New Video Brings Portal To Life 137
NaklsonofNakkl writes "The Portal series was an amazing blend of gameplay, storytelling and puzzles, which left players wishing there was a portal gun they could use in real life. A recent YouTube video brings a cinematic view on what it would look like."
elements from HL universe (Score:2)
While I wish they had featured GLaDOS, I think its nice that they put a little twist to it with the guards. It reminds me of the Half Life guards, and its nice because Portal and Half Life are supposedly from the same "universe".
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Yes, exactly. The soldier/grunts. I played the game so long ago I barely remember. (time to replay!)
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Yeah, would have been good for GLaDOS to chime in near the end with "nice try, Chell" or something like that.
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Comment removed (Score:5, Insightful)
Good thing (Score:3)
Good thing for her that the "landscape wall" is positioned on the building she jumps to, and is not the building itself :)
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Yeah. In every shooter I know she'd just have hit the skybox.
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Slightly off-topic, but back when CS:S (that's Counter Strike: Source to you web devs) came out, a few friends and I were messing around in our own server.
The Skybox partially works by having a miniturised version of the level (if I recall correctly, it's 16 times smaller) hidden from view. I can't remember the details about what this is for, something to do with light calculation or something, but we found out that if you teleport a player into that skybox, they'll appear in the level as an enormous CT or
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There's a TF2 map called Mario Kart which has a hidden portal (one of the warp pipes, of course) to the skybox. That's always fun. :)
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The way most games are constructed the 'skybox' or 'skydome' is attached to the camera so it is impossible to 'hit it'.
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This is why they went through 18 subjects before one finally got the idea.
Totally Rad Show (Score:2, Informative)
One word (Score:5, Insightful)
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x2. I want to watch this movie!
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Nerdgasm
Hell yeah! Dont care what they say about Chell her weight. She is plain awesome.
That is seven kinds of awesome (Score:5, Interesting)
I agree with the YouTube commenter who said "Get this up on Kickstarter and make a full length movie".
I'd chip in $50 easy. Congrats to the people involved!
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I would so watch this if it was a movie.
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>>I'd chip in $50 easy. Congrats to the people involved!
Ditto. When my wife and I watched it yesterday, she was convinced it had to be a clip from a professional film made by Valve. =)
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and yet the plot made little sense. I can think of explanations, but unfortunately one of them is that the writer was an idiot. It would be nice to have more plot and action (though the last scene was pretty breathtaking - I would have chosen a far safer way off of the building).
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So it's Hollywood-ready, then.
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The bit where she "finds" the portal gun made no sense, if she really had no idea what was happening to her. Like I said, I can think of explanations (it was just a test, maybe they'd inserted the memories into her, or the explanation was in the numbers (very unlikely), blah blah), but that part just seemed so lazy from a plot writing perspective.
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Actually, it made perfect sense to me as soon as I realized she was still trapped. It's all just mind games. Remember, there is no cake! :-)
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Yes, but the way she just suddenly "realised" the gun was there was weird. It would have been more sensible if she'd just found the panel after seeing a slight crack in the wall while randomly analysing the room (what else can you do if you're trapped?), but she seemed to suddenly know exactly where it was, it just seemed like a cop-out in terms of scripting. Why have her spend all that time sitting around only to then have some time delayed memory go off of the gun being there? It seems like completing par
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Yes, but the way she just suddenly "realised" the gun was there was weird.
Huh... seems odd to me everyone is reading a lot into it. For me, it looked more like she just had a thought to inspect the wall and happens to find a portal gun there, not that she had any particular foresight on the matter. Just like in games when something looks slightly out of place and you start prodding it for a secret passage. Maybe you find something, and maybe it's just an odd part of a level.
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Watch it again. She starts mumbling the numbers on the wall to herself, her eyes slightly light up with understanding (excellent acting skills!) and she then confidently tries out her theory by pulling the bed over. My guess is if you inspected the numbers, you'd find that they create a pattern in which the user was checking the walls and she realizes this and sees where the pattern stops, leaving the next spot in the pattern as the location of something important to the previous occupant. It made perfect
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You mean "just suddenly" after spending days testing different parts of the wall? Pulling on the exposed pipes? Days looking at the same panel over and over and over again before she thinks to tug on it?
This was a short film, yet that was more than enough handholding for even Cardinals fans. [photobucket.com]
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She doesn't tug on the pipes she triggers a secret panel located up and left of the section of wall with the code on it. She was sitting there thinking about the code and finally solved it.
I'm not positive about the code but it looks similar to either a form of Nihilist transformation, some sort of remainder based calculation with substitutions (akin to RSA just simplified), or a grid map of the room and there's a significance to the underlined 2 and 4. Cryptography is not my strong suit though...
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1:54 she starts tugging at wall panels
1:58 she's pulling on exposed pipes
2:19 she's standing on the bed pulling on wall panels again
2:35 she looks at the hatch marks for the billionth time and then figures it out
This isn't Harry Potter where the characters just happen to stumble on all the important secret stuff. She spent plenty of time looking around her cell, even while doing pushups, trying to find something - and the video shows it.
