Tegra-Based Android Devices To Get Space MMO Vendetta Online 62
Incarnate-VO writes "Guild Software, makers of the multi-platform space MMO Vendetta Online, is apparently rolling a native Android port, intended for use on upcoming smartbooks and tablets powered by Nvidia's second-generation Tegra. More information on the port at the Android FAQ page on the Vendetta Online website."
Had to be said..... (Score:1)
OTOH (Score:1)
...they never claimed to be. Think Jumpgate, Freelancer or Privateer ( or Elite for us old types, but without the thargoids )
Is that a bad thing? (Score:2)
V for Vendetta ? (Score:1)
Cell data (Score:4, Insightful)
WiFi (Score:2)
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If I have wi-fi, I either A) Wouldn't be playing a game (like in a restaurant) or B) have a laptop to play
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Re:Cell data (Score:5, Informative)
MMOs do not need that much data, and yes really dialup speeds do work. Did you never play everquest?
Kids these days.
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Even on 24000-26400 connections? If so, then nice!
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yep, I played it back when my modem would only sync at 24000 or so (stupid Telstra copper). Worked fine. Latency is different to bandwidth, people need to remember this. Good ISP and a clean line and I was able to compete against cablers on dialup playing Counter Strike beta.
Then again, a crap ISP and crappy line means crap latency even on ADSL. Most of the latency I've ever experienced can be put down to the ISP (I've changed ISP a number of times and seen varying results). So this game would work fine in
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I.e. 33.6 modems, yes, used to play EQ all the time.
I was totally geeked when I got a 112kbaud dual-channel ISDN, then I could finally play EQ on one computer and surf on the other. Previously, loading a web page would start to choke out EQ with lag.
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MMOs do not need that much data, and yes really dialup speeds do work. Did you never play everquest?
Vendetta Online is a "twitch" MMO, so latency will hurt.
Re:Cell data (Score:4, Insightful)
Conrad crashed through the woods with abandon, his pet bear thundering along behind him. He had even named the bear something highly noticeable--Lord British.
Running through the backwoods of Britannia was a hobby of Conrad's. Some assumed he was looking for dilapidated, old houses--an archaeologist of opportunistic bent. This was not so.
His very name an attempt at concealment amongst a crowd, Conrad strove to blend into his surroundings as much as one could in such a world. His dress was that of a commoner, removed from the corpse of an unfortunate Noble of Magincia. To be there, before your very eyes, yet gone forever in a blink. The bear was a ruse, as well.
Conrad would pass by a residence of the woods, perhaps a lonely lathe and plaster clad hut, or maybe an unguarded small tower, looking for his next meal. He would pass by these abodes in haste, never faltering in his steps. It was the residents that he looked keenly for--the indication of work to be done.
When Conrad spotted someone at home he would continue on his way a short time, stop behind a tree, out of sight--and kill Lord British.
After claiming the strips of bear meat that he would later use to tame another bear, Conrad stealthed. He slowly moved back towards the residence, careful not to move so quickly that his footfall might be heard. He crept up, slowly, watching for movement of the unwary soul inside the house, slowly, until he stood right next to the front door, cloaked in a shroud of secrecy and suspense.
One wrong move could change events for the worse in short order.
Conrad set himself ready for the wait. It could be a long time before his mark stepped into the snare. Uncertainty was the name of the game now. All was in the hands of his mark, now.
The bear was a nice touch, suggested by one of Conrad's fellow nefarians. People see you go by with a bear in tow, they don't expect you to be around without him anytime soon. Lord British existed only to give the appearance of passing by without stopping.
Conrad waited, the sounds of footfalls inside the house, the occasional snipping of shears on cloth--the home of a tailor apparently. The sounds of doors opening and closing, chests being slammed shut. Containers. Always a good sign at times like these.
It happened so fast, Conrad had not the time to be hesitant. Reaction became action.
The owner of the house opened the front door without warning, and without seeing Conrad hidden amongst the hedges, walked a short distance off into the woods and began slamming a hatchet into a nearby tree and piling up wood at the base. Conrad moved like a silk banner of war in the wind, silently slipping through the frame of the door...and was held in place--an unseen force held him still at the worst possible moment, right on the sill of the door he needed to be through quickly.
Worse, the hammering of the hatchet stopped abruptly. Conrad squirmed, the feeling of impending doom upon him. He was about to be caught.
The grip of ice eased slightly--he took a step. Then another. One more step and he was in. With less then a second to spare, the tailoring lumberjack stepped back into the house, gliding past Conrad, missing him by a single step. Conrad held still, not a breath left his lips.
