Unreal Engine 4 Launching With Full Source Code 149
jones_supa writes "Today Epic launched Unreal Engine 4 for game developers. Supported platforms are Windows, OS X, iOS and Android, with desktop Linux coming later. The monetization scheme is unique: anyone can get access to literally everything for a $19/month fee. Epic wants to build a business model that succeeds when UE4 developers succeed. Therefore, part of the deal is that anyone can ship a commercial product with UE4 by paying 5% of their gross revenue resulting from sales to users. This gets them the Unreal Editor in ready-to-run form, and the engine's complete C++ source code hosted on GitHub for collaborative development."
This is very exciting for indie devs (Score:3, Insightful)
Re:This is very exciting for indie devs (Score:4, Insightful)
UDK used to be free to play with. It's exciting until you realize there's a subscription attached and if you build a game with it 5% of the gross. That doesn't sound like much but when you stack it on top of the ~30% gross from your preferred sales channel, plus the fees from whatever other middleware you might want (Scaleform, FMOD, Bink, and Havok come to mind) and then add taxes, you're struggling to break even.
Re: This is very exciting for indie devs (Score:4, Insightful)
then don't license everything under the sun
or buy your software upfront
or write your own engine. go start an open source game engine project that supports all the new hardware tech before it comes out and see how it works out
Re: This is very exciting for indie devs (Score:5, Insightful)
Re: This is very exciting for indie devs (Score:4, Insightful)
epic is not as dumb as the authors of popular books licensing their works to hollywood