Archive.org Hosts Massive Collection of MAME ROMs 193
An anonymous reader writes to point out a giant gift to the world
from the Internet Archive: a massive collection of MAME ROMs, playable in your browser using Javascript Mess. From the blog post announcing this extension of the already mind-blowing Internet Archive: "Like the Historical Software collection, the Console Living Room is in beta – the ability to interact with software in near-instantaneous real-time comes with the occasional bumps and bruises. An army of volunteer elves are updating information about each of the hundreds of game cartridges now available, and will be improving them across the next few days. Sound is still not enabled, but is coming soon. Faster, more modern machines and up-to-date browsers work best with the JSMESS emulator."
Copyright (Score:4, Insightful)
Excuse me if I'm just not getting it but isn't this copyright infirngement?
ROMs have always been a gray area... (Score:3, Interesting)
On one hand, it's copyrighted content, but on the other, it's ~20 year old content, and not freely available in the public marketplace (or at least, not very affordably). Most manufacturers have chosen not to pursue copyright claims against anything that is not current-gen.
Re:ROMs have always been a gray area... (Score:5, Insightful)
Legally, it isn't a grey area: It's civil infringement at the very least. The only area in which the 'not freely available' may come into play would be deciding upon the damages. If there is any copy-prevention technology involved or if you accept payment in any manner for distributing the roms, including accepting other infringing data in return (ie, using a torrent client) then it's also a criminal offense in the US under the DMCA and NET Act respectively.
On the other hand, screw the law. It's an unfair, counterproductive, rampantly abused law resulting only from a century of corporate lobbying and I have no respect for it whatsoever.
Re:ROMs have always been a gray area... (Score:5, Informative)
http://archive.org/about/dmca.php
They seem to have an exemption.
Re:ROMs have always been a gray area... (Score:5, Informative)
That only exempts them from the anti-circumvention provisions. Plain old copyright law still applies.
A lot of the old games will have effectively lapsed now simply because their owning legal entities ceased to exist, but confirming that poses quite a challenge itsself. Just because the publisher is out of business doesn't mean the game is in the public domain - there may well have been a selling-off of rights during bankruptcy, or another company may have aquired the defunct publisher.
How hard? Well, let us say you have a game called The Lords of Midnight, published by Beyond Software. You look it up, and Beyond Software is long defunct. Game good for the taking, right? Well, no: Beyond Software was aquired by Telecomsoft, so you need to look them up too. Also defunct. Good? No, because Telecomsoft (Better known as 'Firebird') was actually owned by BT, the British telephone company, who (AFAIK) still retain the copyright. That was an easy case, it was all documented on wikipedia and the companies involved are very well-known. Identifying the true owner of something more obscure is a much more difficult prospect.
Comment removed (Score:5, Informative)
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As I recall most shareware came with explicit rights to redistribute granted on the splash screen, right alongside all the splashy ads for the great features you were missing out on in the full version.
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Can they do that? Seems an awful lot like retroactively changing a license to me. Sort of like if some company bought out an open source project and tried to revoke GPL rights - if they dotted all the right T's they could do it for all future versions, but the stuff already released can't be clawed back unless they can show they didn't actually have the right to give you the license in the first place.
Re: ROMs have always been a gray area... (Score:2)
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A lot of the old games will have effectively lapsed now simply because their owning legal entities ceased to exist,
That isn't true. ownership doesn't "ceased to exist" When a company goes bankrupt, it has assets that pass on to someone. No computer software copyright has "effectively lapsed" Of course that doesn't mean we know who owns the copyright. Many times a corporation might even know they own the copyright.
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Read the rest of the comment. That was the point. It isn't always the case that someone else aquired those assets, but it very often is, and it can take a lot of research to determine who they ended up with after thirty years of business dealings.
Extortion (Score:2)
If [the current owners of copyright have] a problem they can say something to IA.
They would likely say it RIAA style: by suing for a large amount and, along with the service of the suit, offering to settle for a far smaller amount.
