Wii titles actually look worse. This really won't be helping.
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Okay, gotta stop you right there:
sales (particularly of non-bundled games) fall off a cliff.
There is no evidence that this is happening, overall. There are more Wii software sales than for the other two consoles. What there isn't, however, is 1) any correlation between marketing and sales, 2) any correlation between ratings and sales, and 3) any correlation between "being (by any metric) a good game" and sales. This actually only applies to third parties, which tends to suggest that maybe the problem is theirs, and it's not something that Nintendo can fix for them.
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"The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception."
Because everyone already played it, deadspace was released for the PC and other platforms a
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You've missed the point about Dead Space: Extraction.
It's not a port of Dead Space, nor is it a Wii-ed down version of it. It's an entirely separate title, which serves as a prequel to the original game, running parallel to the Downfall animated movie. It had reviews ranging from the good to the excellent. I bought it despite owning Dead Space for the 360 because I enjoyed Dead Space and wanted to play another game in the same universe. I was initially skeptical of the rail-shooter concept, but half an hour
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"It's not a port of Dead Space, nor is it a Wii-ed down version of it. It's an entirely separate title, which serves as a prequel to the original game"
But only a small segment fo the hardcore would know this. Plus people would assume it's the same as deadspace and just rent it, there is no reason to BUY extraction, extraction is a rented only game. I'd love to see the comparisons of how many people rented Deadspace Extraction vs sales of the game. Lets not forget renting cuts into game sales in a big way
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I also think deadspace was a bad game to target on the Wii, the Wii needs mature games from Japan like JRPG's like Final fantasy,
-SNORT-Did you just say Final Fantasy was "mature"? I'm almost positive it was written by a 16-year-old Japanese schoolgirl on ecstasy.
Anyone who has a Wii also has an Xbox and/or PS3, AND a PC.
Demonstrably false.
Also, Deadspace Extraction will probably do all right, as Resident Evil 4 did pretty well on the console.
The Wii will only get better (Score:2)
mature != hyper-violent (Score:2)
I'd guess there is a large correlation between the people that like "hyper-violent" games and those that like fancy graphics, the Wii is not a platform they are likely to own. If you release games with mature content, that is needed for the atmosphere and not just for the sake of making a "hyper-violent" game, you run into other problems on the wii, but it sounds like the article is going on about a bunch of games that were mature for the sake of being mature. The only thing that surprised me is that a resi
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I believe they mean "mature" in the ESRB rating sense, rather than "non-purile" sense.
You'll notice most of the mature games on the wii aren't just crappy games, they're crappy versions of games that are better on other consoles. Dead Space suddenly became an on-rails shooter, while House of the Dead took a graphical hit. Mad World was "Exxxxxtreme!" but probably would have been written off as a boring brawler on any other system. Dead Rising was a near launch title on the 360 years ago, yet it was *much
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Plenty of games which are genuinely mature, as opposed to "hyper-violent" don't make it to the Wii at all. There's a great example out there this week; Dragon Age: Origins. Spiritual successor to Baldur's Gate, fantasy-themed RPG, contains "adult" content, but not "hyper violence". It's on the PS3. It's on the Xbox360. It's on the PC. But not on the Wii. Why? Chances are because the Wii's hardware just can't handle a genuinely ambitious game like this. There are plenty of other examples around; Batman: Arkh
Mature? (Score:5, Insightful)
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Mature games == games for teenagers. Rather than games that an adult might enjoy.
Re:Mature? (Score:5, Funny)
Mature games == games for teenagers. Rather than games that an adult might enjoy.
I completely agree. As an adult I'd never play play a fps. I'd definitely not equip incendiary weapons and light my enemies on fire. I'd also not employ electrical weapons to shock them to death. Using the corrosive shotgun to disintegrate people is right out. I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.
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The are times when the BFG would come in handy ... supermarket queues where everyone in front of you insists on paying by Credit Card, ATM machines where everyone *has* to check their balance first and then withdraw their cash, drivethroughs where no one can decide what they want until they reach the window etc.
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You forgot toll booth traffic [youtube.com].
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Well the kiddies don't understand than an fps on a game console is not a real fps.
