Sony Says PSP2 "As Powerful as PS3" 267
Jason writes "Sony is reportedly pitching the PSP2 as a high-end portable equivalent to its PS3. The gaming content on the platform will clearly differentiate the handheld from Apple's and Google's mobile products as well as the games found on the App Store and the Android Market. The company will reveal the first concrete details regarding the handheld in Tokyo on January 27. This is a month before Nintendo's 3DS platform goes on sale in Japan. Sony is already planning to reveal more at GDC and E3 after the initial announcement this month."
As powerful? (Score:5, Insightful)
OK. But what's the battery life?
Re:As powerful? (Score:5, Interesting)
This is a good question and I think it speaks to a larger trend in the handheld market. Nintendo, the undisputed leader of the console handheld market for many years, has traditionally always made their handhelds a but underpowered with respect to the technologies of the day. One of the driving factors of this was battery life which they have excelled in.
Now with the advent of the 3ds they seem to be bucking that trend with a 5 hour battery life.
Now that the push among handheld makers is to provide higher fidelity experiences it seems users of the next generation of handhelds will have to get used to much shorter battery life times.
Battery technology is lagging behind a bit. I'm curious to see how this all plays out in the next 5 years or so as our love of powerful portable devices continues to grow.
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if you think gameboys had excellent battery life, try a neo geo pocket color, games/graphics superior to a GBC, superior 8-way digital pad/stick and a 40 hour life on two penlite batteries
awe-fricking-some!
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Lithium-ion has 4x times more storage than the old NiCads found in the original Gameboy. I'd say batteries are advancing, although certainly not as fast as the power demand of the CPU.
The original GameBoy didn't include a rechargeable battery of any sort, It took four AAs of whatever variety you wanted.
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Perhaps it was a reference to the rechargeable battery accessory? It plugged into the ext. power port. Heavy, ugly, took forever to charge and it only lasted about 8 hours.
When I got it as a kid, after I used up the included AAs in the Game Boy, I picked it up and was massively disappointed, despite the "Nintendo Seal of Quality." ;)
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Looks like you could at least buy one:
The Game Boy also contains optional input and/or output connectors. On the left side of the system is an external power supply jack that allows users to use an external rechargeable battery pack or AC adapter (sold separately) instead of four AA batteries.
https://secure.wikimedia.org/wikipedia/en/wiki/Gameboy [wikimedia.org]
Re:As powerful? At what resolution? (Score:2)
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The 3DS will have two screens. The top will be a 3D screen with a 800 x 240 px (effectively 400 x 240 WQVGA per eye) at 238 ppi resolution.
My iPhone 4 has a 960 x 640 px resolution.
I doubt the PSP2 will only have a 340x240 resolution.
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If they want PSN games that can be developed for the PS3 and PSP2 simulataneously, I assume they'll keep with TV resolutions. It makes life the simplest. The article said the PSP2 will have a "HD" screen.
Most people interpret HD as being 1280x720, and Full HD as 1920x1080. Full HD is unrealistic for a portable, but 1280x720 isn't completely out of the question. If they match the retina display of the iPhone, but a larger screen that is.
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The PSP currently has a 4.3 inch screen. If they match the pixel density of the iPhone 4 screen, they'd need a 4.7 inch screen to pull off 1280 x 720 (720p widescreen).
The question then becomes, can they match the iPhone's pixel density?
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They have *THE* same cpu and equivalent GPU's. It is the extra cpu and the spu's that differentiate the two platforms.
False.
PS3 [wikipedia.org]
Xbox 360 [wikipedia.org]
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If you'll excuse my off-topic pedantry.....