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Couldn't the Internet Archive argue that it's in the same category as e.g. Youtube and therefore not liable unless it fails to respond to a takedown notice?
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I'm all for archiving the software. And the whole abondonware sucks, but just blindly copying and sharing isn't the answer.
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copyright needs a clause that says that if the copyright holder is unable or unwilling to make the work available for a reasonable price then it should fall into public domain.
Public Domain Enhancement Act [wikipedia.org]
Summary: A bill is proposed to create a $1.00 per decade tax to maintain copyright on a work starting 50 years after publication. It was opposed by the usual suspects and defeated.
Re:ROMs have always been a gray area... (Score:4, Funny)
So it definitely is illegal, but very obviously does zero damages to victim.
So, would that mean your punishment would be zero dollars?
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My worry is that archive.org might suffer the same fate as mp3.com. Damn good service, but they decided to dip their toe into uncharted waters, and got torn to pieces by the armies of RIAA lawyers. Hell, the RIAA has been doing DRM for over a century.
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Nope. In such an event, the copyright holder simply sues for statutory damages instead.
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It isn't illegal.
There are exceptions to the DMCA for:
Computer programs protected by dongles that prevent access due to malfunction or damage and which are obsolete.
Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access.
Therefore MAME and pretty much any emulator of abandon-ware including the software is legal to own, copy and distribute.
smf (Score:2, Informative)
As has previously been explained, a DMCA exemption allows you to bypass the DRM on something you legally own. You still have to abide by copyright law.
Also the exemptions are re-assessed annually and they decided not to keep the DMCA exemption in place for old computer games.
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What? No. An exemption to the DMCA means you are allowed to legally bypass the copy protection, NOTHING else. The DMCA says nothing about distribution, that's the domain of copyright law. The DMCA is only an added restriction making it illegal to bypass what had previously been purely technological additional restrictions on copying. Of course so long as the software was published at least 100 years go it is no longer under copyright and you are free to distribute it, and in another few decades that wil
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assuming Disney hasn't managed to buy another retroactive extension to the law.
Which, let's be realistic, they will do.
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Well, they'll certainly try. But why do you suppose the current duration is 99 years and not 100? Or why things get sold for $299.99 instead of $300? Those big ol' zeros play funny funny games with the human psyche, letting us make much more rational decisions. I suspect that the effort necessary to push past 100 will be almost as much to get to 200, or for that matter "forever".
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I thought the DMCA was the Digital Millennium COPYRIGHT Act - therefore doesn't it logically follow that it simply states and supersedes copyright issues over digital media? (I'm not a US Citizen)
Also, if nobody is around to claim copyright, how will anyone go to court over the issue? Also many copyrights from the era between 1978 and 1989, published without registration (many small-time developers) are currently in the public domain.
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...
On the other hand, screw the law. ...
When the lawmakers and the government aren't following it, why should we?
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Well, yeah, it is copyright infringement...and I can imagine they're gonna get creamed hard for it, given that there's a lot of stuff from big companies among the MAME romsets.
OTOH, I'm of a mind that copyright is just too damn long, so when it comes to stuff of the age of most of the classic arcade games, I just don't give.
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Never mind that, I finally got to play ET on the Atari VCS. It's awesome!
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If you're just being sarcastic, you should know that there's a patch [neocomputer.org] available.
42.8GB ZIP (Score:5, Informative)
Unfortunately, the only format they released the ROMs in is one huge ZIP file. Even the torrent, where torrent software might have allowed picking-and-choosing individual ROM files, is only the ridiculous 42.8GB ZIP.
I'm still looking for a list of files, but for that size, it might be EVERY MAME ROM in the MAME database of over 7000 ROMS.
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I wasn't going to comment until I had looked things over. But, yeah, all there is to see, is that poorly packaged humongous frigging zip file. I guess you have to download the whole damned thing, then decide if there is anything that you really want. FFS, I haven't seen anything quite so stupid in a long time.
