Battleheart Developer Drops Android As 'Unsustainable' 649
mr100percent writes with this excerpt from Electronista: "Battleheart's creator Mika Mobile in an update explained that it was dropping Android support. Google's platform was losing money for the company, since it spent about 20 percent of its time supporting the platform but only ever made five percent or less of the company's revenue. Much of the effort was spent on issues specific to Android, where the diversity was only creating problems rather than helping.
'I would have preferred spending that time on more content for you, but instead I was thanklessly modifying shaders and texture formats to work on different GPUs, or pushing out patches to support new devices without crashing, or walking someone through how to fix an installation that wouldn't go through,' one half of the husband and wife duo said. 'We spent thousands on various test hardware. These are the unsung necessities of offering our apps on Android.'"
Re:He's wrong. (Score:3, Funny)
I'm sorry, but this is just complaining from an Apple Fanboy. He's wrong on several points, and it's easy to see with a little thinking.
Android has what, four versions in the wild? iOS has 3, 4 and 5 taking up something like 15, 20, and 65% roughly. Not a great deal of difference there.
As for crashing, has he ever used an iOS device? Apps and the OS crash about equally to android.
And if your app is approaching Android's 4GB limit, then I'm sorry, but you're doing something REALLY wrong and should step back and take a look at efficiency,
This sounds like a complaint from a guy who is basically saying "Development is hard, and I don't want to work to make things good". Just as well he's calling it quits, shape up or ship out I say.
Yes, and his battleheart is obviously a gay fantasy game that will have much more demand from an apple audience.
Re:Who can blame them? (Score:0, Funny)
dur Apple is evil, google is open. dur the corporation i like (and dont work for, have an investment in, have friends at) is better than some corporation i dont like... durr
Re:Who can blame them? (Score:4, Funny)
You bet. Those folks are already used to spending two or three times as much on stuff that isnt even that great. Anyone could make money selling stuff to Apple consumers.
Re:Sad but true (Score:5, Funny)
So what you say, is that two mostly Java-based platforms have the worst portability of the bunch?
Though not surprised, I find that quite ironic.