Activision Hit With $500m Suit From Modern Warfare 2 Devs 77
Dragoniz3r writes "Activision has been served a lawsuit from 38 plaintiffs, including present and former Infinity Ward employees, demanding up to half a billion dollars. The plaintiffs are seeking compensation for 'unpaid bonuses, royalties, profit-sharing, and future profits from games such as Modern Warfare 3, and punitive damages.'"
Go plaintiffs! (Score:2, Interesting)
I hope the plaintiffs win, and get every stinkin penny.
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1b in sales
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- 500m to Activision
- 1/3 to lawyers
- 1/2 to taxes
/ 38 plaintiffs
* 2 = 8.77m to each person that did the work.. sounds fair to me.
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I agree, as too many times I have seen and experienced first hand the sadness of having worked extra hours unpaid as
the management tells me they can't afford to, and then when deadlines are met and sales are made, the management gives themselves all big bonuses....and sip on their crystal champagne, and laugh at how stupid we (the progs) all were to give up those hours for their bonuses.
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Re:Brain Drain (Score:5, Funny)
Awkward...
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Tom: "Sorry, under the advice of my attorney I cannot answer this question in any way other than 'Sorry, under the advice of my attorney I cannot answer this question in any way other than "it may or may not be nice"'".
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No, insider info, and they can't be forced out, very sneaky way of always being kep in the loop so to speak.
Insider> (makes eyes at receptionist) Hi Janet, you look lovely today, as always...
Receptionist> Thanks Frank, i got some new nail polish....looks great
Insider>Yeah, that will be great for your board meeting later and impress Jim with....(smiles)
Receptionist>No Jim wont be there to see it , hes busy trying to find a lawyer to counter sue and put some
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This does sort of kill any credibility for Activision's claims. They alleged the fired individuals had gone from being model employees to seditious saboteurs, poisoning the dev team and conspiring to quit.
What's far more likely is that Activision treated their devs like crap (surprise surprise) and for most of them, having the heads of IW fired was the final straw. This is further reinforced by the fact that Activision (allegedly) owes them back wages and royalties, something they are obligated by both la
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They only fired West and Zampella (the rest quit on their own volition) and overall IW doesn't exactly seem like a bunch of model employees, more like a bunch of assholes that weren't being punished because of their contribution to the bottom line (some of the IW guys publicly insulted Activision guys on their forums).
Also Activisiopn alleged that W&Z were in talks with EA over defecting and what do you know? A few days after getting fired they get hired by EA. Sure, that's not evidence but it's pretty
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My personal belief is that Activision fucked the IW developers out of money owed to them, but I don't know the full story and this could just as easily be a publicity ploy from the form
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Yes, every dev that quits, the bonuses for the execs and upper management pile higher.
FTFY.
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Re:Brain Drain (Score:5, Interesting)
What's far more likely is that Activision treated their devs like crap (surprise surprise) and for most of them, having the heads of IW fired was the final straw.
This is ironic because Activision (the original Activision) was founded expressly to treat developers better. To quote from Wikipedia:
"Before the formation of Activision, software for video game consoles were published exclusively by makers of the systems for which the games were designed. For example, Atari was the only publisher of games for the Atari 2600. This was particularly galling to the developers of the games, as they received no financial rewards for games that sold well, and did not receive credit for their games. This caused several programmers to resign from their jobs. Activision became the first third-party game publisher for game consoles."
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That was before Bobby Kotick bought the company name and sacked everyone there from the original Activision.
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Re:Brain Drain (Score:5, Funny)
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Hah. Activision hasn't done anything creative since Fighter Bomber was released in 1990. It was good and quite original despite being a flight sim. After that, boring copies of copies. (yes, I know that a lot of people think CIV II is the best game ever. I think it's slimy.)
There's plenty of other companies left who can remake all those same old games we've seen over and over and over again. Sigh. Everything was better in the old da
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Athough I would concede the point that they're all rather too forgiving.
Spelunky [spelunkyworld.com] would like to clear something up regarding this statement.
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Focusing on the FPS genre, games tend to have adopted the checkpoint system every 50 metres (Dead Space, Mass Effect 2) which rarely leads to any genuinely difficult encounters. Compare this to the original AvP which only allowed you to save a couple of times per mission... Combined with sometimes random encounters with foes, that was a scary game to play as a Marine.
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I would say all of those people leaving really makes it sound like it was Activision that was mostly to blame for all this.
Well they lost their biggest money making team of developers, hopefully they will treat their employees better in the future.
But I am happy that such a good team of developers are now working for hopefully less evil companies/company.
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Not really, MW is a franchise at the stage where it just needs a skeleton team to keep churning out sequels that will sell on name alone.
MW3 money? (Score:1)
Wait, I thought the whole insubordination deal came about because IW didn't want to make MW3? Sounds like they want to have their cake (not make MW3) and eat it too (get the money for it).
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Re:MW3 money? (Score:5, Interesting)
employment contract (Score:2)
The contract you refer to was an employment contract, it refers to the responsibilities that the employees would have to fulfill to get paid, which is working on CoD4 and later MWs. It doesn't give them any rights to the series, those belong to Infinity Ward, and Infinity Ward is a wholly owned subsidiary of Activision, which means those belong to Activision.
I don't know about money owed, if Activision owes these people money for what they did, they should pay up. It is unlikely Activision owes these people
Re:employment contract (Score:4, Informative)
WHen IW was bought IW retained the rights to the CoD name and future titles.
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But isn't this just a technicality. That only helps if Activision tries to sell off IW. But it still doesn't help the people who don't work for IW anymore. They (former IW staff) still wouldn't own any IP, right?