Re:42.8GB ZIP (Score:5, Insightful)
I wasn't going to comment until I had looked things over. But, yeah, all there is to see, is that poorly packaged humongous frigging zip file. I guess you have to download the whole damned thing, then decide if there is anything that you really want. FFS, I haven't seen anything quite so stupid in a long time.
Be patient.
They probably want to get it all out fast. By releasing it like this people will re-seed it. Had they sorted through all of it, created all the torrent seeds for it, we'd be waiting another month.
Plus, it's a lot harder to stop once the whole thing is out and about. Some of those vendors _are_ going to have a problem with this even though they have no interest in monetizing the things themselves, they'll get instantly jealous and go after them.
If you absolutely need re-packaged versions, just wait a while. Someone else will do the work for you and convenient little theme-based sections or company based sections will be released during the time you spend whining about it.
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I think what he/she is complaining about is that the files are zipped together when they could have easily been zipped individually or in small groups.
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Is that you, Nancy?
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I guess you have to download the whole damned thing
Not necessarily.
http://www.loadscout.com/features.shtml [loadscout.com]
Re: 42.8GB ZIP (Score:1)
It's like offering Slashdot as a compiled zip of all articles ever published. Download the whole lot and then see if there's an article you might want to read. Simple eh? No?
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Re:42.8GB ZIP (Score:5, Informative)
Seem you can download indivual zips from the big zip file from https://archive.org/download/MAME_0.151_ROMs/MAME_0.151_ROMs.zip/ and then clicking on an individual file. Seems they forgot to include a link in the description.
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Here you are:
https://sites.google.com/site/nimey5/home/archive-org-mame-rom-listing/Archive.org%20MAME%20ROM%20listing?attredirects=0&d=1 [google.com]
Sorry about the formatting, but I'm not going to fix tabdamage on 28740 lines.
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I'm still looking for a list of files, but for that size, it might be EVERY MAME ROM in the MAME database of over 7000 ROMS.
What I've got that I can find quickly, these will even show you how to build the arcade cabinets for individual ROMs.
http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://www.mamechannel.it/pages/bios.php&usg=ALkJrhh2HqT-Dm9Szquc1fgWTubW-OSIXw [googleusercontent.com] (Italian)
Same link English
http://www.mamechannel.it/pages/progettosnaps.php [mamechannel.it]
http://www.emulator-zone.com/doc.php/arcade/mame.html [emulator-zone.com]
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First problem - not everyone has a fiberoptic cable coming into their homes. This is going to take days to download.
Second problem, no on can browse the file to see if he even wants it.
Torrents are usually made up of a directory, rather than a zip file which hides the contents. I might want to download entire groups of these ROMS, and leave other groups on the server where I found them. Or, I might have wanted to browse through, and only download a dozen, or a hundred of them.
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Even if IA has some bizarre exception to copyright law, you don't, so seeding that embedded copy of MK4 or Time Crisis is not completely without risk.
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well they also have a 46 gb mess archive and likely most of us have dusty broken consoles in a closet somewhere, but have to download the whole thing since the links for individual roms is broken last time i checked for it. in the usa at least it is legal to download roms for cartridges you already own for backup usage. so extract your roms then delete the huge file or put it on a bluray 50 and hide it for when these files are legal.
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http://www.loadscout.com/features.shtml [loadscout.com]
Re:42.8GB ZIP (Score:4, Insightful)
What is the problem with a 43GB file? I have several USB flash drives laying on my desk that can hold that.
Confirmation bias. Because it's not a problem for you, it's not a problem for anyone.
Just trying to understand, I'd personally much prefer a single huge file.
I'd prefer to be able to download the one or two ROMs I actually care about even if I'm using a mobile or otherwise limited platform. You can run MAME on Android these days. There is no way whatsoever for me to download that file to my Nexus 16GB, especially since I can't seem to get USB OTG working. It's non-trivial due to the stupidly 3.3v USB port.
