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First Person Shooters (Games) Games

Wolfenstein 3-D Celebrates 20 Years With Free Browser-Based Version 160

Dr Herbert West writes "20 years ago today, id software released Wolfenstein 3D, inspired by the classic Apple II game, Castle Wolfenstein. To celebrate, Bethesda Softworks on Wednesday released a free, browser-based version of the iconic first-person shooter. Users can pick which level they wish to play in the browser version, even the secret levels."
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Wolfenstein 3-D Celebrates 20 Years With Free Browser-Based Version

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  • Logged on to play. (Score:5, Interesting)

    by Anonymous Coward on Thursday May 10, 2012 @06:44PM (#39960371)

    They wanted my fucking bitrthdate so I gave them 1/1/1900.

    WTF, is our fucking legal system so screwed that having some dipshit fucking form where anyone can lie is preferable to to just letting anyone play?!?

    Nevermind don't answer that. That was rhetorical.

    DOn't want to get the pedant NAzis all worked up here.

  • by Anonymous Coward on Thursday May 10, 2012 @08:13PM (#39961275)

    Because between Doom3 and Rage, iD has been in gradual decline, a pale shadow of what successful 'indie/shareware' gaming can become given fame and success. iD is like all the bands that are 'still together' after 20-30 years even though have the members have been drummed out/left because the vision and excitement that once made the company great has long since past.

    Go read up on Adrian Carmack's dismissal and then put that into perspective with the iD sellout and you'll see that this had been planned for quite some time. Combine that with Valve and Epic's success with their game engines' licensing compared to the 4th generation of iD's (And it's not like we've seen a bunch of Tech 5 games either!) and you know the writing has been on the wall since midway between when Q3A and Doom3 came out.

  • by artor3 ( 1344997 ) on Thursday May 10, 2012 @09:15PM (#39961919)

    I remember having a friend describe Wolfenstein 3D to me before I actually saw it. I couldn't wrap my mind around it. I kept thinking it would have to be static images, like those old RPGs in which you looked in the four cardinal directions simultaneously (e.g. Moraff's World), and couldn't imagine how you could have a shooter like that. Realtime 3D really was amazing to see for the first time. Moreso even than seeing actual 3D with active shutter glasses many years later.

  • by narcc ( 412956 ) on Friday May 11, 2012 @01:12AM (#39963337) Journal

    Again, Bonch finds a way to shill for Apple.

    Castle Wolfenstein and Beyond Castle Wolfenstein were available for a number of platforms. The C64 version was by far superior, of course.

  • by antdude ( 79039 ) on Friday May 11, 2012 @04:41AM (#39964229) Homepage Journal

    Play that online: http://www.virtualapple.org/castlewolfensteindisk.html [virtualapple.org] ;)

It appears that PL/I (and its dialects) is, or will be, the most widely used higher level language for systems programming. -- J. Sammet

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