As an adult I understand that you need a mouse and keyboard for a real fps.
Wii's aren't for lame violent kiddie games, they are for playing party games with adult friends while drinking and chatting.
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I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.
I dunno - I could see a Wii bowling game where the bowling ball explodes...
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There is no problem that can't be solved with Military explosives. ;)
Don't believe TFA, read it (Score:3, Insightful)
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I would say that Mature in this sense also deals with a deeper degree of complexity in themes and gameplay.
Halo or Call of Duty have violence and gore and whatnot.. but they also have much more complicated controls and a deeper learning curve, and to a large degree a deeper gameplay than, say, Mario Galaxy. Mario is a great game - don't get me wrong - but the difference in what you can accomplish in it five minutes after you pick up a controller versus 20 hours later is not particularly great. It is a simpl
Yes (Score:2)
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Look up the highly suggestive "Shake it up" minigame in Mario Party.
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Here is the obigitory SNL clip on this,
warning may be NSFW
http://www.nbc.com/saturday-night-live/video/clips/wii-guys/1018727/ [nbc.com]
Sure... if they are good enough. (Score:3, Insightful)
Our Wii sees the most action with games that entertain the largest possible number of people. I think a lot of people have bought the Wii due to a lot of great games to play in groups. The same people are unlikely to buy games that focus on a single- or two player experience.
I'm probably going to get House of the Dead: Maximum Overkill at some time. But I have a lot less time to game for myself compare to the time I can put into trying to beat my brother-in-law in (pick your favorite) in Wii Sports Resort, playing Mario Kart with the kids, or rediscovering social adventure gaming (everyone on the couch tries to solve the puzzles) with Monkey Island.
The Wii has a huge adult audience, but for a game to be successful it has to be more than just rated for adults. Most adult rated games forget that the key thing that made the Wii a success was not motion controlled stuff, it was social gaming. Factor in that a lot of Wiis get much of their use by women as well as men, and you have to design for a whole new target group.
I'm sure there is a future for mature games on the Wii, but traditional mature games aimed at the solo-gaming male? Much more limited...
Doesn't it depend on Nintendo's strategy? (Score:2)
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As far as I remember, Nintendo has been trying to build up the corporate image of a "family friendly" entertainment company.
You remember wrong then. Or it's just semantic, I don't know.
Nintendo actually built up a corporate image of a "for every member of the family" entertainment company.
And strong evidence of this are their handheld consoles, which can't be played by all the family at once, but every member of the family can play games on them.
Perhaps that's what you meant.
Apart from that, Nintendo is just selling entertainment devices, and as for their home consoles, they're still selling a true home console. Home consoles al
Welcome to Nintendo. (Score:2)
Their business model, now enthusiastically adopted by all the other console makers, Apple on the iPhone, etc. has always been to have an iron grip over who and what gets the privilege of running on "their" devices. So whatever market there could be for non-kid games on the Wii, it doesn't matter, because Nintendo have developers' arms twisted behind their backs in order to preserve the Wii's "image".
Sold my Wii (Score:3, Interesting)
I bought a Wii a few months after release, hooked it up, played Wii sports and thought "this is cool".
A month later I sold the Wii because of the following.
1) Horrible Graphics compared to the XBOX 360 I had at the time (got a PS3 now).
2) Games were fun to play with others but for some reason I couldn't find that many people to play with at 1 AM.
3) No good singleplayer titles that I could play online.
To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.
Finally, the majority of people I know who like console gaming who have a Wii, also have either the XBOX 360 or a PS3.
Nintendo did find a nice segment and are not competing with the other consoles as much as MSoft and Sony are competing with eachother, but I have to agree with TFA, that segment does not include many single-player online gamers.
Now back to COD 4 on the PS3, feel the wrath of my P90!
Re:Sold my Wii (Score:4, Funny)
To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.
Which one, your girlfriend, the Xbox, or the Wii?
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3) No good singleplayer titles that I could play online.
Ok, I haven't been a console gamer since the Dreamcast/PS1 generation of consoles, so I admit to being way out of touch here. But I've played multiplayer games online at friends houses on their 360's and such, as well as plenty of single player games and one or two multiplayer PC games.
