Catch up on stories from the past week (and beyond) at the Slashdot story archive


Forgot your password?
DEAL: For $25 - Add A Second Phone Number To Your Smartphone for life! Use promo code SLASHDOT25. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. Check out the new SourceForge HTML5 Internet speed test! ×

Review Scores the "Least Important Factor" When Buying Games 169

A recent report from a games industry analyst suggests that among a number of factors leading to the purchase of a video game — such as price, graphics and word of mouth — the game's aggregated review score is the least important measure. Analyst Doug Creutz said, "We believe that while Metacritic scores may be correlated to game quality and word of mouth, and thus somewhat predictive of title performance, they are unlikely in and of themselves to drive or undermine the success of a game. We note this, in part, because of persistent rumors that some game developers have been jawboning game reviewers into giving their games higher critical review scores. We believe the publishers are better served by spending their time on the development process than by 'grade-grubbing' after the fact."
This discussion has been archived. No new comments can be posted.

Review Scores the "Least Important Factor" When Buying Games

Comments Filter:
  • by Bazzargh ( 39195 ) on Thursday November 26, 2009 @08:20AM (#30235982)

    Since the publishers are so keen on getting 8/10 reviews, lets replace the stars with a scoring system that just gives them more of what they want.

    A good game gets one (8/10).

    A mediocre game gets 3: (8/10)(8/10)(8/10)

    And a terrible game gets a whopping 10: (8/10)(8/10)(8/10)(8/10)(8/10)(8/10)(8/10)(8/10)(8/10)(8/10) ... the publishers get what they want, and anyone with a calculator to hand knows what we really mean []

Real Users find the one combination of bizarre input values that shuts down the system for days.