Games: Sony Confirms PSPGo Gone; New Consoles Expected 2014 116
itwbennett writes "Sony on Wednesday confirmed rumors that it is ending production of the PSPGo, the 'slider' version of their handheld gaming system that was introduced back in 2009. Meanwhile, Kotaku posted an article saying that Microsoft and Sony probably won't be launching their next generation consoles until 2014. Whether the Kotaku prognostications are true or not, 'it's fun to think about what a console will have inside it in 3 years,' writes blogger Peter Smith. 'Will it support physical media? Probably. That seems too early for a pure digital delivery system. But I bet they'll have either terabyte hard drives or some kind of cloud storage for digital media.'"
And here I was, (Score:1)
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Yeah, I have been sticking with the PC for strategy, MMO, and certain FPS games. Going with the console for everything else (because I can sit on an 8' bean bag in front of a 65" television with an audio system that cost more than the last brand new car I bought a fwe years ago). However, I find myself slowly migrating back to PC for titles that I have come to feel weren't necessary to play on the PC - simply because 2011 hardware beats the shit out of low-end commodity hardware from 2005 that was being so
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On what planet is a 65" screen "shitty"? I have a 52" and it feels huge!
To go much bigger than 65" you need to go projection, which has its downsides, among them having to use in pitch darkness to get the best image.
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The inherent problem with projectors is that black is white. That means that in the best case they still suck.
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Yeah. The 360 and the PS3 are the $300-$400 hardware from 2005 that we're talking about, Einstein. (Yeah, I know the PS3 actually launched higher than that, but you get the point).
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IIRC XBox 360 has 256MB of system RAM and 256MB of Video RAM. That's pretty low-end by today's standards.
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Sorry, a 7800-series GeForce is pretty low-end today.
Most modern GPUs ALONE have as much power as the entire PS3.
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No, the real low end are the integrated 6150SE's in the basic computer sold at the 'marts. And many people are running less than that.
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Surprise the 6150 actualy beats the HD4200 in most games I've played.
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Maybe, but you do realize the 6150SE is no match for the PS3 or Xbox 360.
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Uh, duh, considering the PS3 uses a modified 7800.
Re:And here I was, (Score:4, Interesting)
Someone really needs to come up with an FPS controller that you can use in your lap while sitting on a couch or recliner. Something that gives you the full dexterity of a mouse/keyboard combo without requiring a desk.
Only when they do this will playing shooters on a console become bearable.
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Would a half keyboard and a trackball work? It's too bad that Matias, which owns the patent on half keyboards, prices them squarely in the insurance-driven market for assistive devices for people with disabilities, not the consumer-driven gaming market: $595? Give me a break [matias.ca].
the keyboard is not really the problem, pushing a button on a pad or a keyboard doesn't make that much difference, also there is the logitech g13 that cost less than 100€
when playing an fps on console the real problem is the aim stick, it's nowhere near a mouse precision, that's why there are a lot of aim aids on console games
Good enough for Centipede (Score:2)
and a trackball
when playing an fps on console the real problem is the aim stick
If a trackball is good enough for Centipede, why isn't it good enough for a first-person shooter?
Nine years left (Score:2)
How young can half-keyboards possibly be? Patents only last 20 years...
I don't remember having heard about them until 2000 [slashdot.org], back when Slashdot comment IDs were only 6 digits. It hasn't been 20 years since then.
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Someone really needs to come up with an FPS controller that you can use in your lap while sitting on a couch or recliner.
My suggestion is:
- a foot board for moving (e.g. by tilting the board forward and sideways; jump by pushing it down)
- Trackball in one hand for rotation/orientation.
- Laser gun pointed at the screen in other hand for aiming. (no sharks involved)
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I used to think that, but I don't mind joypads now. I got a Fragnstein for my PS3 but I haven't really used it. My main issue with console FPSes is that on many of them you can't fully disable auto-aim..
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The old MadCatz Panther XLwas exactly this.
http://www.xim3.com/community/index.php?topic=11113.0 [xim3.com]
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I'll be sure and tell the 10 million+ people who've played dozens of console FPS's over the last 10 years that you've deemed the game controller unbearable.
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Just because they don't know any better doesn't make them right.
More RAM? (Score:2)
When the hell are they going to put more RAM in consoles? I mean seriously, just cram 8GB in those damn things. I'm tired of consoles being seriously limited in memory for no good reason.
