from the get-off-my-sim-lawn dept.
kolbe writes "A new study from the Entertainment Software Association suggests that the average age of today's gamers is between the 37 and 41 years old. If true, does this mean that game studios should be adjusting their demographics accordingly? Is Generation X the next 'baby boomer' market for the gaming industry?"
e-credibility: the non-guaranteeable likelihood that the electronic data
you're seeing is genuine rather than somebody's made-up crap.
- Karl Lehenbauer