New 'Reloaded Edition' of Alien Arena Open Source FPS Released 71
An anonymous reader tips this news from IndieDB:
"Alien Arena: Reloaded Edition has been released. This is a major release of this game, with many new features, and a veritable truckload of new high quality content. Every aspect of the game has been improved upon and expanded, from the engine, to the game code, weaponry, and overall gameplay. Some of the new features for this release include: Many new rendering features; Twelve new/rebuilt levels; Two new player characters, the Overlord and Warrior; Brand new 'super' weapon, the Minderaser; Improved antilag code; "Simple" items rendering option; Improved and expanded movement; Improved Bot AI, particularly with CTF; New music, and music 'shifts' in game situations; and a variety of bug fixes and code cleansing. Alien Arena is free to download, free to play, and the code is open sourced, and that will never change."
Cool! (Score:5, Insightful)
Now, like a lot of other open-source multiplayer FPSes (Xonotic, Warsow, World of Padman), all we need are people actually PLAYING them online and we'll be set. Bonus points for active players here in Australia.
Where's the money to be made in Free games? (Score:4, Insightful)
there are few enough A-grade open source games
The problem here is that there's no money to be made from free [freedomdefined.org] video games, which in the present capitalist system of things means no way to put a roof over the developers' heads and food in their children's stomachs apart from a bounty system like Kickstarter. Though selling support works for some kinds of business software, games that aren't massively multiplayer tend to need far less support from the publisher. Furthermore, the game consoles tend to have explicit anti-copyleft policies [slashdot.org]. See previous posts by jcnnghm [slashdot.org], turbidostato [slashdot.org], and alexo [slashdot.org].