MechWarrior 4 Free Release Now Available 151
Mr. Sketch writes with news that the free release of MechWarrior 4 has finally arrived. We've discussed the game in the past when it was announced, and later when its release was held up by Microsoft. Quoting the announcement:
"One of the greatest features of MekPak3.1 and of MechWarrior 4: Mercenaries in general, is the ability to customize. MechWarrior always has been about the Mechlab, especially multiplayer. The Mechlab truly distinguishes MW4 from a long list of shooters that have come out in the past 10 years. The ability to create literally thousands of configurations allows the game to continue in popularity over its lengthy life span. Since the Free Release not only comes with the original mechs and weapons of Mercenaries, but also with the Clan and IS Mech Packs and all the Mektek mechs and weapons, here is what you are getting ... for free."
Not-so-great game now free not-so-great game (Score:5, Funny)
I remember playing MW4 and thinking, "you'd have to pay me to keep playing this game".
Now I have proof that I was right.
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Wasn't MW4 the one where Microsoft went with the weapon slot types instead of a fully customizable mech? If so, does this mod remove some of those asinine restrictions? I know I practically fell in love with MW2. (The original MW2 (Mechwarrior 2), not this new game Modern Warfare 2)
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"went with the weapon slot types instead of a fully customizable mech?"
You mean required you to put missles in your missle rack instead of lasers or some other weapon? I always wonered why the earlier version didn't do that?
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The older Mechwarriors used as directly as possible the game system that the universe is based on, Battletech. In this system, you can put machine guns in your feet, and jump jets in your head.
Re:Not-so-great game now free not-so-great game (Score:4, Informative)
Also machine guns are tiny compared to a Mech and mostly anti-personal
in use so putting them on the legs (when the 'ankle' is shoulder to head high
on a human) makes some sense.
Mycroft
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Not that that matters in MW4; there, machine guns are actually quite powerful if used in masses. Apart from having ammo problems, a Daishi/Dire Wolf with nothing but machine guns works surprisingly well against pretty much anything.
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Apart from having ammo problems, a Daishi/Dire Wolf with nothing but machine guns works surprisingly well against pretty much anything.
The real problem is range. Against any of the common configurations you're meat. One of the oldest configurations is a Daishi with 6CERLL and full armor, and as slow as hell. But even at a Daishi's full maximum configured speed, one of those will have your MG Daishi half-dead before you can even get into range. Might work as a base defender, though, and it would even be a sort-of logical loadout in that context; MG ammo is cheap.
I'm really looking forward to playing with new mechs; modding didn't work well
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In the board game, it's not so bad. MG-boats were quite powerful in our games, for the same reason massed ER Laser boats were: In 15-20 shots, you have a high chance to hit the head, which triggered a chance for knocking out the pilot. Combine that with MGs generating no heat, and you could load up quite a bit of shots at a time. It got absurd if you allow multiple weapons to use the same ammo stockpile - as we did. 1-2 slots of ammo, and a bloatload of MGs. I'm pretty certain we were reading the rules
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I know about the power of tons of smallish lasers (although I usually prefer normal Medium Lasers over ER ones for better heat/damage ratio). Both headshots and through-armor crits on ammo stockpiles can be lethal and both occur with frightening frequency.
Of course if you absolutely want
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Mycroft
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Back in the day when I played the tabletop version, a 55 ton mech with a big-ass engine, max jump jets and as many MGs as there were crit slots for was great. It was total abuse of the rules but that volume of fire would inevitably lead to knocking the opposing mech's pilot unconscious.
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This isn't a mod.
It's MW4: Mercenaries [wikipedia.org] with a mechpack installed.
Awesome game now free (Score:4, Informative)
I didn't play a lot of multiplayer, but as far as Single Player goes, we must have played a different game. I remember MW4 and MW4:Black Knight as Nearly Perfect renditions of my fantasies of piloting giant robots, and MW4:Mercenaries as only a little worse than the previous MWx:Mercenaries was. (I didn't like that there were fewer non-plot missions to play.) The ONLY thing I disliked about MW4 was that the missions expected (and nearly "forced") you to upgrade 'mechs. Mercenaries was less in this direction, but I really enjoyed the dynamics of the Uziel, when it wasn't outclassed by assault 'mechs. Later on, I tried to stay in my Thor as long as possible, even though on the end missions it was almost certainly more effective to be using something like a Daishi loaded up with heat sinks and large lasers.