But I have to ask
Both 'single player' and 'online' at the same time? That just sounds.. not quite right :)
What games are single player and require being online to play, but not involving other players?
The only two things t
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Obviously you're entitled to your own opinion, but isn't the fun-ness of a game completely separate from the graphics quality? (I and many others definitely say yes, you apparently say no.)
Does that mean that I'm never impressed by graphic quality? No, but for me it's compl
Hardcore (Score:5, Interesting)
http://kotaku.com/5395956/the-10-most-avidly+played-wii-games-in-america-as-of-nov-1 [kotaku.com]
Honestly, look at that chart. I'm seeing a shitload of hardcore games there (no, I don't judge whether a game is for the hardcore or not by the rating, any more than I judge movies that way). What I'm not seeing a lot of is deca sports and catz, regardless of what the media tells you. The Wii market is starving for hardcore games, and the 3rd parties just simply have not delivered. Nintendo sat this one out and made casual games, because the 3rd parties have been bitching bitterly for years that they can't compete with Nintendo. And what do they do? They follow in Nintendo's footsteps again. Pathetic.
Nintendo just needs to come back and rule the roost again. Metroid: Other M is a good start. New Super Mario Bros Wii, Mario Galaxy 2, and the rumoured new Zelda [1up.com] should do the trick. Hardcore gamers still own their Wiis. They just aren't buying anything because there's fuck all to play.
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Although I don't disagree entirely, measuring it by hours played per gamer is of course going to show hardcore games near the top. I think a list of top-10 Wii games by copies sold would be considerably different.
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Although I don't disagree entirely, measuring it by hours played per gamer is of course going to show hardcore games near the top.
Why would it? Anyone playing those games that isn't hardcore will quickly quit, dragging the statistics way down.
It'll show good and fun games at the top.
Endless ocean (Score:2, Insightful)
I can't think of any game more mature than Endless Ocean. You go there, sit down and relax a little bit after a hard day of work with some fine wine. Not always I want to get into some teenage carnage.
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I always wanted to grab that one. It's gotten expensive new ($99.94 at amazon), I guess because they didn't make that many. Still, it sold well enough that they're making a sequel.
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Holy crap! Almost $100 now for Endless Ocean? I'm glad I picked it up for $25. It is actually one of my favorite games for the Wii. I do have to say that it's not for everyone as there is no danger involved. It is a relaxing little undersea adventure though and I'm looking forward to the sequel.
Multiple Consoles (Score:2)
If it's a good game, it will sell well (Score:2)
if not, it won't.
There should also be a bit more to ``mature'' than splashing blood, gore and violence onto the game and ``decorating'' it w/ T&A.
- Make games which aren't on-rails, and have large, interesting environments to explore --- while exploration should be challenging, it needs to _not_ be frustrating and moving up / down ladders shouldn't require a perfect alignment of the character, the remote and the stars
- Provide a compelling story-line and universe which makes me want to e
Wii Golf II (Score:2)
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Due to licensing issues, this may never happen for a Wii Sports title. However, you might be interested in the Tiger Woods Golf series. It's probably a bit more pricey than you'd like and a bit more difficult than Wii Golf, but it features a few well known courses.
I'm 50 and somewhat disapointed with new Wii (Score:2)
I just got a wii. I also have the balance board thing.
I was hoping there would some really good golf, and skiing, games. The potential is certainly there. The fitness stuff is okay, but it seems to me that it could be so much better.
My nephew has some WWII combat game. That seems fairly mature - unless you really get off on seeing gore.
The problem with marketing Wii games (Score:2)
The real problem is one of marketing. It's not just a complete failure to market -though frankly many third parties are failing to market their Wii games at all- but also that the few who do market are going about it the wrong way.
