from the disguising-the-treadmill dept.
ShipLives writes "Researchers have developed a new method that can predict MMORPG player behavior. The tool could be used by the game industry to develop new game content, or to help steer players to the parts of a game they will enjoy most. I don't think it should replace user feedback, but it's a pretty cool data-driven approach. Ideally, it could help developers make good decisions about new games/expansions."
"Anyone attempting to generate random numbers by deterministic means is, of
course, living in a state of sin."
-- John Von Neumann