When the quoted poster says "the same cpu" he doesn't mean the same die, he means the Power Processing Element within the cell is basically the same as the three cores in the xenon in the xbox 360. This is largely true, the only thing he missed out is the cache difference
http://en.wikipedia.org/wiki/Cell_(microprocessor)#Xenon_in_Xbox_360 [wikipedia.org]
The "slightly modified" comment corresponds to the fact that the Xenon contains VMX units whereas the cell does not as the SPE un
Re:As powerful? (Score:4, Informative)
I know it's not x86, since IIRC there was a discussion somewhere about porting x86 code to the original xbox, which would be feasible. The 360 was mentioned as being unworkable in having alien architecture.
Of course (Score:4, Insightful)
And of course, because of magic, nobody can remember the over-hyped "PS2 emotion engine" and the "PS3 is so powerful it's going to last 10 years" marketing.
If the PSP2 is as powerful as the PS3, why is the PS3 Slim still so big?
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The wireless controllers have to work somehow.
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Hmm? I remember, and it seems to have fulfilled it. The PS2's graphics look good enough that I don't care about better. Or rather, while I do care, it doesn't get in the way of games - in the N64 or anything earlier, the graphics are always obviously unrealistic, wheras IME the PS2 is as convincing as modern games or even movie CG. And as for the "players feeling real emotion" part, well, for me that's been true since at least Chrono Trigger. I don't e
Katamari (Score:2)
in the N64 or anything earlier, the graphics are always obviously unrealistic, wheras IME the PS2 is as convincing as modern games or even movie CG.
In Katamari Damacy and We <3 Katamari for PlayStation 2, Namco had to stylize the objects down to N64 levels of detail because of the sheer number of them on screen.
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How can you fit that many fallacies into a single paragraph? With strenuous effort I might be able to approach your level of trolling, but I fear I could never reach it.
Bravo, sir.
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http://www.kyon.pl/img/18407.html [www.kyon.pl]
You don't remember well enough. The above is really not even a particularly strong example. It should be possible to find screenshots and videos from the time of announcement of the console.
They were insane. Sony did exaggerate strongly the capabilities of this one. And probably with "good" reason - to draw attention away from the Dreamcast.
Re:Of course (Score:5, Insightful)
Because you're rendering at 720p-1080p on a PS3. When you're rendering at 320x240, you can pull off a lot of neat tricks without needing that much processing power. Aside from that, you have the blu-ray and hard drive taking up valuable space.
The PSP came out during the PS2's lifespan, and easily looked just as good.
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I own a bunch of those games on that list, and I'm quite sure they don't run at 1080p.
For example, for one game on that list, burnout Paradise, even the developers say it doesn't run on 1080p: http://www.criteriongames.com/article.php?artID=70 [criteriongames.com]
Also, this list claims a lot of other things: http://www.community.eu.playstation.com/t5/PlayStation-3-General-Discussion/Which-PS3-Games-Are-1080p-full-high-definition/m-p/10102334 [playstation.com]
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On a screen the size of the PSP's, games originally coded for the PS1 looked as good.
Everything looks better when you scale it down - pixelation vanishes, lack of curves on small polygons doesn't matter as much.
Yup, not a new approach (Score:3)
Perhaps worked pretty well to harm Dreamcast (in case Sega itself wasn't enough). Probably won't work too well this time, didn't really work with PSP1.
Though I can believe PSP2 will be perceptually pretty close to PS3. Not only it has been half a decade - the screen is smaller, likely much less pixels to push, less need for texture resolution, etc.
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Over-hyped? Don't get me wrong, I'm not a fan of Sony because of their antics w/ rootkits, removing other OS, and a handful of other stupid PR stunts - but the things you are trying to refute make no sense.
PS2 over hyped? It's STILL selling games! More than the other consoles of that generation. the PS3 was released Late 2006. It's already gone through 4 years and its still selling.
