Reaction To Diablo 3's Always-Online Requirement 591
Last week we discussed news that Diablo 3 will include a real-money auction house for items and require a permanent connection to the internet even for single-player games. Fan reaction has been loud and varied, with many decrying the restrictive DRM. Blizzard exec Robert Bridenbecker said he was surprised by the outrage at the online requirement, saying, "it really is just the nature of how things are going, the nature of the industry. When you look at everything you get by having that persistent connection on the servers, you cannot ignore the power and the draw of that." Some other developers came out in support of the scheme; id Software's Tim Willits said always-on would be "better for everybody" in the end. Max Schaefer, one of the makers of Diablo 3 competitor Torchlight 2, said he understands why they did it, even though Torchlight 2 is not doing the same: "... it seems that most of what they are doing is related to trying to keep a truly secure, cheat-free economy in Diablo III. Whatever you do, you have to make sacrifices. We sacrifice a cheat-free environment to give players the most options, they are sacrificing options and flexibility for security of the economy like you would in an MMO. I understand their approach and sympathize with the technical difficulties of what they are trying to do."
Re:It seems good (Score:3, Funny)
You probably wouldn't say that if you loved in a remote location...
I've loved in what I thought was a remote location, but apparently behind the sand bunker on the 17th isn't remote enough.
I'm before the judge on Tuesday :o(
Re:Evolution in action (Score:4, Funny)
They do this because PEOPLE STEAM THEIR GAMES, plain and simple.
When they outlaw steaming of games, only outlaws will steam games. I for one enjoy placing my game discs in my Veggie steamer. It gives my broccoli a nice tangy flavor. A copy of StarCraft is the only way to make good Sushi rice.
Re:I'm not always online (Score:5, Funny)
Out to sea...?
*Gasps*
Pirate!