What was that that held him so? Most vexing. Most vexing, indeed. It had almost been his undoing.
Conrad was born to wait. From the day of his birth, he waited. He now got comfortable in his small corner of the room that the hut's front door had opened onto. It was modestly decorated, obviously the home of a craftsman, the tools of his trade hung from the walls. Conrad watched him work. The crafter seemed to be preoccupied, sometimes just standing there for long stretches of time. Conrad waited.
Then it happened--the craftsman simply disappeared. He had gone to sleep for the evening, presumably, and had left Conrad to the darkness of the room. Conrad stepped from the darkness, took a single candle from his pack, set it on the table in the
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The object's scale, orientation, position, velocity and angular velocity
The current action the object is taking
The object's health, armour and other statistics (e.g. agility, stamina
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How much data does it really take to position the graphical objects that fit on a cellphone screen? It should be a fraction of the bandwidth consumed by a phone call.
According to TFA, cell phone screens are still too small. This is intended for devices with larger screens that will be coming out using a new nvidia chipset and running Android.
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you're missing the difference between bandwidth and latency....
Re:Cell data (Score:5, Funny)
you're missing the difference between bandwidth and latency....
If the MMO is on a phone the user will no doubt be driving or operating on people while they play so the latency in the link may not be such an issue.
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gives new meaning to "AFK kill"
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you're missing the difference between bandwidth and latency....
No, you're failing to follow the thread of the conversation. The person you're replying to was answering a question about how much bandwidth is required. He didn't "miss" the difference, he simply didn't talk about something that wasn't relevant to the question being answered.
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Vendetta isn't a normal dumb-client MMO. It's a twitch-based first-person space shooter. Think Freelancer, but in larger scale. Well, not much larger, as for 3 years it rarely reached above 100 players online at any one time.
In other words, to play acceptably (as in, dueling with other players) is going to take nearly the same amount of bandwidth as any modern FPS will.
When I was playing Vendetta two years ago, I remember having interference at one point on my wireless signal, and it made the game literally
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Not at present, they seem to be concentrating on android based smartbooks initially
http://www.vendetta-online.com/x/msgboard/1/23416?page=1 [vendetta-online.com] has some good info..
Re:Cell data (Score:5, Informative)
I don't believe it, Vendetta is a twitch game, it most definitely requires low latency.
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Terrible latency would only affect the MMO if it is real-time. I know there has been very little turn-based MMOs outside of web-based ones, but they do exist.
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Darkness,
What is AT&T's data cap? For either Sprint and Verizon, it's 5GB per month (which is barely sufficient as it is) on their 3G/edge networks (on 4G/Wimax with SprintTV and tethering up to 6 computers, I can only hope that this cap will be lifted entirely, or revised to something like 5 Tera-bytes per month, otherwise that new 4G feature will be completely worthless).
T-mobile doesn't have a cap, but then again they had Google remove all the tethering apps from its marketplace for T-Mobile users (n
Never heard of it. (Score:1)
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Maybe borderline slashvertisement...
It's one of the few mmos with native linux support, meaning there's a fair few nerds in the playerbase, so they generally send news items to known geek hangouts, slashdot included .
I'd say it's "news for nerds", it may not be "stuff that matters" but these days I could say that about at least a handful of front page items here on any given day :-)
DISCLAIMER: I've been a regular there for the last 2.5 years, originally saw it it mentioned in a Wing Commander newsgroup...
Can we have a shipping platform? (Score:1)
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Me Too! (Score:2)
I've used Android on Tegra 2, but as a developer. When I saw the news about a Vendetta port I didn't really care about the game, I just wanted to see if they suggested anywhere I could pick up a Tegra 2 based Android system. Phone, tablet, whatever, I almost don't care. The AP20 I used is a beast but low power at the same time. OpenGL ES bindings for Android Java is exciting and I'm not even a Java guy (C guy).
Def Jam Vendetta the MMORPG (Score:2)
broken lua iface (Score:1)
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more android tablet vapor (Score:2)
tens of press releases about android tablets, and no actual hardware. this is just another vapor device. hey editors, approval should be contingent on a link where i can buy the device.
You mean to tell me there are Tegra devices? (Score:2)
I was under the impression that, despite all the hubub about "design wins" from last year, very few Tegra devices have been produced, and the highest-profile one (Zune HD) is not running Android.
So what exactly is this port targeting?