Use a shared folder to copy files to a Nexus (Score:2)
There is no way whatsoever for me to download that file to my Nexus 16GB, especially since I can't seem to get USB OTG working.
Go to Google Play Store and download Rhythm Software File Manager to your Nexus device. While you're doing that, download this file on a desktop computer. Once the download finishes, possibly months later if your connection is metered, unzip this file to a folder and share the folder using FTP or SMB. On your Nexus device, open Rhythm Software File Manager, tap Network, scan your subnet for shared folders, and copy the ROM from the shared folder to the device.
Re: Use a shared folder to copy files to a Nexus (Score:3)
in this hypothetical scenario I'm working without a desktop computer. in the real world my wisp doesn't allow me to torrent. either way I'm boned. there is no way for me to access this archive.
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I'd prefer to be able to download the one or two ROMs I actually care about even if I'm using a mobile or otherwise limited platform. You can run MAME on Android these days. There is no way whatsoever for me to download that file to my Nexus 16GB, especially since I can't seem to get USB OTG working. It's non-trivial due to the stupidly 3.3v USB port.
Pulling this out of my rear as I'ts been so long (not sure if it's winodws only), but for you would download
cmpro for mame (Google: mame cmpro -download PDF). You can then make a request
for missing or wanted ROMs on alt.binaries.emulators.mame it's very active
a few people will jump on your request, filling (uploading) it.
Not sure just which program makes a list of your missing ROMs to upload to the group;
I would just downloaded others request.
cmpro is short for Clrmamepro
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I think it's a bunch of dirs full of rom images with the proper names, and a simple for loop would put the individual directories into archives.
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I have the torrent running. It's doing over 100KB/s, and is expected to finish in 4-5 days.
It's not our fault you're on dial-up.
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> It takes about the same amount to whine on here as it does to play a quick game of Galaga.
You suck at Galaga then!
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Uh, not open source, requires windows and only works with Internet explorer? No thanks.
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Oh, I'm sorry, I forgot that if Charliemopps doesn't personally approve of something, it must therefore be disregarded by the rest of the universe. Sorry everyone!
Uh, not open source
Neither are the games that are on offer, so you won't be interested in those either.
requires windows
Works fine under Wine.
only works with Internet explorer?
It integrates with Internet Explorer, to the extent of adding a launcher to a link's context menu. It also works perfectly happily on its own (see above).
Damm spam! (Score:1)
And this reader has been crossposting in how many threads already?
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There is no way this is legal. (Score:5, Insightful)
Look at the stuff in the "MESS and MAME" collection. There's PSX dumps, there's Saturn dumps, and there's a whole bunch of arcade games that I know for a fact cannot be legally distributed (Raiden, Raiden Fighters, a couple of CAVE games, etc). I'm not even sure how legal those ROM dumps are even if you own the original arcade boards- almost all arcade PCBs have hardware protection on them (think of DRM, but a billion times worse), and in order to dump the ROM contents properly and/or run them you'd have to crack that protection first.
I mean, shit, this is basically a ROM hoarders wet dream. I have never ever seen that stuff hosted anywhere other then torrent websites. I'm honestly surprised that archive.org allowed this to be posted and I'm surprised the mamedev guys haven't freaked out over it, because this could potentially attract a lot of negative attention (and mamedev is very, very prone to sudden outbursts of illogical drama).
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Just give it a few days and there will be delicious drama all over the place.
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Look at the stuff in the "MESS and MAME" collection. There's PSX dumps, there's Saturn dumps, and there's a whole bunch of arcade games that I know for a fact cannot be legally distributed (Raiden, Raiden Fighters, a couple of CAVE games, etc). I'm not even sure how legal those ROM dumps are even if you own the original arcade boards- almost all arcade PCBs have hardware protection on them (think of DRM, but a billion times worse), and in order to dump the ROM contents properly and/or run them you'd have to crack that protection first.