For example when everyone had 512MB of RAM, consoles came out that had like 16MB.
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Why?
It's not like they want YOU doing anything with it. They buy the absolute minimum to achieve the desired result, and developers work within those bounds. I wouldn't put any effort into breaking into the locked down DRM boxes than what is necessary to play a game, especially when you can do all the same and then some on a PC.
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Tiny RAM space is one of the methods they use to slow down piracy. It's harder to hide bootloader-based copy protection cracking in resident memory if all of it needs to be used legitimately.
Re:More RAM? (Score:4, Interesting)
Tiny RAM space is one of the methods they use to slow down piracy. It's harder to hide bootloader-based copy protection cracking in resident memory if all of it needs to be used legitimately.
Are you kidding me? The PS3, Wii and 360 all have extra memory reserved for the kernel inside which piracy hacks have been placed for a while.
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Because, they are selling a low end commodity product. The are selling an entire system of parts for half the price of a modern PC video card, because they perceive the consumer market as being too fucking cheap (and possibly rightfully so) to spend anything more than $300 or $400 on a gaming system that they're going to use for the next five or ten years. I enjoy gaming. I love eye-candy. I love lots of amazing stuff going on at any time time, visually and AI-wise. I love games with more people, better per
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You absolutely have a point, but the games for that system were $200 and *thats* what killed them.
People get bored of games faster than systems.
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they perceive the consumer market as being too fucking cheap (and possibly rightfully so)
Just look at the sales of the Wii for the answer, it is indeed like that.
As IT workers with good jobs we also forget that many people actually struggle to afford higher end consoles as it is. The parts of the population that have the time or inclination to play the most games tend to also the poorest.. kids/students, and unemployed (or just lazy) people!
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If you're upset about load times, complain to the developers for not streaming or caching data effectively.
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They have a game, they have a dashboard, and that's it.
Not any more.
Not with multimedia apps, upload and download services, Skype, social networking and god alone knows what other software and services will be added in the future.
Smartphones have less RAM than 360/PS3 (Score:2)
Not with multimedia apps, upload and download services, Skype, social networking and god alone knows what other software and services will be added in the future.
All these tasks are already done comfortably on iOS and Android even with only 128 MB of RAM, which is one-fourth the RAM of an Xbox 360 or PLAYSTATION 3 console. Therefore, these tasks typically need less RAM than a high-end game.
RAM is expensive (Score:3)
Or rather it was expensive, and may become so again. Part of the problem is just when the consoles were designed RAM was at a premium. I remember some computers we got at work during that era that had only 256MB RAM because it was so pricey to upgrade. The other problem is RAM seems to fluctuate. It operates like a commodity market. So you can't spec a lot and count on it being cheap. Unlike most tech stuff, it can go up in price so you need to account for that.
That said, if RAM remains cheap I think you ca
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You obviously don't know anything about how to make pretty graphics then. For one thing, some consoles used shared memory for standard and video RAM. With more RAM, you can have larger draw distances (ie more of the world loaded into RAM at the same time), higher resolution textures, more variety in textures, more complex models, better reflections and anti-aliasing, and so on. Why do you think really high end graphics cards have something like 2GB of RAM these days?
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100% uptime
I hope that was a sarcastic comment. Even as I type the PSN (Playstation Network) is down for an unspecified reason, and they think it will be down for a few days at least. 'The Cloud' is not *the* answer - it is *an* answer which should be implemented in conjunction with physical media, large hard drives, and other technology.
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Even Amazon had outages recently, I think he was perhaps being sarcastic with respects to that.
Physical Media... Of Course (Score:2, Interesting)
Why does everyone assume that everywhere has real hi-speed internet? I live in not so rural PA and the only "Hi-speed" we have is cellular 3G. No cable company will come out here, no fiber, no DSL. If it doesn't use real media, it isn't going to be sold here.
Add to that the rest of the world doesn't always have unlimited bandwidth. So now you have to pay for the game and the bandwidth overages.
Think again
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I have the same problem. I live inside the "Metro Atlanta Area", yet I cannot only get "broadband" through Verizon's wireless service. AT&T's network is such shit that they do not offer UMTS out here, and neither AT&T or Comcast offer DSL or cable-based broadband. I am stuck using Verizon's overpriced mobile broadband, and capped at 5120 MB per month.
