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Civilization: Beyond Earth Announced 89

An anonymous reader writes "Today at PAX East, Firaxis announced Civilization: Beyond Earth. It's a new Civ game inspired by their sci-fi strategy classic Alpha Centauri. Beyond Earth is currently planned to launch this year on the PC. According to Game Informer: 'Beyond Earth presents an opportunity for Firaxis to throw off the shackles of human history and give players the chance to sculpt their own destinies. Civilization games typically have a set endpoint at humanities modern age, but Beyond Earth has given Firaxis the opportunity and the challenge of creating a greater sense of freedom. ... The five different victory conditions that represent that next major event in human history are tied to the new technology web. At the start of the game, players will choose leaders and factions (no longer bundled with one another) and choose colonists and equipment to settle the land. Once descending from orbit, the technology web allows players to move in a number of directions.'"

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Civilization: Beyond Earth Announced

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  • Alpha Centauri 2 (Score:4, Insightful)

    by Ottawakismet ( 2798639 ) on Saturday April 12, 2014 @12:48PM (#46734085)
    I know they say its not Alpha Centauri 2, but thats all it has to be. The original had so much depth and fun, just keep that intact, and don't mess it up, and it will be a brilliant game. Alpha Centauri remains one of the best games in the Civilization world
  • by mseeger ( 40923 ) on Saturday April 12, 2014 @12:53PM (#46734125)

    It's says "Civilization" in the title, so i will buy it anyway... ;-)

  • by khallow ( 566160 ) on Saturday April 12, 2014 @01:40PM (#46734493)
    The original Civ V release was terrible. Sure, it had some nice tactical flavor to it (which the computer players are completely incompetent at BTW), but it loses a lot of the fun of Civ IV.

    For example, there's a lot more restrictions in play - especially the penalties on placing more cities. They dropped the health mechanic of Civ IV for growing cities and population, but they replaced it with a bogus penalty to culture and research from additional cities. It just doesn't feel right. The tech tree is bogus and it's clear that they structured the tree as they did for game balance rather than any sense of realism. Even worse is the culture trees. They don't feel even remotely realistic.

    Subsequent releases have helped balance that stuff out somewhat (Civ 5 does have a better religion system an the ideology conflict in the late game is nice) and add more to the mid and late games, but it still needs a lot of work. For example, in the latest variant of Civ 5 there are three different ways to trade.

    The city state mechanic needs work too. A more realistic mechanic would be that the barbarians eventually settle down and form the city states (as they adopt the civilization ideas of the core civilizations). But that would mean a lot more city states than are presently in the game and a whole new mechanism for dealing with trade and city state alliances is required.
  • by kolbe ( 320366 ) on Saturday April 12, 2014 @09:42PM (#46737335) Homepage

    The game is being produced by the same group that put out the failed Civilization V ala Lena Brenk, Dennis Shirk and Lisa Miller. They can pay off all the game reviewers they want, but the simple fact remains that Civilization V sucked when it came out. It might as well have been an expanded version of Civilization Revolution!

    For me an countless others out there @ CivFanatics, I am heartbroken that this series has lost its way and any games they have put out since Civilization IV lack any merit as they play like garbage.

    I truly hope Sidney Meier actually puts his foot down and ensures this game is done right without the constant pressures from the asshats @ 2K Games & Take-Two shits, but I highly doubt it considering the current industry trend of releasing unfinished games and then gouging their supporters by forcing them to buy DLC and fixes.

"Yeah, but you're taking the universe out of context."