I loved the slot restrictions, as they forced each chassis to have a "flavor" -- otherwise, I'd do like I did in MW2, MW2:GhostBear, and MW3 and just load up on dual (triple?) PPCs and heat sinks up to my ears. I liked that a Thor vs a Madcat vs an Uziel vs a Catapult was more than merely a difference in tonnage or jump jets, but made an actual tactical difference.
Re:Awesome game now free (Score:5, Informative)
Also, the slot restrictions were "canon" - they came out of the Solaris VII and Mechwarrior ("roleplaying game") sourcebooks, the same way that the weapon recharge times (otherwise you could fire a gauss rifle every round, period, same as a small laser) did. It was never intended for the tabletop game that a chassis would simply be "here's your tonnage, go nuts"; specific mechs were always supposed to have a flavor and that is important to the game.
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What I remember from olden days hanging around Game*A*Lot in Santa Cruz is that if you wanted to run a wacky variant, it was considered tacky not to make a custom miniature. Other than that, I think you're way off-base. Bringing up Mechwarrior is silly anyway, because it's Battletech that defined 'mech construction and combat rules. I still have some of my old (second gen?) sourcebooks around here someplace, and if I really need to go look up the rules of the era from which Mechwarrior IV came, I will, but
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Interestingly, my friends and I really liked optimizing (read: Scratch-building ;)) custom mechs for every game. The stock ones _sucked_ in many ways:
- Alpha strikes would shut you down
- No close-range ability if you mounted too many LRMs
- etc.
It was so much more _effective_ to load up your 75, 80, or 100 ton 'mech with PPCs, medium lasers, or large lasers, and enough heat sinks that you could fire them all every turn, rain or shine, with perhaps some excess heat generation which might reward standing in w
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Yes, I didn't play multiplayer either but loved the single-player missions. I think I still played it through 3-4 years ago...
Every other MechWarrior style game I've ever played after felt childish in comparison.
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Multiplayer was fun.
Picture this:
CTF map, in city.
Everyone else is using gigantic mechs with cookie-cutter configurations.
I'm in a Raven (one of the smallest, and fastest) with Jump Jets.
hehe, the bastards couldn't ever hit me! I would grab the flag and just tease them.
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I raise you 14 medium pulse lasers. Yes, I can change direction and speed to avoid your incoming phased plasma charges until I'm within range, no you don't have enough armour to withstand more than two salvos on any part of your mech. No matter which one it is.
Yes, 4 salvos will cause my mech to expload, no matter how many heat sinks I have installed.
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I'll take my Diashi loaded up with the PBX (? the shotgun things)
I knocked an Atlas on it's ass with that. Short range, but one or two salvos to take anyone but a few heavy's out.
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sparkly (Score:2)
It's official: you're all nerds.
Now GTFO and get some sunlight!
I can't go out in the sunlight; I would be recognized.
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Yes, but (Score:2, Funny)
Re:Yes, but (Score:5, Funny)
Come now. We all know comments like that are how the Succession Wars started.
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why is parent modded flamebait instead of the "funny" this line gets in every other thread?
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does it run on Linux?
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3839 [winehq.org] - So... depends on your distro.
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I hope to be able to tell you by later today if it works on Lucid with Wine on a Phenom II X3 720 and nVidia/Gigabyte GTS240. I just upgraded to lucid because installing the new driver with actual support for my video card (which just came out a few days ago, have had the card for months, sigh) is problematic on karmic. So far so good except that freeciv seems to have a problem where if you leave it run a long time it gets slow and eats a lot of CPU. Good thing I have three of them.
Almost perfect timing (Score:2)
The timing on this was almost perfect for me. My brother came in from out of state last week, and he's a big fan of MechWarrior 4. So I installed on my laptop from his discs and we did the disc-swapping trick so we could play multiplayer on my lan. Anyway, I searched for the info on the game and saw Microsoft finally approved it for free release last month, but it hadn't been released yet. One week sooner would have been pretty amazing timing for me...
Microsoft missing an opportunity (Score:1, Troll)
What they should be doing is releasing it ONLY for Linux and OS X. That way, they could later mention what shitty games are available for those platforms.
3. Profit
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Oh, I think they play enough shitty games with alternate platforms already.
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I have the original Loki port of one of the mechwarrior games. It played very well on modest hardware with no issues for me.