What is even more embarrassing(for AT&T) is that my girlfriend has to use Verizon's network to do AT&T business. That and this is 2011 and
Wow! (Score:2)
But I bet they'll have either terabyte hard drives
Wow! A whole terabyte?!?!?
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Console? Heh. (Score:1)
In three years, my "console" will consist of my smartphone with an HDMI cable attached to it.
Another smartphone (or constellation of same) will be the controller(s), sensing motion, orientation, compass direction, temperature, sound, and impulses from my nerve endings, all transmitted to the console smartphone via HD Bluetooth, with a data assist via my home Wi-Fi or the local cellular net (which should be 5G or so).
Strap one to each extremety and watch me kick virtual ass in Mortal Kombat 2015 by doing act
Re:Console? Heh. (Score:4, Insightful)
Because you're really going to own 3+ smartphones, and have your choice of console constrained by your wireless carrier. Right.
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I will probably have a smartphone for each color of shirt.
And, in the future, just so you know, your choice of breakfast cereal, sleeping hours, and mate will be constrained by your wireless carrier.
Such is the curve on which corporate power is trajecting these days.
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I will probably have a smartphone for each color of shirt.
Apple fanboy, huh?
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Yes. All my shirts are black turtlenecks. Duh.
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In three years, my "console" will consist of my smartphone with an HDMI cable attached to it.
Can't honestly say what mine will be comprised of, but I know it won't be from SONY.
Don't know what mine will have in its innards, but I DO know mine WILL be from Sony. And Microsoft. And Nintendo.
Physical media (Score:1)
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PSP Go not gone in NA (Score:5, Informative)
Apparently not dead in NA markets at this time [joystiq.com]
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there are games other than FPS's and RTS's though, cooperative games, MMO's, turned based games, RPG's, Diablo clones, etc.
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There's no MMO's on consoles afaik, with the exception of final fantasy (which is turn-based..).
You forgot EQOA, DCUO and FreeRealms. And although they may not look it, most MMORPG's are turn-based under the hood. That includes WoW
Quickly switching between 10 or more skills isn't very easy when you don't even have that many buttons.
Ever play EQOA or FFXI? See there's this thing called a D-pad....you don't use it to move...that's what the analog stick is for, so you can use it for menu/skills. You don't need one button for each of 10 skills just one or two buttons for ALL the skills.
In EQOA you Flick between spells (up to 10) with the d-pad, activate them with circle button. You can do that VERY q
Go (Score:1)
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Yeah, I hate real Linux distributions too. And making stupid, ignorant statements- just like you.
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It's probably a reference to HP Lovecraft's Mi-go.
http://en.wikipedia.org/wiki/Mi-go [wikipedia.org]
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I'm on my way up, I've got it all together
Tell me what you think
Tell me what you think about that
game server farms is what i'm thinking (Score:2)
Honestly, what i see are game server farms like Onlive or something.
It keeps all the game on the server side, so they don't have to worry about peeps pirating it. They way they bitch about pirates and stuff, would seem to me it would be better to keep it all on their end and just stream the shit to us.
Which of course, sucks currently, but they they did bitch slap some fiber optics to the home peeps, would probably be more doable.
Do I want this? Fuck no. Just seems like this is how shit is going, imo
not with todays download caps and lowbandwith (Score:2)
not with todays download caps and low bandwidth on most people on DSL and even cable will not be good if most of your block is trying to use on live at the same time. Hell comcast can't even do more then 1-2 MLB EI HD games at the same time and they don't have BIG TEN HD ALTS.
2014? (Score:2)
Plenty of time for Steam to seal PCs (possibly even time for Macs to catch up) as the dominating gaming platform then. The current gen consoles are already considerably showing their age compared to PC stuff IMO.
Seems a bit of a foot-shooting exercise that they're dragging their heels so much this time around.
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Local multiplayer (Score:2)
Just go get yourself a PC, if you love the console controller, go get a 360 controller with PC adapter
Say I hook up my PC to my TV. In the era of HDMI, that's a doddle. Then say I've plugged in four Xbox 360 controllers through a USB hub, and the Game Controllers control panel can see all of them. Now how many games will let me use more than the first controller? Not many, because most PC games are developed with the assumption that they are being played by one person at a desk. PC multiplayer more often than not equates "party" with "LAN party" where each player brings his own PC and his own copy of the ga
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Not at all. Me and most of the people I know are still quite happy with what their current console can do and aren't really in a hurry to shell out $400-500 on a new system to do the same thing but with better graphics.
