StarCraft AI Competition Announced 200
bgweber writes "The 2010 conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2010) will be hosting a StarCraft AI competition as part of the conference program. This competition enables academic researchers to evaluate their AI systems in a robust, commercial RTS environment. The competition will be held in the weeks leading up to the conference. The final matches will be held live at the conference with commentary. Exhibition matches will also be held between skilled human players and the top-performing bots."
What could possibly go wrong? (Score:3, Funny)
Re:What could possibly go wrong? (Score:4, Funny)
Re:What could possibly go wrong? (Score:4, Funny)
at one point the AI will realize that it's far easier to beat the human by hacking in to military computers and nuking the player.
Then the human players will black out the sky.
Re:What could possibly go wrong? (Score:5, Funny)
*Nuclear launch detected*
Re:Is StarCraft the right game to use for this? (Score:1, Funny)
lrn 2 ply n00b
Re:Breakdown (Score:5, Funny)
Human Advantages:
Imagined Prediction Advantage
Flexible Stategies
Arguably Faster Learning
AI Advantages:
Able to command all units at once
Usually More efficient w/ resources
Instant Macro management
Korean Advantages:
Superior Strategies
Advanced Prediction
Flexible Tactics
Arguably Faster Learning
Able to command all units at once
Usually More efficient w/ resources
Instant Macro management
Fixed that for you :D
Re:Brood War (Score:5, Funny)
Instead of an AI that can win at Starcraft, maybe they ought to try to build an AI that can finish Starcraft 2.
Apparently, that's a much greater challenge.
naughty ai would win (Score:5, Funny)
My AI would design its base to be a rough representation of a naughty picture on the minimap. Human players would always lose as they just let the AI build away to see the picture get a higher resolution.
Re:naughty ai would win (Score:3, Funny)
Re:Breakdown (Score:5, Funny)
Worst. Poem. Ever.
Re:What could possibly go wrong? (Score:3, Funny)
I heard it in Protoss
Re:What could possibly go wrong? (Score:5, Funny)
*Nuclear launch detected*
I remember playing Starcraft at a LAN party after I figured out how to rip the sound effects and voices out of the Starcraft data files. I'd intentionally play with the sound on (no headphones), wait just enough time so that it was believable yet frighteningly early, alt-tab over to a WAV player, then play the sound for "Nuclear launch detected" and watch people frantically scan their bases. It only works once, so use it wisely.
Re:Is StarCraft the right game to use for this? (Score:3, Funny)
> There is no such thing as rushing in CoH
Yes, because you start with two machine gun nests in your base, making rushes impossible. CoH sucks.
Re:Is StarCraft the right game to use for this? (Score:2, Funny)
A rush is when your enemy attacks you before you've rushed them.