And in your final statement, you are comparing a brand new mobile device to a console created 2 years ago. Take a look at high
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not even that i would say, ARMs are nice, but they lack loads of features we take for granted on modern x86 cpu's
Stuff like windows and other bloatware makes us think any cpu older then a few years is dog-slow, run optimized software on the same thing and it will FLY, that is the way smartphones work
Re:Of course (Score:4, Insightful)
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In a closed room, a PS3 turned on for a while works almost as well as a space heater
Yeah, I was having a lot of problems with that - the fans kick in and roar like an engine (DVD play back seems to trigger it pretty quickly). Fixed it by balancing it on 4 empty beer cans. No joke - works like a charm - only side effect is that the beer cans get slightly warm...
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Actually I would argue that for the past decade, consoles have been "Good enough". There is not a lot of popular game software that you can do on a PS3 that would not be possible (admittedly in lower def) on a PS2.
The hardware upgrade cycle has slowed down simply because hardware is now good enough. The same goes for PCs too. I remember back in the mid-late 90s, 18 months to 3 years was well beyond any useful gaming machine's life.
I've got a Q6600 PC that I purchased in 2007 that is still more than
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Consider that the PS2 is very close to lasting 10 years at this point -- not as the only console, or the flagship console, but still on the market because it's still worth buying. I don't think "10 years" implies "10 years as the fastest console we ship".
And yeah, I don't believe for a minute that the PSP2 is going to be as powerful as the PS3. No one's gonna go for a handheld that needs a 70 watt power supply.
Re:Of course (Score:4, Insightful)
"PS3 is so powerful it's going to last 10 years"
Oh it will last 10 years alright.
Not because it so powerful that no one wanted an upgrade, but because both MS and Sony blew a huge amount of money this generation and the next generation will cost just as much to develop.
They can now either:
-sit back and collect money
or
-risk several billion launching a new console
I think it's obvious why they are in no hurry.
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Going on 6 years in and I, for one, haven't heard a peep out of anyone concerning a PS4. So assuming rumors lead product by 2 years or so there won't be a PS4 until at least 7, possibly a solid 8 years into the PS3 lifetime. 2-3 years of support on the PS3 would be totally and completely in line with the level of support the PS2 got. I mean, there were still some 20-30 games released last year for the PS2. I have little doubt that you will be able to buy quality games for the PS3 in 5 more years.
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in all fairness, the PS2 did actually last ten years
where they get the nerve to still ask 100 euros for the thing AND require you to seperately spend 20 bucks on a few Meg memory card though, is beyond me.
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Bevause they don't go into your home and magical change the size of the old devices? Also, the Blu-Ray player and ports might be part of the reason.
And the PS2 will last 10 years. Don't confuse cutting edge with working. Meaning there is no reason to think peoples till wont' be making really kick ass games for the PS3 in the next 5 years.
Great! (Score:2)
Does it run Linux?
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I was thinking about that. Part of the reason Sony's so pissed over the PS3 hacks is probably because they had to go back and completely redesign the security on the PSP2. The PS4 as well, but that's at such an early stage that it's much less of a hassle at this point.
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Yea but by the time they are out, a cluster of those wouldn't compete with a cluster of cheap PC mobo / CPU Combos.
First thing that came to mind..... (Score:3)
"And just as secure!"
Funny (Score:2, Insightful)
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All this has happened before, (Score:5, Interesting)
and all this will happen again. Anyone who's been around long enough will remember that Sony has a history of exaggeration when it comes to their consoles.
My guess is that it'll have a modern programmable GPU with even more features than the PS3 has. Some guy in marketing heard that, and suddenly it's more powerful than the PS3.
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Not even that, it is just how Sony does things. I don't think it is some marketer misconstruing things, I think it is just the company's general tendency for overstatement and their figuring that the consumers will believe any bullshit they spout off.
Re:All this has happened before, (Score:5, Insightful)
Just like the PS2 has "Toy Story" graphics and the PS3 will deliver a "4D" experience. Yep, I remember.
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Except that Sony never said it had Toy Story graphics, It was all built up in the press, but they never once mentioned Toy Story itself.
