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Portables (Games)

Merlin's Magic: The Inside Story of the First Mobile Game 60

curtwoodward writes "Long before Steve Jobs kicked off the modern mobile gaming revolution with the iPhone, a Harvard astrophysicist got kids obsessed with chasing electronic lights and sounds with their fingers. Bob Doyle was the inventor behind Merlin, and built the early versions with his wife and brother-in-law. As the more sophisticated cousin of raw memory game Simon, Merlin offered games like blackjack, tic-tac-toe, and even an early music program. Doyle, now 77, got 5 percent royalties on each sale, money that paid for the rest of his projects over the years." Using those royalties, Bob Doyle spends his time writing things online.
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Merlin's Magic: The Inside Story of the First Mobile Game

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  • by hawguy ( 1600213 ) on Monday March 03, 2014 @07:58PM (#46392703)

    The Merlin was also the first touchscreen mobile device, it had a High Definition 3x3 pixel screen (plus 2 bonus pixels). But the screen was 1 bit monochrome (not even grayscale), so it never really caught on for watching movies, plus it had no Netflix support. Also, just like the iPhone, it had no MicroSD slot so you were stuck with the onboard memory.

    It's still available (in a new and improved model): http://www.amazon.com/Milton-B... [amazon.com]

Once it hits the fan, the only rational choice is to sweep it up, package it, and sell it as fertilizer.

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