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Do you mean "nyquist [wikipedia.org] transformation"?
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Nope,
http://en.wikipedia.org/wiki/Nihilist_cipher [wikipedia.org]
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I noticed the odd Roman numerals (III II I III I, etc)after a bit. Maybe she left it as a clue to herself.
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They aren't Roman numerals - IIII would be expressed as IV if that were the case.
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Exactly my point.
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Not on a clockface :
www.johnlewis.com/154370/Product.aspx
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Yes, because she's so likely to know that IV was the abbreviation of luppiter (Jupiter) and is believed to have been left off Roman clocks because of it. Knowing this fact she actively chose to use the clock-face format as not to offend Jupiter.
Or
They're not roman numerals and they're just marks on the wall which likely represent numbers in a code.
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Not going to happen. While Valve is awesome, I'd guarantee you they'd want more money for licensing the Portal property then you could raise on kickstarter.
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the bigger question in my mind is "Is there enough plot to Portal to tell a full length movie?" for all
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And yet the Resident Evil franchise is... three? four movies deep, and the Matrix hit 3. Dystopian near-future + shadowy corporate / technocrat overlords vs plucky/sexy protagonists in black/gray/vaguely-military-ish clothing certainly seems to be a successful recipe at the box office.
They could easily expand on the game universe while keeping it true to the feel and premise of the game. Add some backstory to the characters, corporation, and GladOS, a few wisecracks and punchlines, some bouncy T&A, a
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Yeah, but wouldn't it be even better if they made a good movie instead?
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Sure, it would be better if they did that. Problem is, they won't do that. :)
I think silence can be used very effectively (Score:2)
How long was it from the beginning of Wall-E until the first actual line of dialogue?
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Or Castaway, for that matter.
To use the Standard Movie Logic, I'd say that Portal = Castaway + Matrix.
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Take a look at "Clear Skies" made in Eve and HL2, as far as I heard it was being supported by Valve and CCP.
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Made in, instead of made about.
Outside Aperture (Score:5, Informative)
http://www.youtube.com/watch?v=NorZUFfpvC0 [youtube.com]
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That was brilliant (Score:3)
Wasn't expecting that ending. At all.
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"Problem Loading Page" (Score:2)
Brilliant (Score:3)
Created cinematography. Cinema quality, no doubt.
I want to see the full feature length movie of this now...
Thanks for the trailer, when is the movie due? (Score:2)
In all seriousness, if this becomes a full blown movie, I will probably even forgive the second and third part of Matrix (i.e. the last times I was actually at a movie theater) and return to watching movies.
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Are you seriously going to praise this mini-movie while at the same time pissing on the 2nd and 3rd Matrix? While I have several gripes with the sequels to the original Matrix, they were still entertaining and had top-notch production values.
This movie was mildly entertaining, if only for the novelty of seeing Portal in a live-action setting. The portal sequences were well scripted. However, the pacing in the beginning was repetitive and boring, the actress was homely, and there really needs to be a cast of
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I guess if you like slightly manly older girls with bad skin, then she isn't so bad.
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The plain truth is that she wasn't attractive to look at. Of course her physicality fits in with the role, but one of the reasons Hollywood is successful is because they make movies with people we want to look at for over an hour.
Take somebody like the actress who played Trinity in the Matrix. She wasn't a classic beauty or a glam girl, but she was still attractive. That's why Hollywood goes through tons of auditions to get the right person.
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Take somebody like the actress who played Trinity in the Matrix. She wasn't a classic beauty or a glam girl, but she was still attractive.
I disagree. I find this actor a lot more attractive than Carrie-Anne Moss (Trinity).
It seems you are making your preference of women into a standard. It's not.
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C'mon, does Slashdot really need more of this post-adolescent standards-based beauty obsession shit? There aren't objective standards of beauty, and if there were, barely any of this site's userbase would personally meet them. There is no subject matter to debate here; nothing to convince anyone else of.
Just say "she ain't my style" and let's move on.
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The fact is that you're wrong. While you'll never get everybody to agree on what is attractive, there are common standards, such as youthfulness, clear and supple skin, and for a woman, curves in the right places. The leading women in Hollywood are generally agreed to be attractive for a reason.
The director actually chose to go with a closeup shot in the very beginning that shows the actress's skin, which is fairly bad, especially the way it was lit. Maybe this is intentional and they were going for gritty,
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It's weird that you are a minority of approximately one, arguing in defense of a "populist" beauty ideal. If these 'common standards' are as common as you say, I'm not sure how you can have managed to garner so many dissents.
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Easy. Post a negative opinion that comes off as mean-spirited, and those that don't agree will come out of the wood-work. After that, nobody is going to want to defend you, even if they agree.
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Maybe the problem is that you're arguing subjective subject matter using objective language such as "The plain truth" and "The fact is."
I, personally, fit the stereotype. I'm into thin, young-looking blonde chicks with smooth skin and prominent secondary sex traits, and even I was compelled to call you out on this.
