Fighting With Your Fingers — A Canceled Indie Game Concept For Natal 45
ChiefMonkeyGrinder writes "Though Microsoft's Project Natal won't be released until later this year, indie studio Arkedo has already revealed a canceled project for the peripheral. Called 2 Finger Heroes, it was to be a beat 'em up where your fingers do the fighting. 'Characters would be controlled by moving your fingers, while special moves could be done by incorporating your whole hand. The environment could even be affected by moving your arms folded at your chest.' On why it was canceled, one of the developers said, 'One of the design flaws of this, apart from the fact that it demanded some very precise pattern recognition from the Natal system, is that it would have been HELL to localize. Yup, what can be understood as the victory sign in France could be a terrible insult in the UK, for instance. And we are not even talking about Italian. Oh, the possibilities...'"
Important (Score:3, Insightful)
I'm not seeing the problem (Score:5, Insightful)
Did this game see any dev time? (Score:2, Insightful)
Not trying to troll here, but from the article and the dev's forum post it doesn't seem that this game actually got any development time. If a game only gets 12 days of concept work put into it, and no actual game code or art assets, is it really news if it gets "cancelled?" By that definition, any game studio brainstorming ideas for a new game "cancels" multiple projects before settling on one they like.
Re:Did this game see any dev time? (Score:4, Insightful)
This. They posted some "concept screenshots"? This is what the hype-first build-later development model of Natal (and many things these days, but definitely Natal) gets you.
I mean, concept screenshots. Geez. Don't dignify this crap with the term 'cancelled'.