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Oculus-Alike: Build Your Own Virtual Reality Headset 23

Hesh writes "With the impending arrival of the first batch of Oculus Rift VR headsets to developers, Rod Furlan put up a very detailed guide on how to build your very own headset with off-the-shelf parts and a few hours of spare time based off of the original design of the headset from the forums where it all started. This is a very exciting time for VR, and DIY headsets will allow everyone to try out new tricks and form factors while finally being able to test with a whole new world of compatible software that is about to be released very soon."
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Oculus-Alike: Build Your Own Virtual Reality Headset

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  • by Anonymous Coward on Thursday March 14, 2013 @11:25AM (#43171407)

    It has a 110 degree horizontal field of view, so you can move your eyes as much as you like. It does use fisheye lenses, but the distortion is inverted in software so that it looks perfectly normal (although with marginally greater pixel density at the center of the screen, which most regard as a feature).

It is easier to write an incorrect program than understand a correct one.

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