I mean, shit, this is basically a ROM hoarders wet dream. I have never ever seen that stuff hosted anywhere other then torrent websites. I'm honestly surprised that archive.org allowed this to be posted and I'm surprised the mamedev guys haven't freaked out over it, because this could potentially attract a lot of negative attention (and mamedev is very, very prone to sudden outbursts of illogical drama).
Only if a ROM hoarder didn't use google, you can get all these files from various websites on the internet for the last decade. No one has shut them down, and it isn't like they have been hiding.
It's like you are new to the internet and computers.
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DMCA takedown of Internet Archive in 3 2 1 ... (Score:1)
Even better if the entire Internet is shut down, not just the Archive.
MAME for Linux? (Score:1, Interesting)
Re:MAME for Linux? (Score:5, Informative)
WTF? Baseline MAME will compile on Linux or OSX now, using SDL bindings and a Qt or Cocoa debugger UI. It's even in the repos for some popular Linux distros.
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Have you tried QMC2?
http://qmc2.arcadehits.net/wordpress/
Namco Bandai will sue (Score:2)
pacman -Si sdlmame
But does it run Pac-Man?
LoadScout (Score:3, Informative)
This little freeware program allows you to not only see what's in an archive shortly after you begin to D/L it, you can prioritize individual files inside it or pick and choose any number of them to D/L or not. Also to get bits and pieces of the archive in truncated form, still retaining the format container. I haven't used it but maybe 3 times, but these situations are perfect for it: this huge-ass, inconvenient HTTP grab of over 40 damn gigs. There's a portable version available somewhere but I can't locate it ATM.
http://www.loadscout.com/index.html [loadscout.com]
related note: pinball (Score:3)
Us pinfans have been happily using VisualPinball & PinMAME for ages now. The VP team negotiated terms of usage with the owners of pinball ROMS (Stern, Bally, and other defunct-ish companies) which included a flatout promise not to design or publish pinball sims for games less than a year old. It seems to have worked well, in the sense that I know of no attempt either to ban distribution of the ROM files or to sue any designer or user of VP files.
Official Torrent (Score:2)
It's still One Big File, but at least you might reduce the load on archive.org. Neighborly, y'know?
Or you could always donate (3 to 1 match until EOY) [archive.org] to help with the upcoming lawsuit. (Oh there'll be one, well, just because. These bits USED to be owned, and I'm sure there are some people who still think they are -- whether they truly are or not.)
Well this is nice, maybe... (Score:2)
I've been piecing the Mame ROM collection together from Alt.binarier.emulators.mame
I admit I haven't worked on it for a year or so, I have 26 Gigs worth of ROMS, and
my UseNet isn't that quick. The version I was working on was 37 Gigs, this at 43 Gig
has grown a bit.
I like Moon Patrol if your my age it's one of the popular stand up arcades of the time
a moon buggy you jumped craters and boulders then the addition of space craft you shot at.
It's got four keys forward, backwards, jump, and fire. So would work an
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I'd like to say !Score! but this Torrent could take a very long time, I'm uploading 31 KB/s .5 to 1.1 K/s we'll just download it and see what's there. I knocked the upload
downloading
down to 5 KB/s could be a junk file.
Been 10 hours and I've got 1.7% at least it says 1.5 weeks to finish now it was infinite all day long. I've got 700 MB out of 43 Gigs, wish me luck.
Increased to 30 MB/s upload - breaking even...
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Been 10 hours and I've got 1.7% at least it says 1.5 weeks to finish now it was infinite all day long. I've got 700 MB out of 43 Gigs, wish me luck.
Increased to 30 MB/s upload - breaking even...
I got it, left the torrent running all night, I'm a happy camper...
They added a warning that the zip file had changed, I took a screen shot of it and pasted it to IrfanView, saved then forgot it.
This morning I looked at the screen and see a 50% torrent and was rightly ticked, something was odd, ah ha, closed IrfanView to see the torrent at 100% so leaving it online for awhile if not longer.