The Wii's market is largely driven by the blue ocean: new gamers who have not been subjected to the marketer-conditioning that makes veteran gamers believe graphics matter. It also contains veteran gamers who have recovered from such conditioning or who never succumbed to it. This
DS Games, Changing business models (Score:2)
The article also mentions that the DS Game - Grand Theft Auto: Chinatown Wars sold poorly, selling only 89,000 copies, way under expectations. This bums me out, since I bought it, bought copies as gifts, and loved it - the DS touch-screen interface is something I find very enjoyable to use. With such low sales, a sequel seems unlikely, in spite of the fact that it received the all-time high score for the DS at metacritic - http://www.metacritic.com/games/ds/ [metacritic.com]
I have a strong suspicion that the easy availabili
Lots of bad statistics (Score:3, Insightful)
Sales are not the measure of a game's financial success.
Profits are.
Game development costs on the Wii are between 1/4 and 1/2 those of development costs on the HD consoles. Prices, by contrast, are about 20% lower. What that means is that you don't need to sell NEARLY as many copies of a game to make money -- and that means more successful games that target "niche" audiences.
People talk about how "badly" No More Heroes sold -- but it sold several times more copies than Killer 7 did on the Gamecube and PS2 put together, even though it came out in a much smaller market (the number of Wii systems out when NMH was released was a fraction of the number of PS2 systems out when K7 was released). By most accounts, it was profitable enough that they plan to do a sequel.
This is exactly the stuff we saw people saying about the DS, and here we are, with DS games being hugely profitable for people who put real time and effort into them. There have certainly been profitable third-party Wii games; RE4 was one, Mario & Sonic Olympics (Sega) was one... And there have probably been others. The big problem is still the casual fallacy; the notion that people who want an approachable game don't care about quality. I care a ton about quality, just not very much about graphics resolution. People who make fun games are selling them to me quite effectively. People who make more flavor-of-the-month shooters aren't. (That said, I did get The Conduit, because it looked really polished.)
"mature" game does not mean good game (Score:2)
Lotsa words in that article, not a lot of insight. (Score:2)
Just looking at Nintendo and the Wii rationally, Nintendo couldn't have painted a cleared picture of what the Wii was supposed to be to consumers: A family and/or group oriented gaming console. It just couldn't have been clearer. They sold *a lot* of consoles on this basis! The games that the article cite as not doing well all made me say to myself (as a Wii owner, and near middle-aged gamer): Little wonder. They do not look interesting.
My opinion may have been different 25 years ago, but honestl
All that matters is ... is it fun? (Score:2)
Goldeneye and Perfect Dark are fun to this day, and their graphics by today's standards are terrible. The graphics don't have to be next-gen or hyper-realistic. There is only one crucial element: gameplay. If it's done well -- if it's fun to play the first time and gamers have a reason to keep coming back -- then yes, there is a future for mature gaming on the Wii.
Unfortunately, I think it's going to take a babysteps approach, because Nintendo's current fanbase seems to be mostly casual gamers and the f
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If it supports Wiimote Plus, then hell yeah!
There is already some games, notably Madworld [youtube.com]. But to be honest, the graphic limitations on Wii start to show up in these kind of games. Madworld avoided this with its film noir style graphics, but the low resolution still makes it quite a mess to see whats happening.
But Red Steel 2 is coming too and it supports Wiimote Plus, so should be a lot more fun than the previous one.
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Madworld wasn't that great IMHO. But I found "House of the Dead, Overkill" great fun. And I think it qualifies for the Wii game which uses the word "Fuck" the most. Not everyone is fan of these rail shooters, but the wii is perfect for it (with a gun attachment). It allows for a quick 10 minutes of zombie blasting.
If you are a bit more serious, then there is Resident Evil Umbrella Chronicles. Or if you are very serious, there is Ghost Squad.
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Mad World got really hyped. I was looking forward to it. I rented it and found that while the "Sin City" graphic style was cool the game itself was pretty dull. I got bored with it within an hour or so.
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I'm sure it could easily run Quake. And there's nothing more mature than Quake. (Except perhaps nethack).
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So... there were no adult games for the atari?
You've obviously never played Custer's Revenge [slashdot.org]
It was a pornographic game where you chased an Pocahontas around with your dick out trying to screw her.
