An anonymous reader writes "Recently, video game developers have begun to make games about current conflicts the world over. Many veterans and current military personnel now take an active role in the video game community. Are game companies running the risk of walking into a public relations disaster when making games about current wars? More importantly, how will veterans react to playing games about a conflict in which they have participated? From the article: 'To portray conflict in a way that not only accurately depicts the acts of war, but does so in a manner that takes into account the sacrifices of soldiers within some sort of moral framing is a complicated matter. Now add to this the idea that such depictions are essentially created as entertainment and to make money. It is certainly mind numbing when looked at from a social perspective. ... Now try and apply this dynamic to a more recent conflict such as the Vietnam War or the current conflicts in both Afghanistan and Iraq. Considering that the latter wars are still in progress, the ability for a game developer to accurately gauge the morality of such a conflict is limited at best. To make a game that takes these factors into account while trying to create something that is both entertaining and capable of mass appeal among the gaming community is near impossible.'" We caught a glimpse of this last year with the reactions to Six Days In Fallujah.
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