Blizzard Releases In-House Design Tools To Starcraft Modders 96
MojoKid writes "Blizzard has released a powerful new suite of tools for Starcraft 2 modders and developers that fundamentally change the nature of what's possible in the popular RTS game. Now, players can use the same architectural and graphics design toolsets that Blizzard has used internally to build new units, tilesets, and models. Furthermore, these tools are now available even with the Starcraft 2: Starter Edition kit. Critically, artists will now be able to incorporate images and effects designed in programs like 3ds Max, Photoshop, or other high-end particle systems. The exciting thing about these releases is that Starcraft 2's modding list is as interesting as the primary game, if not moreso. Fans have faithfully created adaptations of famous Starcraft maps, implemented entirely new rulesets that blend the old, micro-friendly playstyle of Starcraft with the modern engine, and even gone total conversion with Warcraft ported over into the SC2 game."
Fixing literally everything (Score:5, Insightful)
Except the one thing keeping me from buying your product. Cut the stupid DRM, idiots.
Re:Fixing literally everything (Score:4, Insightful)
What does that have to do with playing a single player game?
Re: LAN (Score:4, Insightful)
In just about every other case, the groupthink would be that the companies are stupid not to listen to what a significant portion of the market is demanding.
The question is whether that portion of the market is actually significant, or just loud.