Steam could develop a console and possibly push it with success, but if the majority of gamers have made one thing clear, they don't want to sit in front of a PC at a desk to play a game. MMO gamers do it out of necessity. Occasionally I'll buy a PC title and play it through, but it has to
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It's much more comfortable to veg out on the couch and play a game on the big screen.
Then buy or build a PC to put behind your TV. If you want a small form factor comparable to that of an Xbox 360, consider a Gateway SX with an AMD CPU [gateway.com]. True, it has integrated graphics (northbridge and GPU on one die), but so do the consoles, and PCs with AMD CPU have a Radeon or GeForce, not Intel "Graphics My Ass".
It's not over 9000 times faster, but it's close (Score:2)
Man my friend who owed me money tried to pawn me his old Gateway 386/SX, it sucked!
The new Gateway PCs are a lot faster, even if not fast enough to crush the scouter [youtube.com]. The old Gateway you're thinking of probably had a 25 MHz 386 that would run 6900 iterations of Dhrystone per second [osdir.com], or roughly 4 standardized MIPS. The new Gateway has a Phenom X3 that can do over 28,000 MIPS [guru3d.com].
Fuck that shit man, if you want a good sytem get yourself a Sega Genesis!
The new Gateway can probably emulate a couple dozen Sega Genesis consoles in parallel.
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I would have to disagree. I prefer to sit at my desk and play games then on my TV. I only play games on my TV out of necessity, especially since many more games are becoming console only.
My 22" monitor from ~12 inches away provides a better experience for me than my 40 inch TV from ~6 feet away. Next is the issue of control scheme. In my opinion, for FPS, Third Person adventure, Strategy, and RPGs a mouse and keyboard are just more natural than a controller. Though I do keep a wireless 360 controller for ar
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Steam support indicates they'll be showing up on the 360 at some point as well. However, given MS's track record for openness to anything not dir
Trying to expand 5-year life cycle to 9, wtf?!?!? (Score:2)
Agreed. The 5-year console life cycle has been the standard since the Atari days. They're nuts to almost DOUBLE it. By the time 2014 rolls around, the 360 and PS3 are going to look like children's toys compared to even the weakest of PC's. The gap between PC games and console games is already widening, and both consoles are showing their age (especially the 360, with its DVD drive and no required hard drive). I can't imagine how bad they'll look in 3 years.
In related news: (Score:4, Informative)
Here's a huge rumor-dump for the new Nintendo console which may or may not be announced at E3 [ign.com] (JSYK, all of this was reported before from other websites; this is just a compilation of the rumors).
To summarize for the lazy, the controller may have a touch-screen, the system is more powerful than a PS3/360, and it looks like a modern version of an SNES. This is all just rumor and speculation though, so we'll have to wait and see. If the rumors are true, then I'm really excited! I used to play those Gamecube games where you connected GBAs to the controller ports so each player had his own screen, for games like Four Swords Adventures and Final Fantasy Crystal Chronicles (which are both a BLAST to play with friends, btw). It was even useful in the occasional game like Sonic Adventure 1 and 2, Mega Man X Command Mission, and Pokemon Colosseum/XD, for example. This seems just like that awesome concept, but mixed with the DS and on a much more massive scale.
If these rumors are true (or aren't as awesome as it really is), then Nintendo shows, once again, that dedicated hardware can be much, much better than a PC for gaming.
PS: I'm no Nintendo fanboy; I just like them a lot more than the competition. I have a PS2 and might get a PSP/PS3 used sometime.
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Hardware specs aren't everything. What matters in the long run is the gaming experience as a whole, and that isn't limited by graphics or the presence of an "HDD". I mean, just look at the DS: it's really, really low-tech by today's standards, but games are still being made for it and it's a really innovative piece of hardware. I could name dozens of DS games I own that are awesome, and they don't require an HDD or HD output to function. Saying that the Wii isn't "modern" simply because of it's specificatio
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That's what Nintendo does best, unlike Microsoft/Sony, who only do gaming on the side of their regular business
I think most third-party game developers beg to differ with you as far as the actual console gaming scene is concerned. Unless you think ALL the major Game Devs/Pubs are wrong and YOU are right.