You just need to decipher sony-speak (Score:3)
What we at Sony try to say is that the PSP2 is as good running a 720p game as a PS3 running a 1080p game. That is to say the PSP2 is 50% as powerful.
Of course, that's still impossible, everybody knows that. What we really mean is that the psp2 can run the kind of games that the PS3 runs, so the power of the psp2 is "in the ballpark", basically it's 25% the power of a PS3, kindof.
I hope this clarifies it for you.
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Figures (Score:5, Insightful)
- HATE Sony
- Laugh at hype
- Panic over battery life
- Linux support
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You forgot the:
???
Profit!!!
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Figures the first 4 posts sum up the /. crowd.
- HATE Sony
- Laugh at hype
- Panic over battery life
- Linux support
That's a measurement of Sony's well-earned reputation, not the Slashdot crowd.
I'm all for pointing out how silly the hive mind is here, but choose your battles more wisely.
Re:Figures (Score:4, Funny)
you forgot:
- blase guy bitching about /. crowd
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don't forget the 5th type of post;
- Holier-than-thou git making generalisations of slashdot, complaining of low signal to noise ratio, while their post itself adds to the noise
Re:Figures (Score:5, Funny)
Burma Shave.
Is this possible? (Score:2)
Is this literally possible? Can you build a device with powerful enough (but still very power efficient) cpus and gpus to have the same power as the PS3? And ideally, be instruction set compatible?
With an adequate battery life? I would guess that 4-6 hours is the realistic minimum battery life for a handheld console with a rechargable battery back. And it has to not be too heavy for a japanese girl to hold, and it has to have reasonable heat dissipation levels.
Any engineers in the mobile phone industry
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Is this literally possible? Can you build a device with powerful enough (but still very power efficient) cpus and gpus to have the same power as the PS3? And ideally, be instruction set compatible?
With an adequate battery life? I would guess that 4-6 hours is the realistic minimum battery life for a handheld console with a rechargable battery back. And it has to not be too heavy for a japanese girl to hold, and it has to have reasonable heat dissipation levels.
Any engineers in the mobile phone industry reading this who can comment?
It's physically possible, but not with today's technology. This might be true if the PSP2 came out in 2021-2025. In terms of actual performance of the real PSP2, it will be an order of magnitude slower than the PS3 if we're absurdly optimistic.
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-PPC4xx - Dual core, clock in the low GHz range. Faster than most or all smartphones that currently exist, but not normally going to match up to the Cell.
-A Tegra2 or OMAP4. Dual core, 1-1.2GHz, integrated (rather slow) GPU.
-Intel Moorestown. I think this is unlikel
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If you stretch it a bit (@18W) you could put in an AMD Zacate. And you know what? The Zacate GPU is rated @ 80 GFLOPS, when the PS3's RSX, while probably faster in many aspects, seems to be rated @ 44 GFLOPS (I am seeing listed 10 FLOPS * 8 pipelines * 550 MHz).
So, there you go, while your post is correct, you can't put something that is actually faster than the PS3 on a portable device, the above is an example where you could *claim* to have something faster.
Since the Zacate is a bit too consuming for a po
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according to wikipedia, the numbers you pulled out are just for the vertex pipelines, it also has 24 pixel pipelines. i have no idea how those rate exactly on the GFLOP scale, but suffice to say, there is NO WAY zacate has more powerfull graphics then the RSX (which is basically an nvidia geforce 7900GT)
Interesting idea though, zacate would be a high end netbook, while the ps3 in gaming terms would be equivalent to a high end amd64 x2 with a 7900GT, now go to any computer forum and ask which system you woul
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You are right, I did not notice that, the 24 pixel pipelines should be pulling the most FLOPS, so even in that metric it must be much faster. I did not doubt of course that Zacate is slower in CPU and GPU than the PS3, and it really is the upper limit (with current technology) of gaming on a netbook, the PS2 has to be slower than that as well.