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The problem is that while there are subjective differences of opinion, there are also objective generalities:
http://en.wikipedia.org/wiki/Physical_attractiveness [wikipedia.org]
You can't deny that the majority of leading Hollywood actresses are generally considered beautiful. You would never see a mainstream Hollywood movie opening up with a closeup shot that shows an older heroine with bad skin, made to look about as bad as possible with the lighting.
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Hey, I like it too, but real women have their advantages.
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Ah. An anime fan.
Not really.
Hey, I like it too, but real women have their advantages.
If by "real", maybe you mean "average". They have their roles, but not as the feature role in a film.
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Hint- She is a real actress, not just someone off the street. She actually looks pretty close to Chell, which is probably why they used her.
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And the facial expressions were subtle but fully in line with her character and how she should be reacting. If "bad skin" really was a bother, there are remedies for that. All in all, she performed excellently, fit the part, seemed authentic, and I liked the performance. I wonder if the original poster thinks that District 9 was a complete failure because of the lead actor not being 'traditional attractive'? Or what about Rachel Dratch? Does she ruin SNL because she's not a model? Ugh,. I think Hollyw
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She reminded me a lot of Maggie Q. By the way, the Nikita TV series does not suck.
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As for her body, manly arms and shoulders are a turnoff, so I'd give it a seven at best. And her skin -- watch the very beginning of the movie in high def. It doesn't look so bad in the other shots, though, but a bad first impression is a killer. I don't know what the directory was thinking, unless he was going for gritty and plain.
And you're really going to call a girl that you rated 7.5 "hot"? That'd be "mildly attractive" at best.
Re:Thanks for the trailer, when is the movie due? (Score:5, Funny)
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"I forgot how good that movie was" "Too bad they never made any sequels." [xkcd.com]
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True, true... I've read the script [remoteviewinglight.com] and nearly pissed my pants, too bad it was never even tried. That would have made a worthy sequel.
Shit, the opening scene alone would have made the movie worth seeing!
Nerd Mise-en-Scene (Score:1)
Five stars if she takes her top off.
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http://xkcd.com/322/ [xkcd.com]
sigh.
Direct link on YouTube (Score:1)
http://www.youtube.com/watch?v=4drucg1A6Xk [youtube.com]
Don't forget this gem (Score:2)
http://www.youtube.com/watch?v=NorZUFfpvC0 [youtube.com]
Based on the original Portal.
Wrong perspective when looking through the portal? (Score:2)
If you look at the still image used as a placeholder for the vid, the image you see in the blue portal is from the perspective of the camera, not from the perspective of the other portal. You should be able to see her whole body in the blue portal.
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and it's too close, in the wide shot the walls are about 5/6 metres apart, but the view through the portals are as if they are closer, like only a couple of metres
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Yep. I don't think it was the angle, so much as it was insufficient depth. Each 'repetition' of the portal should have been recessed by a distance equal to the full width of the room... but instead, it looked like it was repeating every 5-10 feet.
I'm willing to cut visual media slack, though, because sometimes they do things that are deliberately wrong, in order to make something
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"As long as it only bothers a few slashdotters, it's not a huge problem."
Who else than slashdotters is gonna look at it? :)
Loved It (Score:2)
Portal? Really? Sorry, was distracted by the fit bird in the vest.
seen it before (Score:1)
Who did the Soundtrack? (Score:3)
Seems very Nine Inch Nails-y, a la Ghosts.
For me (Score:2)
1) Danielle Rayne is HOT.
2) Awesome effects work, pro or not
3) It was hard to figure out what she did to the first guard, had to watch it twice.
4) i have no idea why she was sitting there one moment, and opening the panel the next. i guess it has something to do with the markings.
5) A Portal movie would be unlikely to have mass appeal. i'd love to see a web series.
6) Fit women like Danielle Rayne are ten times hotter to me than stick figure fashion models
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Can someone post the youtube link, please?
OK, found it. http://www.youtube.com/watch?v=4drucg1A6Xk
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I'm ashamed of you. That should have been a Rickroll, seriously, they were asking for it.
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Look to the left of the sink at around 39 secs. You can see a toilet.
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right of the sink. Sorry*
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So what, all he got out of it was that the blog is now slashdotted and his provider probably quite a wee bit pissed off.
it's just so win-win...
Typical comment (Score:5, Funny)
That's all we need here. Gamma nazis
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1) The work out scenes and the time lapse security camera video was to show time passing. She was in there for a while, being fed, and eventually she figures out the numbers on the wall. We're not supposed to know how long it took. Also, someone who has the mind to come up with a code is also likely to be able to solve that code (assuming she wrote it, if not then for all we know she was in there for months pondering the numbers)
2) If you had played the game you'd know that if you shoot Orange portal it
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The gun has two triggers, orange and blue. Each shot creates one portal. After the second shot, whichever trigger you pull deletes the current portal of that color and creates a new one.
When she shot the ceiling she created a new portal (deleting one of the original two), then pushed the bed into the original one remaining. This caused the bed to fall out of the ceiling onto the guard.
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She kicks the bed through the already existing portal in the wall, so it falls out the newly placed portal in the ceiling hitting the guard.
Yes, they really should have included 5 seconds of her shooting a second portal to show the mechanics before using them with a bad camera angle.