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...We're talking about two different things here. I'm talking about hardware, not software. Nintendo can focus all of it's resources on being innovative hardware-wise, while Sony and Microsoft only focus a portion of their resources on it, while they try to dominate in other fields as well. the 360 and PS3 try to do everything at once, while Nintendo's consoles, as I said, try to be, well, gaming consoles and gaming consoles alone, and it shows.
And if we were talking about software, which we're not, Nintend
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I used to play those Gamecube games where you connected GBAs to the controller ports so each player had his own screen...
So... like a Dreamcast?
Don't get me wrong, I'm happy Nintendo is making a new console. It'll probably be awesome and keep the rest of the industry on its feet. But I won't be buying it until they prove that they broke the curse that started with the Gamecube (or arguably the N64), and actually get decent 3rd party support. 3rd party support and stop being so damn "kid centered". I currently have a Wii. I loved it, until the amusement of mini-games and party games wore off, and I realized that there is
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Oh, I forgot to say that the console will definitely support 1080p right out of the box. And the screen might not seem so nice at first, but think about it: it could provide screens for individual players in games! No more screen-watching in an FPS, no more wasted screen space for things like a map or inventory menu, or even emulating multiple copies of old games at the same time! I may be a dreamer and just saying what might not happen, but hey, it sounds awesome to me.
OnLive anyone? (Score:1)
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I'm going to quote the Anonymous that replied to you:
Bullshit.
The only ones responsible for the death of the Dreamcast are Sega.
Also VMUs sucked, and so did the Dreamcast controllers. And Sega sucks. Sega can go to hell for never doing a sequel to Skies of Arcadia. Bastards, all of them.
They can go to hell for never porting Skies of Arcadia to the PS2...it's an RPG! It belonged on the PS2 with all the other RPG's not on the system that RPG lovers didn't own.
Aaaand...the DC's library was heavy on fanboy games (fighting games, obscure sega fanboy loved franchises) and not on games anyone cared about.
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I think, hardware wise, the PS2 and the Dreamcast were about on equal footing. But the the best of the Dreamcast was better than the near end of life titles for the PS2. Think Shenmue, which was one of the prettiest games released until the current gen, really.
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they could release an inferior product,
No, the PS2 could outperform the Dreamcast any day of the week and twice on Sundays. It's CPU is faster, 294MHz vs 200MHz, it's internal busses are faster, it's main RAM is faster, and it has more of it 32MB vs 16MB in the DC. Go on, read this:
http://en.wikipedia.org/wiki/PlayStation_2#Technical_specifications [wikipedia.org]
http://en.wikipedia.org/wiki/Dreamcast#Hardware [wikipedia.org]
The PS2 has over 4x the Gigaflop performance of the Dreamcast
The PS2 is also capable of doing 1080i and 720p, the DC simply can't do that. The DC cann
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If you're going to make all your purchases based on the politics of the parent company, your console choices will always be limited. But I agree that OnLive deserves a mention too.
Cloud storage? (Score:1)
Seriously? Do they think all gamers will have that fast of a network connection by then? That is certainly not the case today.
Downloading once isn't an issue for most people, it's probably faster than going to a bricks and mortar store - and much faster than mail order. I'd have to figure that many games would be comparable to HD video in terms of transfer rates required; there's still a lot of people who couldn't handle that over their existing connections. Hence the next consoles will still need local sto
Time to let go. (Score:2)
Yes, once again the loop will continue. That damn sony adds Linux support and then removes it.
The PS2 lost Linux support with the PS2 Slim. The PS3 Slim shed PS2 emulation and Linux with a positive impact on costs and sales.
The DIY sysytem install and dual-booting into a desktop GUI with limited access to system resources was not the way to sell Homebrew and Linux-on-the-console to the masses - and without mass support you are in the same predicament as the audiophile who purchased the PS3 for SACD support.
The right way to go is with the PS6 is a free Sony supported SDK and an app store like XBox
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The PS3 shed PS2 emulation before the slim. My own PS3 is a pre-slim model that does not do PS2 emulation. The PS3 did lose Linux support when the slim came out but that was a firmware change--*every* PS3 that is running current firmware has lost Linux support.