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First Person Shooters (Games) Games

Preview of id Software's Rage 147

id Software's upcoming shooter Rage is nearing its Oct. 4 release, and the company recently provided some hands-on time with the game in its current state. GiantBomb described it thus: "In those three hours, I discovered a first-person shooter. Also, a racing game. And a car combat game. And an open-world adventure. A collectible card came, too. Lastly, it's practically every piece of apocalyptic science fiction we have known to date tossed into a blender, set to puree, poured onto a disc, and spread evenly over a seemingly lengthy and elaborate single-player adventure. In short, Rage is a kitchen sink kind of game, the kind so often labeled as 'missed potential' due to a lack of focus on any one particular aspect. I don't think Rage will garner any such labels." Rock, Paper, Shotgun's write-up is a bit more poetic, providing a first-person preview of the first-person shooter.
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Preview of id Software's Rage

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  • by ledow ( 319597 ) on Wednesday August 03, 2011 @07:07AM (#36970284) Homepage

    Really? That's like complaining that horror movies take place mostly at night, or cartoons aimed at young girls are mostly pink.

    Even since the original Quake, I never understood the concern - those who were playing it at the time never complained about the palette until much later, if at all - and still don't know. It's a post-apocalyptic, dust-track racer. What colour did you *EXPECT* to see? Even if you had the ruins of something-or-other-colourful, it would be dust-covered and aged by the time the game is set.

    If the biggest complaint you have is a steampunk colour scheme (because that's exactly what it is), then I really pity you for not seeing through atmospheric environments like that.

    What, exactly, would you suggest you see in a post-apocalyptic world that would be colourful? Who's got time to paint the fence-posts when you're being shot at and chasing food / energy and NOBODY is making paint?

  • by elrous0 ( 869638 ) * on Wednesday August 03, 2011 @10:19AM (#36972232)

    Why is it that videogames always seem to presume that a post-apocalyptic future will have no green? You know, even in the worst case scenario (and all-out nuclear war) there would still be plenty of plant life (unless you live in the desert or something). Hell, look at Chernobyl. That place got dumped with fallout and there is still a lovely forest there. Is it because everyone has seen Mad Max 2 and assumes that the Australian outback is what a post-apocalyptic future is SUPPOSED to look like?

Kleeneness is next to Godelness.

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