But, yeah, the marketing dept must have found something they could "use".
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Even the 45nm Cell CPUs are very power-hungry for a mobile part (as they... aren't), and I don't think compatibility with the PS3 would be possible.
Of course, the interpretation of what Sony means
I hope it re-uses some PS3 code (Score:5, Funny)
you know.. to save money..like
getRandomNumber() :)
{
RETURN 4
}
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Never underestimate Sony's ability to blow wads of money to completely miss the point.
Concerned about future PSP2 developments (Score:3)
I admit, I'm concerned about this product.
I mean, look at when the PS3 came out. It had a number of connectivity features like a memory card slot, and a lot of promise for future development. And as it matured and newer versions of the console were released, those features were progressively taken out and kicked to the curb in order to provide a more simplistic, a lesser, a (dare I say it?) downgraded user experience. Similarly, things like the Other OS option were taken out of the menus, further limiting this box as either a game player, a lobster trap for your purchased music and movies, or if all those fail, a doorstop. A very large doorstop, at that—you could use it to prop open the garage.
I have reservations about the PSP2. Has Sony included enough bells and whistles in this device that, a year or two down the road, they can yank the popular features willy-nilly and still have something that's viable in the marketplace?
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Congratulations, I can't decide if you should be modded funny, insightful, or troll!
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I don't care. Gimme games. (Score:3)
The PS3 was in my greedy hands when MGS4 dropped. The Wii was in my greedy hands with the announcement of well, quite a lot of pretty good stuff. Virtual On Oratorio Tangram/Force made the purchase of a 360 a no-brainer.
Gamers largely shouldn't care about the number of triangles or how many shaders a console has. Yes, it's true, better graphics can enable developers to put together a deeper experience. But don't spew CPU/GPU bile to me about how powerful a machine is. Show me the games first. And if the device is really up for the task, the games will be amazing.
mini Cell (Score:3, Informative)
Rumor is that Sony has developed a mini quad-core Cell processor for PSP2.
http://www.pspworld.com/sony-psp/news/mini-4-core-cell-processor-is-feasible-for-psp-2-012424.php [pspworld.com]
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can it make phone calls? (Score:2)
even garmin is trying to retailor their gps receivers for the consumer market (not the specialty market, professional gps will always have a niche) as a telephone
http://www8.garmin.com/nuvifone/ [garmin.com]
nintendo ds and psp are dead, killed by convergence into the smart phone market, unless they try convergence like garmin is. otherwise, the only future these guys have are as trinkets for the toddler set, before the kid gets a smart phone for his birthday. nobody cares about framerate and pixel count on a goddamn han
Smartphones lack buttons and cost lots (Score:2)
nintendo ds and psp are dead, killed by convergence into the smart phone market
Let me know when smartphones have 1. a physical directional pad and action buttons for game genres that need them, and 2. a selling price that isn't three times that of a DS or PSP.
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i addressed that issue already: hardcore gamers. a group apart
the truth is, 90% of people are casual gamers, and there isn't a lack of anything in smart phones that doesn't adequately satisfy them. as the wii shows, playability and fun are all that matters, and issues like yours that you bring up only matter to a vocal 10% of hardcore gamers
the reality is, you and that 10% can be safely ignored. let sony or nintendo build a portable gaming platform that suits your needs if sony or nintendo wants to. but sa
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1. get a game gripper
2. subsidized prices are all that consumers care about, and those are in the DS range or lower.
Smartphones still cost lots per month (Score:2)
get a game gripper
How well do phones whose keyboards have been inserted into the Game Gripper accessory handle multiple simultaneous key presses?
subsidized prices are all that consumers care about
Only if the consumer can afford one of the luxury plans associated with these subsidized prices. Mommy won't buy a $70/mo smartphone plan for each of three kids.
