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Android Games

Startup Aims For $99, Android-Powered TV Game Console 194

rodrigoandrade writes "Ouya is a new Android-based home console that aims to bring to the living room the $0.99 games business model that has worked so well for Apple. The device 'will allow developers to easily create and sell their games and be fully “hackable” — anyone will be able to pull the machine apart and tinker with it to their heart’s content.' They're planning on shipping by March 2013. Admittedly, it's vaporware so far, but it could turn the industry on its head, effectively putting an end to the things we all hate about modern console gaming ($60 games, DLC, DRM, endless sequels, movie tie-ins, etc.)"
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Startup Aims For $99, Android-Powered TV Game Console

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  • Yeah, but... (Score:4, Insightful)

    by Kergan ( 780543 ) on Tuesday July 10, 2012 @01:46PM (#40604511)

    The $.99 business model only works for ios devs because there are millions of devices in the wild. How many do they plan to sell? It's not like standard android apps blow up to the size of tablets or --worse-- tv screens is attracting customers by the millions.

  • Re:Yeah, but... (Score:5, Insightful)

    by Skarecrow77 ( 1714214 ) on Tuesday July 10, 2012 @01:53PM (#40604625)

    That's not even to mention that there is a huge disparity in quality between $0.99 games and $60 games.

    Don't get me wrong, there are a TON of shit games released for full consoles that aren't worth $6, let alone $60, and there are a ton of excellent games available for android/ios that are easily worth the $1, $2, or even up to $5 price tags that go along with them...

    but you aren't going to ever get a Diablo III / Mass effect / Modern Warfare / etc level game on android/ios for $1. ain't happening. sheer logistics of development team size.

    and i'm cool with that. there's no need to have only one or the other. we can have both.

  • by rsborg ( 111459 ) on Tuesday July 10, 2012 @01:56PM (#40604683) Homepage

    In France, where almost all domestic broadband is "triple play" (phone, TV and Internet), at least two of the major ISPs offers gaming as part of the functionality of their latest glorified router package. You can't get much easier to install than "It's already there", and the ISPs already have a distribution model that they use to sell view-on-demand video.

    What kind of content do they offer? Bejeweled? Card games? What's the controller like?

    At the end of the day, "just showing up", though important, doesn't help when the content or usability are weak. That's like the VOD I have for Dish Network - completely uninterested, even if it was free - there's better stuff on Netflix or Amazon Video and it's easier to access those with a Roku.

  • by InvisibleClergy ( 1430277 ) on Tuesday July 10, 2012 @01:57PM (#40604703)

    Microsoft overtaking Google with Bing? What world do you live in? Instead of googling people in this world, do you Bing them?

  • by fredprado ( 2569351 ) on Tuesday July 10, 2012 @02:19PM (#40605033)
    This seems like shameless propaganda. If Bing is so much better why don't you use Bing much? Maybe because Bing is not better at all? I do a lot of technical research and I have never felt Google lacking on finding me the results I need...
  • - a smartphone

    There are several genres of video games that don't work on a smartphone because they really need a gamepad, and something like the iControlPad doesn't come bundled with most smartphones. What sort of control method is workable for a platformer or a fighting game on a smartphone?

    Atleast Android does support gamepads, ie. if you have an Android phone just plug it in your TV and game away.

  • by Anonymous Coward on Tuesday July 10, 2012 @11:25PM (#40610479)

    You're being trolled.

    There was a time when Microsoft/Waggener Edstrom/Burson Marsteller shills would place posts praising their own products and slagging Google at the top of every story. I suspect this is intended to be a parody of them.

    Having said that, Microsoft must be terrified of these things. They're available for as little as $20 in volume [], and are easily capable enough for browsing the web, email, Facebook, basic office work etc. With HDMI to a decent screen and USB for keyboard and mouse, these dongles could easily replace 90% of home and small office desktops today, if it wasn't for MS Office format lockin.

  • by Yosho ( 135835 ) on Wednesday July 11, 2012 @12:46AM (#40610915)

    I don't check or post on Slashdot nearly as often as I used to, and the comments on this article illustrate why.

    I mean, look at this. You've got a small team of people who are designing a product that is explicitly intended to be open and hackable. It's cheap, it's stylish, it runs Linux, and they're reaching out to the indie gaming community for support. They've more than doubled their initial goal in under 24 hours and are probably still reeling at the concept of what just happened. The news is sweeping across gaming sites and people are excited to see what's going to happen next.

    And the comments on this Slashdot article are overwhelmingly negative. You've got people saying that nobody will want to develop software for a hackable device (like Android or Windows), there's no market for it (the $2M worth of investments so far seem to disagree), you can get cheap Chinese knockoff Android devices cheaper (LOL, just LOL), and some people are even saying it's vaporware like the Phantom. Seriously, the Phantom? That project was started by a guy who had a history of running investment scams. The people who are behind the Ouya are recognized names in the gaming industry and have the support of a lot of indie developers. There's no guarantee that this will end up being a big commercial success, of course, but you clearly haven't even taken a look at it if you think this is a second Phantom.

    Slashdot, what happened to you?

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