I'm sure they all made a lot of money from the original deal. When you make a deal with the devil...
Not sure they've learned their lesson, as now they're making deals with probably a worse devil (EA). Guess you need funding from somewhere. They better hope they get good lawyers to draw up their
Re:MW3 money? (Score:4, Informative)
The tricky part here, though, is "California". The laws there are such that you have to pay money owed under a legal contract, period. But you can only recover actual damages and interest. Nothing else. Their inclusion of "punitive damages" and the insane amount is just as likely to get the thing thrown out by a judge. Just watch most of those TV court shows - they tend to be filmed in California or New York, both of which almost every other episode have the judge explain to the plaintiff (for the thousandth time) that "pain and damages" and the like aren't recoverable there.
I put the real bill at closer to maybe 50 million, which is still a lot of cash. My guess is that they are hoping to settle out of court since Activision knows they are going to be found guilty of something the second the lawyers go through their emails and documents. Again, California's laws are a PITA to deal with and it has some of the nastiest chain-of-evidence and E-discovery laws. If you hide anything, you're meat. If you destroy anything, you're toast. If you "forgot" to keep the old emails, you essentially lose the case by default. And the guys really do show up with the police in tow if required and haul your entire backups off to get analyzed by firms that are so good at this stuff that nothing short of god-level encryption will save you.
Basic summary - don't do business in California if you plan to screw your partners or employees. You lose every single time. The only question is - how much will Activision have to settle for.
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The article does explicitly say that the claims include "future profits from games such as Modern Warfare 3". Remember, once lawyers get the scent of money, you shouldn't expect any consistency in the claims.
Res ipsa loquitur (Score:5, Insightful)
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I wish Al Qaeda would figure that out. Lawsuits are so much better than bullets ...
Not to beat a dead horse, but... (Score:5, Interesting)
Re:Not to beat a dead horse, but... (Score:5, Insightful)
No, if we give up, we loose the fight.
This trend with no dedicated servers, has got to stop.
What happens now if IW gets shut down? What if they shut down the IWnet servers too?
MW2 is dead then.
But if we had control over our own server systems, we could still play on dedicated servers.
Like, you know, they've done for decades.
I am not willing to give up on this issue, as old as it may get.
I own pretty much all consoles and a high-end PC for gaming, so I'm not taking sides per se (no PC fanboi, nor a console fanboi)
But I feel screwed over as a PC gamer. They remove features we've been accustomed to for YEARS.
And before anyone scream piracy, I spend at least an average of $300 on games each month, so keep me out of that endless loop.
So no, we won't give up already.
I fully agree.. (Score:1)
MW2 NEEDS dedicated servers. So we can add back some of the little things IWNet took away from us.
Like the ability to Kick cheaters. Or how about being able to play an entire game with out stopping to switch hosts.
The game itself is great but IWNet sucks...
BTW my name ingame is IWNetsucks and its true... Its Damn true
Re:Not to beat a dead horse, but... (Score:4, Informative)
LOSE! L-O-S-E! Dammit.
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Forget it. That fight's well and truly over.
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Shut up, citizen. Our removal of options for things like dedicated servers means that in the future, not only will you be paying your $300 a month, you'll be paying another $100 a month for subscription to several online gaming services and you'll also be unable to play any of your games after we decide to end support for them 1 year after the last patch comes out, unless you subscri
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And before anyone scream piracy, I spend at least an average of $300 on games each month, so keep me out of that endless loop.
Wait, are you that guy with 20 WoW accounts who does raids all by himself?
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Well, to be fair, it also includes blu-ray movies and console stuff.
I should had said "on media in general".
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Re:Corporatism in Action (Score:4, Insightful)
Uhm ... and what is a reasonable punishment as an honest user? It is a kick in the balls? Punch in the face? Having your leg used as a urinal?
To be honest, the only time I'd expect to be punished after having purchased something, would be if I bought an hour with a professional dominatrix. But being punished for buying a game? Well, they can fuck off!
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Uhm ... and what is a reasonable punishment as an honest user? It is a kick in the balls?
Yes, yes it is. [penny-arcade.com]
~jaraxle
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I'm a shareholder... (Score:1)
Do I have any rights to sue Activision for ruining my potential profits? Can I do anything to have Kotick and crew ousted?
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Do I have any rights to sue Activision for ruining my potential profits?
As a matter of fact, yes.
Can I do anything to have Kotick and crew ousted?
Depends... just how many shares do you hold, or can you get access to? A large enough percentage could just swing a vote... or even cause one to be raised in the first place.
--
This is not legal advice. Use your favorite search engine for more information, or contact an actual lawyer.
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Thanks for the ride Activision (Score:1)
another money grab...by lawyers (Score:1)
this is way bigger... (Score:1)
Rooting for the little guys (Score:2)
$13M each (minus legal fees)? (Score:2)
Seriously, when did game development become so lucrative? I know that Atari used to pay their devs and coders slave wages, and that has changed (EA excluded, perhaps), but when did the little guy start making $13M? I'll be lucky to see half of that in my lifetime.
If I'm missing something important from the article, please quote it. The site is blocked by my employer's Websense firewall.
Block Reason: The Websense category "Games" is filtered.
What I'd do to the Activision Execs... (Score:2, Funny)
So skilled with the lash... (Score:4, Funny)
The fact that they can screw with and abuse people so hard that they actually WANT to go work for EA, speaks volumes about how dedicated Activision must be to sucking every last cent of work out of their employees.
best reply indeed (Score:1)