An anonymous reader writes "In the space of a few short months, Surgeon Simulator 2013 has attained cult status. A sort of spiritual successor to the maddening QWOP, the PC game requires you to operate the individual fingers of a hapless surgeon in an increasingly absurd set of gore-filled scenarios. What's so remarkable is the turnaround time: the initial prototype came out of a 48-hour game jam, and was released as a commercial game just a month and a half later. A new profile of the studio's founder looks at how Bossa Studios, the London-based development team behind SS 2013, iterates so quickly, as well as what's next from the team, including an iPad version of Surgeon Simulator, and a cross platform MOBA that's half League of Legends, half Mario Kart battle mode."
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