This is fucking brilliant. (Score:5, Funny)
I think Sony has finally figured out Nintendo's weakness. When Nintendo comes out with something that fundamentally changes the nature of interaction with the gaming device, Sony needs to hit them, hard, with something more powerful that doesn't try to change anything else. This has never been tried before and is sure to result in immense profits and market domination.
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No. The PSX wasn't the fastest of its generation. Hell, it couldn't even do perspective-correct texture mapping. But it had a lot of storage and it was easy to program for.
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What are you taking about.
"The PSX wasn't the fastest of its generation."
There's nothing to dispute. The dig on its textures was because the N64 had perspective-correct texture mapping with trilinear filtering, and the PS1 was stuck with affine nearest-neighbour.
What's the Point? (Score:2)
What's the point of a portable console as powerful as the PS3 if the display is smaller than a playing card?
Does it matter? (Score:3)
I have had a PSP Slim for a couple of years. Other than God of War and maybe 1-2 more games, i've barely touched it. My son uses it most of the time now since he got Invisimals for Xmas. I have to give them credit for that game, its a pretty cool game. Maybe its me, but I don't find many games on the PSP appealing...
If they actually come out with some decent titles, then i'll buy it.. but I have a feeling I won't be.
Playstation phone and controls (Score:3)
I really wanted to like the PSP, except I want something closer to a PS2/PS3 controller. I want dual analog controls that feel comfortable.
I game more on my iPhone than perhaps any other device at the moment because it is convenient and always with me. I don't want to carry a second dedicated device for gaming.
The Playstation Android phone intrigues me. If they had downloadable Playstation games, plus an Android phone in one device, I'd definately look at that. But again, the controls become a huge factor.
So where exactly is the niche for a PSP2?
Sony's Plan (Score:2)
1. Acquire Nintendo 3DS
2. Determine it's features
3. Hold press conference announcing even better features
4. ?
5. Profit!
Yes, but... (Score:4, Insightful)
Yes, but will it have more than 2-3 games that are actually worth playing on it?
I mean, there must be a reason why for every PSP I see someone using, I also see 10-12 people with a Nintendo DS?
Re:Yes, but... (Score:5, Interesting)
I have both. I have I think five games for my PSP and 50-some for my DS.
Meh (Score:5, Interesting)
I am slowly falling out of love with modern games. I value quietness over loud fans. I value battery power over slightly better graphics. I value gameplay over quick time events. I value playing a game over waiting for load time. I don't mind realizing that I am playing a game when I am playing a game.
I know a bunch of people grew up with these things I mentioned above and think it is normal and "the way it should be" (tm), but it just isn't my cup of tea. As with the PSP, it looks like the PSP2 will bring more of the same. There is a growing gaming culture pigionholing the definition of what a good game has to be.
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True, though Microsoft did at least not call it Xbox 2. Xbox 360 I've seen shortened as X360, or simply 360. For all intents and purposes that works really well - you can have the xbox (original), or the 360.
THe next Xbox though is going to be a tough one. 720's kinda boring (and expected), plus doesn't really roll off the tongue (too many
X Square Circle (Score:2)
Xbox 360 I've seen shortened as X360, or simply 360
Everyone knows where Microsoft really got the name of the X Square Circle [wikia.com].
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They could try "Xbox Rox"...
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Most consoles are sold at a loss - the manufacturer makes most of their money from game licensing. By buying a Sony product, he'd eventually contribute to their bottom line by buying a new game (used ones seem to be getting more and more gimped).
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Why don't the manufactures buy them wholesale from Sony and sell them back to Sony?
It seems like an obvious way to make money.
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What makes you think Sony will buy them?
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Maybe they should stop doing that then. And actually, Wii sells more than anyone else, and it is not sold at a loss.
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You are correct. In my haste to express the idea that they make more money off games than they do consoles, I went overboard in stretching the "initial loss" meme.
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Power doesn't mean graphics. Computational power and available storage limit everything in a game.
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The stack of games at my house disagrees. I do wish more Move games were available though.