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Games

Minecraft Creator's New Game Called 0x10c 206

silentbrad writes "As announced last month, Notch — creator of Minecraft — is working on a sandbox space game (no, not the Mars Effect April Fools joke, though it's similar). "The game [0x10c] is still extremely early in development, but like we did with Minecraft, we expect to release it early and let the players help me shape the game as it grows. The cost of the game is still undecided, but it's likely there will be a monthly fee for joining the Multiverse as we are going to emulate all computers and physics even when players aren't logged in. Single player won't have any recurring fees. ... The computer in the game is a fully functioning emulated 16 bit CPU that can be used to control your entire ship, or just to play games on while waiting for a large mining operation to finish. Full specifications of the CPU will be released shortly, so the more programatically advanced of you can get a head start.""
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Minecraft Creator's New Game Called 0x10c

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  • Programmability (Score:5, Interesting)

    by Sperbels ( 1008585 ) on Friday April 06, 2012 @03:42PM (#39601051)
    I'm surprised we haven't seem more of this already. I guess the success of WoW has really dumbed down the MMO scene. Back in the day I played around with writing a BBS door game like Trade Wars 2002, but the behavior of your deployed fighters could be scripted and they could perform actions while you were offline. 0x010c looks awesome. We need more games like this.
  • Re:Towns (Score:5, Interesting)

    by Kefabi ( 178403 ) on Friday April 06, 2012 @04:04PM (#39601267) Journal

    What I thought was the most interesting paragraph:

    The possibilities of this CPU and generator are... Fascinating. For instance, users players (see, lines are already blurring) can exchange programs, so you can expect a lively scene of people exchanging programs. There's a nefarious side to this as well - Notch will not stop anyone from making viruses, so even computer security becomes an element of play. A virus could, for instance, disable a ship's weaponry or shields.

  • Re:Towns (Score:5, Interesting)

    by Mr Z ( 6791 ) on Friday April 06, 2012 @04:18PM (#39601403) Homepage Journal

    A different point of amusement: The processor's capabilities and speed are roughly equivalent to the processor in the Intellivision. Most instructions are 1, 2 or 3 machine cycles long, but the processor apparently only runs at 100kHz. The Intellivision's CPU is 895kHz, but instructions take 6 to 14 cycles. The Intellivision is slightly faster, but lacks hardware divide/multiply and has less flexible addressing modes.

    So, on the whole, it looks like "Intellivisions.... In..... SPACE!!!!!!!"

I've noticed several design suggestions in your code.

Working...