Don't Go 3D For 3D's Sake, Says Sony 132
Sony is determined to push 3D graphics into the realm of gaming, but the company seems to be aware that quality, not quantity, is what can win over gamers. They've been telling game developers to take the plunge only if it makes for a better gaming experience, and not just to take advantage of an industry buzz word. Sony's Mick Hocking said,
"We need to, and we're trying to encourage everyone to learn about 3D properly and come and talk to us so we'll support them when they convert the games. But only deliver the best quality 3D. As we've seen in some other industries, if you make great quality 3D, in film you could say Avatar – it's the most successful film of all time, it's the highest grossing film of all time – but since then that hasn't been followed up with the same degree of success. ... If people see great quality 3D it does enhance the experience. It's a great feature for a game. But if they see poor quality 3D it can put them off. Unfortunately some people are producing poor quality 3D, in all mediums. Over the last 12 months we've seen TV, film, some games, where the quality hasn't been there. It's just a case of people need to understand how to work with 3D, how to make it technically correct and then how to use it creatively. Only add 3D where it makes a difference to the gameplay experience. It must add something. Don't just add depth for the sake of it."
Make some damned content then (Score:5, Insightful)
The handful of games and handful of 3d blurays available do not make 3d in the home compelling.
Put aside complaints about 3d tech, stupid glasses, whatever. Heard them all, I don't hate the tech like a lot of other folk. I even bought a 3d tv because it was a good tv in the price range I was looking for anyway.
I never get to use it!
And here in Australia they seem to want $60+ for a 3d bluray version of cloudy with a chance of meatballs, or Monsters vs Aliens. Seriously. Bad selection, bad prices. These things will kill it stone dead even if all the naysayers don't.
Well, that seems reasonable... (Score:2, Insightful)
Re:Ah, Avatar... (Score:5, Insightful)
Dear James Cameron,
Why, oh why, couldn't you just stick with 2D filming? (Worked fine for Titanic, right?) You have caused probably a decade of suffering. We can only hope that eventually the 3D fad will die out and only be used in projects where it is appropriate.
Sincerely, pretty much all Slashdotters.
In other words... (Score:2, Insightful)
In other words, Sony is saying, "Hey consumers, it's the developers' fault for using buzzwords we helped promote. We know 3D sucks ass right now, but come on, give us another chance! Remember Avatar? Come on, remember?"
How about this idea (Score:3, Insightful)
How about making a decent game without stupid gimmicks or one that doesn't play a cutscene every two steps.
Re:Alright, Who are you... (Score:2, Insightful)
Not just games (Score:4, Insightful)
Comment removed (Score:5, Insightful)