Xbox One Reputation System Penalizes Gamers Who Behave Badly 183
New submitter DroidJason1 writes: "Microsoft has added new 'player reputation scores' to each Xbox Live member's Gamercard. The scores are represented by icons consisting of the colors green, yellow, and red. The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. Good players are given a green color, while those that 'need work' are yellow and those that need to be avoided are red. Microsoft says, 'If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.' They add that the system will adjust for false reports."
Bullying (Score:5, Insightful)
Re:Obligatory.. (Score:5, Insightful)
-1
(just because I can...)
Re:OMG FAG LOL (Score:5, Insightful)
One way to counter this to some degree is to spot-check reports, and apply heavy penalties to players making false accusations. It still is a lot of work, and I doubt whether an operator could make the distinction between a rage-report and an inaccurate report made in good faith.
Re:Bullying (Score:5, Insightful)
You mean like on reddit? Downvote people or opinions you don't like?
You mean like on slashdot?
It's about time... (Score:5, Insightful)
XBox has long been known as the most potent example of the Greater Internet Fuckwad Theory [penny-arcade.com]. Adding a bit of accountability for being a horrible person is overdue.