The Problems With Video Game Voice Acting 251
The Guardian's Games blog explores the tendency of modern video games to suffer from poor voice acting, a flaw made all the more glaring by increasingly precise and impressive graphics. Quoting:
"Due to the interactive nature of games, actors can't be given a standard film script from which they're able to gauge the throughline of their character and a feel for the dramatic development of the narrative. Instead, lines of dialogue need to be isolated into chunks so they can be accessed and triggered within the game in line with the actions of each individual player. Consequently, the performer will usually be presented with a spreadsheet jammed with hundreds of single lines of dialogue, with little sense of context or interaction. ... But according to David Sobolov, one of the most experienced videogame voice actors in the world (just check out his website), the significant time pressures mean that close, in-depth direction is not always possible. 'Often, there's a need to record a great number of lines, so to keep the session moving, once we've established the tone of the character we're performing, the director will silently direct us using the spreadsheet on the screen by simply moving the cursor down the page to indicate if he/she liked what we did. Or they'll make up a code, like typing an 'x' to ask us to give them another take.' It sounds, in effect, like a sort of acting battery farm, a grinding, dehumanizing production line of disembodied phrases, delivered for hours on end. Hardly conducive to Oscar-winning performances."
Re:Want to pay $100 per game? (Score:3, Informative)
Re:Japan begs to differ (Score:2, Informative)
It's basically because Japan has a HUGE pool of voice talent. They make hundreds of anime and interactive novels every year, it makes sense that they'd have decent voice acting.
Plus, how hard is it to say "ahn ahhhn, yamete kudasai!!" a hundred times over?
Re:Hey now... (Score:2, Informative)
Amy Hennig who wrote the Legacy of Kain series is also director of Uncharted. She has a film degree and the good voice actors in Legacy of Kain come from a theater background.
Re:Want to pay $100 per game? (Score:4, Informative)
Re:How about fixing accents? (Score:4, Informative)
Re:How about just not having voice acting? (Score:3, Informative)
Re:How is this different from a cartoon? (Score:3, Informative)
That's why Final Fantasy X had decent voice acting.
You're joking, right? The VA on that game was so embarrassing I hesitated to initiatie a cutscene whenever someone else was around.