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Which game did Loki port?? I bought a ton of those back in the day, but don't recall any Mech Warrior.
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Not sure about Mechwarrior, but I do recall that they did one of the Heavy Gear games.
Wow, really? (Score:3)
With MW5 in legal hell [wikipedia.org], this might be the next best reason to go out and buy another joystick.
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I dug out my old microsoft precision pro. 9 buttons, hat switch, throttle, x/y/z axis.. and it was bought in a *store*.
Mech4's release has really made me realize how far PC gaming has fallen. It's really close to dead compared to where it was 10-15 years ago. So many PC games are just console games ported over..
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I just recently finally buried my old Force Feedback joystick. Yeah, the original one that used a the plugs you see on the back of a computer but never seem to use anymore.
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I'm still waiting for someone to make a Logitech Cordless Rumblepad (original) that won't fail in a matter of months. Until then I'll have to settle for my wireless Dpad-modded Xbox360 controller.
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I still tear up a little sometimes when I glance at my Falcon 4.0 binder/manual on the shelf.
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Could you use 32 bit drivers in XP compatibility mode?
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oh man, i so wanted steel batallion back in the day, too bad it was way over my piddly budget as a student. They should do a new one for the 360, i imagina a big mech driving game would also be much better sitting behind a HUGE hdtv
BAD SLASHDOT! (Score:3, Funny)
It was actually available Friday, but over 100,000 guests logged into Mektek's servers and crashed their website.
MTX, the distribution software they created that works kind of like a blizzard patcher, mixed with a matchmaking system, had a flaw in its design that required the web servers to be up in order for the patched Free version to work.
I don't know if they've fixed that yet, but the website just came back up today (after being down all weekend).
And now its been slashdotted, way to go.
Re:BAD SLASHDOT! (Score:5, Informative)
Yeah, I submitted this Friday, but it's only now making it to the front page.
There's a new version of MTX (1.0.3.5) that doesn't require the web servers to be up:
http://mtxgear.mektek.net/mtx/beta/SetupMTX1.0.3.5.exe [mektek.net]
Disclaimer: I'm not affiliated with MekTek in any way. I've just been following the free release since I love the Mechwarrior series, namely MW2: Mercs.
Re:BAD SLASHDOT! (Score:4, Informative)
The claim that it doesnt require a web server to function is bullshit. Just running it for the first time causes a blocking http request prior to its window having any controls/buttons rendered to it
It took half an hour to navigate to the area where I can initiate the download of MW4, and its been saying "Contacting MekTek tracker. Please wait 2-3 minutes" for an hour now. It is again in a blocking call, the process and its window is completely hung but using 0% CPU.
The programmer who wrote this MTX thing is a complete moron in terms of writing things that are supposed to do what this MTX thing is supposed to do. There pretty much are no words to describe the level of crap this is, so I instead had to actually describe my observations of its spectacular failure.
Re:BAD SLASHDOT! (Score:4, Interesting)
That rhymes pretty well with my experience as well.
Though, for me it started going wrong even earlier. During the installation of MTX itself, you're asked for the default directory to install games to. I changed the default to my games directory and hit save. And hit save. And hit save. It just wouldn't close the window. Eventually I X'ed it out. Then I discover some 15 MTX icons in systray, and an equal amount of processes.
After killing off all of those, and starting MTX fresh, I ended up in the cycle you describe. Though I wasn't as patient. After waiting a minute with a skeleton window "not responding", I killed it, uninstalled, and forgot about MW4 for the time being.
Spectacular failure is a good summary indeed. Hopefully their tweaks to the game itself are of a stratospherically higher quality.
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It's not locking up, it's just poorly programmed. It's hanging on the connection attempts, since the MTX servers exploded.
Disconnect your internet when you start it. You'll then have to grab the game's .mtx files elsewhere and manually install in MTX while it is in offline mode.
See here:
http://www.mektek.net/forums/index.php?showtopic=156383 [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.all.to.51.03.01.0017.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0017.to.51.03.01.0018.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0018.to.51.03.01.0020.mtx.torrent [mektek.net]
See this (from my other post). It should at least get the game working.
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Heh, those torrents are all throwing utorrent into overflow territory. Negative leeches for all three.
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Wow...
I just seeded all three to 1000% within 8 hours.
