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First Person Shooters (Games) Games

An FPS Minus the Shooting 172

phaedrus5001 writes "Ars has a story about a first person shooter under development that involves no shooting on the part of the player; at least, no shooting bullets. The game, Warco, has the player in the role of a war correspondent. The object is to immerse yourself in missions and firefights in order to document what happens. From the article: 'Players will experience the process of filming conflicts, going into dangerous situations armed with nothing but a camera. They will then edit the footage into a compelling news story.' While it's an interesting and different concept, it should be even more interesting to see if the developers can actually convince a publisher to release the project."
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An FPS Minus the Shooting

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  • Re:Publisher? (Score:4, Informative)

    by delinear ( 991444 ) on Thursday September 22, 2011 @05:02AM (#37477402)

    The concept is rather unique though and I can't really tell whether or not it will work. It is a gamble.

    Well, it's not that unique [] :) - seriously though:

    The path through the levels is linear, similar to a rail shooter. Up to 60 pictures can be taken per visit to a course. After completing a course, the player selects their best picture of each Pokémon to be rated by Professor Oak and added to the Pokémon Report. Scoring takes into account various aspects of the pictures, such as the Pokémon's size, its pose, and keeping the Pokémon in frame. Extra points are awarded for capturing a "special" pose or Pokémon

    Substitute Pokémon Island for a warzone and Pokémon poses for battlefield atrocities and you're there or thereabouts.

  • prior art from 1997 (Score:4, Informative)

    by rgareus ( 1826384 ) on Thursday September 22, 2011 @05:54AM (#37477596) Homepage
    World Skin - a photo safari in the Land of War - an Interactive A/V Installation by renowned artist Maurice Benayoun [] won the golden Nica award at the Ars Electonica Festival in 1997! It was presented in a 3D-Cave on 6 Screens using OpenGL on SGI workstations. quite a feat for that time.

    "World Skin" is a 3 person game. One driver, two photographers.

    "Armed with a camera, visitors are placed in a sinister war zone that is visualized on a large projection screen in 3D animation and video. By operating photo cameras visitors may take pictures of the war scenes and experience how the camera becomes a 'weapon' that enables them to wipe out the projected images. Only the outline of the taken picture is left as a silhouette in the projection. Visitors can take a print of the photos they shot with them." []

Due to lack of disk space, this fortune database has been discontinued.