Re:wii go postal (Score:5, Insightful)
I guess "mature games" are a way for "mature" people to safely release their immature urges
BTW it's not only adults who think about sex. Some (many?) children go about humping stuff. It's the adults who are supposed to know what's inappropriate behaviour (and brainwash the children accordingly
Re:wii go postal (Score:5, Insightful)
The closer I get to 40, the more the "mature" games bore the shit out of me.
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In general they spend time doing their jobs, taking care of their kids, hanging out with friends ("shopping", playing golf, having a few beers) and helping out with the community/church etc. A few might have time for bejewelled, tetris, word games etc. But to spend hours on Crysis or GTA? Nah.
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I think the mature label is more about the potential for gore, sex, and adult themes. I prefer to think of mature games as the games equivalent of R-rated movies (ie. story-heavy games are very much like interactive movies). Many (good) R-rated movies would be less effective at telling their stories if all of the violence, gore, and sex were removed. They're not necessary for a good story, but they can be useful story-telling tools. Without them, it can be more difficult to illustrate the impact of even
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'Mature' games are also a way for developers to safely tackle 'mature' issues such as the horrors of war (CoD series), or showing a decaying, amoral world (STALKER series, The Witcher) without making it more 'cartoony' to diminish their impact and appease the "think of the children!" crowd.
Not all mature games are an orgy of sex, blood and profanities ala Conker's Bad Fur Day, some *do* earn the adjective, well, maturely.
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"...wii remote for a mature games, use it as a axe for a postal type game..."
I can't find a link, but I believe Nintendo already rejected a game that proposed using the remote to emulate a stabbing weapon.
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On Manhunt 2, you could beat, stab and garotte people using a combination of Wiimote and Nunchuck. Far more immersive than pushing buttons on a controller.
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Monster Hunter Three is an interesting example. It's a pretty 'hardcore' game, if you label games as such, and traditionally offered on Sony consoles. It was going to be on the PS3 this gen; but the developers looked at the multimillion dollar expense of creating it on that console, and decided to switch to the Wii. It might sell less, and yet be more profitable at the same time.
Monster Hunter Tri is actually the best selling 3rd party title in Japan among any of the home consoles of this generation. It will reach a million sold some day. So it didn't sell less than it would have on other consoles. It will stay the best selling 3rd party title until Final Fantasy XIII is out on PS3 in December.
Apart from that, I disagree with you that it will happen, and that's a good thing.
I mean, some 3rd parties advertise they are making a "mature" game for the Wii like it's an amazing thing, an
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For which part?
The sales figures can be found here: http://www.vgchartz.com/chartsindex.php [vgchartz.com]
The anecdote about Monster Hunter Tri is here: http://www.forbes.com/feeds/afx/2007/10/10/afx4204151.html [forbes.com]. 'Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunster 3 title,' Capcom managing corporate officer Katsuhiko Ichii said.
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Say it out loud and you can't help but notice that "mature games on Wii" is an absurd, even oxymoronic, phrase.
For the teenager audience which is the target for these "mature" games, sure enough it's hard to fathom.
You didn't play Dead Space very long did you? (Score:2)
Just recently I got Deadspace for the Wii (an FPS) and it turns out you can't even control the movement of your character - the game boils down to, as your character moves on his own, moving your aiming reticule as fast as possible to aim at the head of whatever comes your way and pressing button and pressing other-button to open doors and other such "puzzles". You could train a monkey to beat that game.
You lose the game by aiming only for the head. The series is famous for its "strategic dismemberment". I recommend you google it. :)
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An analogy on slashdot that isn't about cars. Say it ain't so.
I didn't like Mass Effect at all, it seemed like a few other games that have been released over the past 10 years or so. It's far away from what I would call a "richly developed story and plot". There have been games that I would put well above Mass Effect in that regard, some of them only had 2D graphics for crying out loud.
Case in point, there are no Mass Effects for the Wii.
Criticize me then suggest a console fps, hilarious.
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School shootings have been happening for the better part of two centuries, more if you count attacks not including guns (though the power disparity between modern arms and unarmed kids allow the attacks to last much longer).
Its just that it didn't become a matter of national media attention until the late 1980's/early 1990's.
In the vast majority of cases it is caused by unstable young boys that are bullied or ostracized by their peers and do not have any adults they feel they can turn to for help.
It has not