Holy crap.
not impressed (Score:5, Funny)
If I can't paint the 'mechs on the desk in my garage in my own distinctive palette and scheme, then play with them on my custom-built tabletop and with my custom-made terrain, what's the point? I mean sure, either option will embarrass my wife in front of her friends, but my way will embarrass her in front of her friends' husbands. There ain't no computer game out there that'll do that!
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If you just explain it to them, they will understand! Be sure to mention the history and background of each mech model.
Re:not impressed (Score:4, Funny)
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On the other hand, if your garage has FOUR of them, the reaction might be exactly the opposite. It'd go from Uncomfortable Awe to "Can I play too?" for a lot of guys, I imagine.
Re:not impressed (Score:4, Funny)
At some point enough switches, buttons, and lights that look military-chic enough can go from creepy and/or pathetic to indescribably awesome.
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Mouser/Digikey, here I come! I gots me some toggle switches to order!
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I’m sorry? ...but if he does not like climbing in a large rough machine to rip shit apart with gross motor action, then how does he dare calling himself a REAL MAN ? ^^
These guys might like to have a word with him:
http://youtube.com/watch?v=O_NrTW4lfgk [youtube.com]
http://youtube.com/watch?v=cx1XhlPIeEM [youtube.com]
http://youtube.com/watch?v=JLO1YIWQuXE [youtube.com]
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Re:not impressed (Score:5, Interesting)
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It is a Timber Wolf, you stravag scum!
Cooltown! (Score:3, Funny)
Torrent Link (Score:5, Informative)
First download their mtx client.
Then this site: http://www.pedaltothemetal.com/index.php/news_story/mechwarrior4_free_released.html [pedaltothemetal.com]
was nice enough to repost the torrent file which downloads the mtx that you can use the offline mode of the client to install.
The link is labeled: Downloadmechwarrior4mercenaries.all.to.51.03.01.0017.mtx.torrent
1073 Seeders / 2154 Peers
tracker runs on mektek.net
Note: The client runs crazy slow after install. First thing I do is click Offline Mode.
Re:Torrent Link (Score:4, Informative)
Grab the torrent, get a client that supports DHT and peer finding. You'll find 8-10x the number of people, or goto ISOhunt, or goto usenet(a.b.games, and alt.b.games.old) it's been posted there as well.
MTX client sucks. (Score:5, Informative)
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I have to agree on the "sucks". .net apps can be slow (to load the requisite libs and such) but mtx takes a long time to start up and get active, and there are GUI hangs that happen more than half the time, neither with actual processor jump. Both suggest failed connects (or some other background messes) that aren't getting multithreaded right.
Good luck to MekTek, but I'll be trying this method [slashdot.org] for now.
Re:MTX client sucks. (Score:4, Informative)
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It's not locking up, it's just poorly programmed. It's hanging on the connection attempts, since the MTX servers exploded.
Disconnect your internet when you start it. You'll then have to grab the game's .mtx files elsewhere and manually install in MTX while it is in offline mode.
See here:
http://www.mektek.net/forums/index.php?showtopic=156383 [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.all.to.51.03.01.0017.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0017.to.51.03.01.0018.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0018.to.51.03.01.0020.mtx.torrent [mektek.net]
"Official" instructions. Just in case the .torrents on that domain are bad and/or die.
MTX + Privacy Issues (Score:5, Informative)
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Earthsiege 2Another Oldie but Goodie (Score:2)
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Also, utterly insane loadouts with twin Long Toms will blow up every target's legs first by default - if you can deal with absurd amounts of heat, a glacial ROF and little ammo.
Part of the delay might have been the MechPacks... (Score:2)
Cyberlore Studios did the "original" Mercenaries and MechPacks for FASA / Microsoft. Since Cyberlore is no longer around maybe there was difficulty in tracking down who owned the licenses...
Can someone fix the bug where you put _no_ heatsinks on a mech, and your mech self-suicides from a heat over-flow bug. :-)
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No "games available" in MTX (Score:2)
So, I downloaded MTX, installed, launched it. It seemed to take 5 minutes for MTX just to launch, but then the "Available Games" list is just empty (I'm guessing their server is so submarine right now, it can't even send me the list of available games for download)? Any suggestions as to how I can get the file list for MTX(or if someone else is 'mirroring' the .torrent files)?
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Same for me, it just crashed and then ran slow as shit.