Thank you Archive.org I've been after a complete collection for a long long time. BTW this is version .151 think I was
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To clarfy:
These games still have commercial value. If rights holders turned a blind eye, they would be effectively permitting commercial exploitation of the ROMs (and yes, people still pay to play them). Good news for some, perhaps, but bad for the few remaining amusement companies operating licensed machines, and bad for the rights holders who will find themselves facing competition from their own games. Also, if they don't defend the trademark violations they could find their properties in the public doma
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Re:I am an author of one of these games (Score:5, Insightful)
I think you have to put this in context. Were you expecting to get any more money from the work you put into that product? I don't think it would be reasonable to expect that these games (or at least the vast majority of them) would ever make money again. (If you think otherwise, it sounds like you *have* legal recourse here because the games are not out of copyright.) If I were in your position, though (which I kind of have been a number of times now, except most of my games were non-commercial) I would just be glad that someone gave them new life for another generation. Otherwise it would have faded into obscurity, giving you even less than you have now.
Take a step back and see that they are not trying to insult the authors as you suggest, but benefit everyone and honor the authors by propagating the work that would otherwise have faded away. I suspect (just a guess) you might be surprised at how accommodating and respectful these folks would be toward original authors if you approach them as a friend. You see them as an enemy, but really I think they are just trying to save and re-popularize something worth saving and appreciating for a bit longer, and couldn't find a practical way to contact a zillion non-existent authors in the process.
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Copyright controls the right to copy. You focused on money and fame in your post, but gp began with right to copy.
Arguing different sides using different pieces of the argument almost never works. More so because of the personal investment here. So argue the point.
If gp is a copyright holder, and objects to the copying even without the possibility of future income, what argument is to be made to that person?
It is not merely academic. Disney and Conan Doyle both fought on creative control grounds. With Disne
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Re:I am an author of one of these games (Score:5, Interesting)
I'm also an author of one of these games. No one asked me my permission either. Of course they didn't have to, I'm not the copyright holder. The company I worked for at the time is. I doubt they asked them either, though.
But good for Archive.org! I'm glad to see an easy way to get this collection. I'm downloading it and will be seeding it. And when I get around to overhauling my MAME cabinet I'll be using it as my source of ROMs.
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Which game is that? :P
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And no one ask me for permission to copy my work. This is a fuck you to creative people who actually spent time in their lives to realize a new idea.
Troll
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And no one ask me for permission to copy my work. This is a fuck you to creative people who actually spent time in their lives to realize a new idea.
Were you paid to do your work? Yes? Ok, then we're good. Your mechanic doesn't charge you for each time you drive your car does he?
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Were you paid to do your work?
I wasn't. I'm an independent musician who financed my own album and am now out several thousand dollars because of pirates. Please tell me where your argument stands on this. By the way, your arrogant comment of "Okay, then we're good" would be more accurately written as "Okay, then I'm good because I get what I want for free, and you ought to be good because, even if you didn't agree with my conditions and breaking of your contract, well, you know, I'm better and I get to choose what makes you feel good".
Y
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At the the very least, it's all marketing.
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Which game is that? We would like to know! :P
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Go cry us a river. We really don't care.
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It is most likely compiled from C/C++ original using asm.js as the abstraction layer. Unreal plays in the browser reasonably, and Mozilla is working on speedups still.
I'm going to assume I'm right without confirming, but feel free to read more about it yourself and come up with details to complain about rather than js is bad.
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Javascript?!?!?!
No thanks. I'd rather emulate an emulator using javascript whilst emulating windows, just to be on your level.
I love the youth of today for taking priceless optimized stuff and waving your "i'am a lazy fuck, who pisses on hard work" in its face. Nice job.
I just use Mame, http://mamedev.org/ [mamedev.org] I see it's up to .152 :} the torrent (.151) is outdated already.
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You never reboot your phone? Causes problems if you don't every so often.
Just search play.google.com or your supplier for MAME there's a player version for you.