MTX is a P2P Torrent Program (Score:2, Informative)
Official Torrent Download HERE (Score:5, Informative)
http://www.mektek.net/mw4free/torrents/fil...017.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/fil...018.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/fil...20.mtx.torrrent [mektek.net]
Here are the official files from mektek. You can skip the bullshit MTX program to download them. Get the torrents using your fav p2p program (bitcomet, utorrent, etc..) Then launch MTX and choose Open File (*.mtx)
"Core" file fix link: http://mtxgear.mektek.net/mtx/fixes/mw4/0020/core.zip [mektek.net]
Missing
Put them in your Mercs root directory.
In order to play you will have to setup Port Forwarding rules if you have a router.
For TCP both inbound and outbound: 47624
For TCP and UDP both inbound and outbound: 2300-2400
Try both UPnP Enabled and UPnP Disabled on your router.
Where to put mtx file (Score:2, Informative)
Move the mtx files here: C:\Program Files\mektek.net\MTX\temp\games
Then open up the MTX program and do the Open File command.
That will FINALLY install the game.
In my opinion this whole freebie deal has too many steps to go through. The MTX program is a hunk of shit to begin with. Avoid using it as much as possible by downloading the torrents separately.
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http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0017.to.51.03.01.0018.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.51.03.01.0018.to.51.03.01.0020.mtx.torrent [mektek.net]
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http://mtxgear.mektek.net/mtx/beta/SetupMTX1.0.3.5.exe [mektek.net] (per www.mektek.net)
Flat installer to be released (Score:4, Informative)
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We never expect this many people
SURPRISE!
At least you didn't pull your host down with you.
I was one of the offical mirrors for the MechCommander game way back when.
What's more, I was the first one on the list.
My host had a severe case of NOT pleased when we ate their entire pipe.
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Appreciate hearing from one of MekTek guys, thanks for the info. Frankly, yes, MTX is complete crap. However I'm still grateful for the work you guys have done in getting this out! Much appreciated.
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will there be a patch install for those of us who are downloading torrents and core patch manually?
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The distinguishing feature...? (Score:2)
You know, when I think of action games with customizable battle robots, there's one title that leaps straight to mind...
Armored Core
For sure, another game with that kind of customizability is a good thing, and it sets the game apart from many other games... But MW is certainly not the only case of this...
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It's not locking up, it's just poorly programmed. It's hanging on the connection attempts, since the MTX servers exploded.
Disconnect your internet when you start it. You'll then have to grab the game's .mtx files elsewhere and manually install in MTX while it is in offline mode.
See here:
http://www.mektek.net/forums/index.php?showtopic=156383 [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries.all.to.51.03.01.0017.mtx.torrent [mektek.net]
http://www.mektek.net/mw4free/torrents/files/mechwarrior4mercenaries [mektek.net]
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I was on the beta team, and with the handful of beta testers none of this stuff came up.
That may not seem to be much of an excuse, but they had developed this for a specific volume of people and bought server space for that expected flow of individuals.
Instead it has been considerably more popular. Even some of the weird bugs about saving file paths were found months ago but had been fixed, and then re-introduced? Anyway, the feedback is being reviewed.
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Anyway, the feedback is being reviewed.
Wow, you should work in government. Seriously, not just putting the torrent up on all the trackers was a massive fail.
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I think your applying an idea of incompetence due to irrationality of the individuals who code the site.
When this is not the case, it was simply a matter of unexpected enthusiasm from the internet.
The individuals who made the mech packs and released them have an incredible coding competence, just not at the specific goal trying to be achieved here. The first "test" (the release of MTX with 3.1) actually worked out quite well.
The full "Free Release" that is being done now far exceeded that test release, and
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It is a matter of not having had the opportunity to code for the specific scale involved.
I'm not talking about code, I'm talking about the distribution of the code. We're talking about shoveling files, and about the way the torrents were managed. I'm entirely grateful for all the code work, and understand that there is no such thing as bug-free software.
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Evidently, some over-eager moderator doesn't know much history [wikipedia.org].
Parent should be (slightly) Funny, not Troll.
CAPTCHA: "preempt".
It seems like even you didn't get the reference...
This was a code you could type into Mechwarrior 2. Once you entered the code, a plane would fly overhead and drops a nuclear bomb, destroying everything (including you).
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The classic laser boat is a Daishi with 6CERLL, full armor, and a boatload of heat sinks. MW4 had no ground personnel but it did have light vehicles...